Baresark said:
Irridium said:
Simply reducing prices by a bit is a good way to get sales.
Three games listed in Game Informer as coming out that I am anticipating. Dragon Age 2, Deus Ex: Human Revolution, and Homefront. Well, Deus Ex is the only one selling for $50, so guess what gets my sale till prices drop.
The problem is that the prices DON'T drop. You can go into Gamestop and see games that are upwards of six months old still selling at sixty dollars.
The reason why Steam is so successful and why the used game market is so popular is BECAUSE they introduce that price drop. The older the used game the farther it'll drop down in price. After three or four months there are significant differences in the prices of used games and its new counterpart. That's where the problem is.
They pointed this out in the Extra Credits video, but that's one major difference between the movie industry and the game industry. Some of those movies have budgets that blow our game making budgets, even on the PS3, out of the water. But they STILL lower the prices. But in the game industry we have none of that. At least nothing that's publisher regulated and industry spread. That's where Gamestop comes in.
The thing is more people buy movies so it does kind of offset their price drops.
Of course gamestop is still going to sell the game for $60 (used: $59) six months down the road. People pay it. That?s the problem, gamers are so willing to be bullied into trading in for $2 while buying used for a $2 savings, paying some money for a game that?s not going on sale for months (because if they don?t, ?they?ll be left out in the cold?), paying this fee for online service, that fee for online pass, paying absurd prices for dlc, and buying games that already have content set aside to be sold to them separately.
I?ve ranted about this before but as long as gamers continue to prove themselves to be the least savvy consumers this side of new car lots, the publishers, retailers, and console makers will continue to take advantage of us.
That?s why I refuse to shop at Gamestop, that?s why I didn?t buy the rrod machine and if I do I?m not paying for online, it?s why I don?t pre-order (and I?ve never had a problem getting a game launch day/week at a real store anyway), and it?s why I don?t buy games that set aside gameplay content at launch for different retailer pre-orders and/or to just sell later (capcom & rockstar).
The thing is, if gamers continue to, not just roll over and give away their money, but to go so far as to defend these companies that come up with these kinds of schemes, things like online pass are only the beginning. If publishers think they can get away with it, they will sell us a demo for $60 and then sell us the rest of the game in 8 $20 packets. And if it?s a company/franchise with enough fanboys, they will.