Interplay Wanted $50 Million for Fallout MMO Rights

Kryten1029a

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Jun 28, 2008
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This seems a bit pricey since Interplay barely exists as a studio anymore.
 
Apr 13, 2010
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imnotparanoid said:
Why would you need super mutant foreskin?!?!
When would you NOT need super mutant foreskin? It probably has potential to be made into clothes, armor and probably some form of ammo. :p

On topic; I'm not in to the idea of a Fallout MMO tbh. I think it would cheapen the franchise.
 

Danpascooch

Zombie Specialist
Apr 16, 2009
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Are people mad at Bethesda here? It seems pretty simple, there was a contract with a time clause, and (allegedly) Interplay did not fulfill the conditions of the time clause. If they really didn't fulfill that part of the contract, Bethesda SHOULD sue for the rights to the MMO
 

BenzSmoke

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Nov 1, 2009
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Maybe they didn't reach the Milestones because they were to busy bug testing their game, Bethesda!
 

SelectivelyEvil13

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Jul 28, 2010
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Pirate Kitty said:
Yeah, no thanks.

You couldn't pay me to play a Fallout MMOG.
That is realistically the only way I'd play one ha ha!

A lot of companies see what Blizzard has acomplished with WoW and then look at the potential for their own games' worlds in a MMOG format. The problem arises when it comes to taking that hypothetical MMOG world and creating a final product that people will be willing to pay for monthly. The fee is a particular caveat, because consumers will demand a higher level of support, value, and motivation to keep playing and dedicate oneself to that MMOG for the long term.

I personally find Fallout to be far more suitable for a MMOG than The Elder Scrolls at least, but the finality of any large MMOG undertaking must always be weighed strictly. The genre has proven itself not to be as forgiving as other recent game trends like the ubiquitous "realistic" or space marine shooter. By adopting a MMOG approach, a large segment of potential Fallout consumers, for instance, will be deterred because of the monthly fee, the dedication, or having a console preference over gaming PCs.
 

Jaranja

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Jul 16, 2009
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Ultratwinkie said:
Jaranja said:
Ultratwinkie said:
Jaranja said:
Ultratwinkie said:
Jaranja said:
thethingthatlurks said:
Fallout=good. MMOs=bland. Fallout MMO=???
I know what you mean. Isn't the whole point of Fallout that you're one of the survivors of a massive disaster?

It makes no sense to have thousands of people running around killing shit.
no, fallout had PLENTY of people running about. this isn't the cutting yourself emo fest fallout 3 was. fallout is over the top and funny, not some drama.
Fair enough. I'll have to go and play the old Fallout games sometime. What's wrong with Fallout 3 anyway?
it had no humor and everyone was going "oh woe is me, why must i be born in this time? why?!". in fallout, NO ONE gave a shit about the old world and say "fuck them, i got hookers and jet!'
So, the fact that it's different to Fallout 1&2 makes it a bad game?
no, the fact it whines more than a french police siren makes it a bad game. i came to listen to fallout's notorious humor, not downers talking about how the world is going to shit. if i wanted that i would listen to a soapbox prophet on the street.
Fair enough. I mean, I don't agree with it being called "Fallout 3". It doesn't seem much like the originals, from what I've seen.
 

Lt. Vinciti

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Nov 5, 2009
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This has potential if done right..

Personally Elder Scrolls > Fallout in MMO terms

also

Did Interplay miss the fact Zenimax + Bethesda just got...$100million+?
 

Zer0Saber

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Aug 20, 2008
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interplay was one of my favorite game companies back in the day, so I have been watching them closely since their resurrection, and hope they come out ahead. the old "by gamers for gamers" slogan still rings in my head.
 

menamebephil

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Sep 23, 2009
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Out of curiosity, are you at all interested in Vegas?

I only ask because from what I've played so far it seems a lot more true to the feel of the originals than 3.