Johnnyallstar said:
MystRunner said:
Yeah that's pretty much exactly how a game goes down with my group. Of course I'm playing a Flind Gnoll Druid in an almost completely human group.
Haha I know what you mean. Most of the people I knew were normal archtypes. Whenever I was an something normal, I always had to twist it. Half-orc rogue who pretended to be a brute until he got into a fight, or a elf druid who was constantly stoned on peyote, or a kobold sorcerer who had to make balance checks every step because he wore stilts and a big cloak to hide what he really was.
Ah, so you guys are 'that guy' of your respective groups then, huh?
The one guy that
always has to be a half-demon or some strange shit that you have to badger the DM about for about an hour before he finally gives in and lets you play it and then your character's super cool backstory somehow becomes the main plot of the campaign and the rest of us normal humans just sit back while you use your 500 inherent race abilities to render anything we may be able to lend to the adventure moot.
I hate that guy. Don't be one of those guys.
If everyone else in your group is playing a human, try to play something without bat wings or horns. Follow the curve. Don't shatter it against your ego.
(I kid, I'm sure you guys are fine, but I've had people like that in my group and it's
always been a pain.)