viranimus said:
/facepalm. Ok first of all, the MMO was being developed using Betheseda's money in the first place. Interplay only remerged as a developer/publisher because they sold the franchise to Betheseda. So either way, people like you would have considered it 'tainted' by a successful developer/publisher that specialises in open world RPGs.
If the law was on the side of Interplay, they wouldn't have lost the rights to the mmo, and would have been comfortable enough to press on without settling. They also would have been able to get far more then two million dollars for it. Second of all, fallout 3 hasn't HAD any sequels yet. Fallout New Vegas wasn't a sequel in anyway shape or form, nor was it developed by the people who made fallout three. Its closer to being fallout BoS or Fallout Tactics then it is a fallout sequel (in the method of production, not story I mean.
Personally I quite enjoyed New Vegas, even if it did recycle some things from fallout three. I certainly enjoyed it then a buggy pop outdated pop-culture mess that requires numerous third party patches to be playable. But that's getting a little harsh on fallout two, so I apologise to anyone who enjoyed it, and admit they might have different tastes then I do.
I also love how you claim there is numerous 'copy pasta' sequels. I do believe you have gotten Bethesda confused with Infinity Ward or Treyarch. From the best of my knowledge, skyrim shares almost NO copy pasted material from Oblivion, nor did Oblivion share any with Morrowwind etc etc. So why the heck would you complain about a company that does that much to keep things different suddenly start changing their minds now? Hell, Betheseda might be considered moderately evil in many ways, but at least they try and expand the horizons whenever they can.
Besides, fallout is in many parts about a poor, lonely bastard trying to explore a world where everything wants to kill him, to try and find somewhere he can call home. Is there really anyone at the moment who does better open words then bethesda?
FalloutJack said:
The fact that it might get actually get released now makes it a dark day? You do remember the stories about how interplay couldn't even afford to finish developing it?
The Madman said:
Interplays children just got taken away... sure they're going to a good home, but I still can't help but feel sad for the original parents especially when it seems like that was the only thing they really had left.
Using your metaphor, the parents have already moved on to obsidian, while their child was held hostage in the house they used to live in, with the parents prepared to leave them there. However child services (Betheseda) had a swat team (the laywers) go in, beat the door down and started shooting anyone who stopped them from rescuing the kids. Not only that, they've given the children everything they need to grow up and become successful in their own right, while even letting their neglectful parents take them on a pleasant vacation to their childhood neighbourhood, with the possibility for partial custody in the future.
chiefohara said:
I feel really bad for Interplay...
I love what Bethesda have done with the franchise, and the old black isle guys becoming obsidion and working with New Vegas was also something that made me happy... but this just feels.... unjust you know?
The IP belonged to Interplay and Bethesda have pretty much viciously bullied them out of it. Although a final ruling, it wasn't a just one.
No it didn't Its been specifically said hundreds of times, Interplay sold/pwned the house/IP to Bethesda, in order to raise a bit of cash to survive. They then
rented it from bethesda, in order to play around once more, but they violated the rental agreement and thus have been evicted.
Bethesida never held a gun at their head and forced them to rent, they merely wanted their agreement honoured.