Inverted Y Axis: The Conspiracy

Dr Faust

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Dec 9, 2007
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Yeah, the idea of camera vs head is how I usually determine inversion.
I thought about it for a bit, and I suppose it has to do with the pivot point of the point of view. In first person shooters, the pivot is ahead of me (the gun, which is waist level and half an arms length in front) meaning no inversion. In planes, the pivot is behind me (usually the wings) and so I invert.

Edit: I also tend to invert on FPS on some older games where I'm forced to put x-axis movement and y-axis looking on the same joystick.
 

Ghandi 2

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Dec 5, 2007
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Inverted isn't that weird. The whole eye hand coordination is arbitrary anyway.

What I want to know is how people play "Legacy." I don't understand how this is possible.

(It it's when right stick is look up/down and strafe left/right, and left stick is move forward/backward and turn left/right)
 

ZippyDSMlee

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Sep 1, 2007
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I am a southpaw I need left stick for movement and right for aiing, halo dosent do south paw well not with jump by aim....button mapping would solve most control issues with a FPS sadly options are no loner options anymore....damn lazy devs.......


oh ya I can play inverted or not but I prefer not.......
 

mrhthepie

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Dec 9, 2007
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I play with inverted Y axis, and I can tell you why in one word.

Timesplitters.

Basically the first FPS I played at a stupidly young age, it set me up with inverted-Y-axis-friend-pissing-off-while-fiddling-in-options syndrome for life. On PC I play normally, and I'm probably not going to buy a PS3/360/Wii anyway. I would have got a PS3, but it costs the earth and doesn't have back compatability with all my lovely PS1/2 games. HD is a load of crap really, as PC monitors already run higher-res than that, and to actually see any difference you need a several million inch TV a millimeter in front of your face to see any difference.
 

shadow skill

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Oct 12, 2007
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ZippyDSMlee said:
I am a southpaw I need left stick for movement and right for aiing, halo dosent do south paw well not with jump by aim....button mapping would solve most control issues with a FPS sadly options are no loner options anymore....damn lazy devs.......


oh ya I can play inverted or not but I prefer not.......
I thought I might be the only one here who uses southpaw, and I think you meant right stick for moving and left stick for aiming. :)

Oh and Mrhthepie in reality in order to tell the difference in pixels you have to sit an increasing distance away from the screen as it gets larger and the resolution increases.
 

rawlight

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Sep 11, 2007
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PROTIP: Real men invert the Y-axis.

I would think that most PC users would play invert. I think invert makes more sense with a mouse. When the mouse controls the camera though, like in WoW, I won't invert. If I'm playing on a console I won't invert because it doesn't feel right with a digital pad.
 

soladrin

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Sep 9, 2007
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i never play inverted, flight games i WOULD play inverted, but i never play any flight games so yea.
 

Chilango2

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Oct 3, 2007
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I own a PS2 and a PC, I invert the PC, but never felt the need to invert the camera controls on any of the PS2 games I have. Thing is, I think they already mostly play inverted, certainly, the camera feels "natural to me" which it never does if its the standard setup.
 

Alan Au

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Mar 8, 2007
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I used to play with the y-axis inverted, and I still invert when using a joystick controller or controlling flying vehicles. However, I have retrained myself over the last six months to play with the mouse non-inverted. It was a very painful decision, made after being forced to review a couple of first-person adventures games where there was no "invert y-axis" option.

In theory, my aim should be better because now I'm moving the mouse in the exact direction where I want to aim. In practice, I don't have the insane reflexes required to make those mid-jump headshots.

- Alan
 

superbleeder12

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Oct 13, 2007
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I play inverted. but that's from my flight sim days. Man, top gun was the ****.
I have a few friends that also play inverted.

my rationalization is this: when you look up, you contract your neck muscles (at least the ones near the spine), while when you look up, you relax them.
 

shadow skill

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Alan Au said:
I used to play with the y-axis inverted, and I still invert when using a joystick controller or controlling flying vehicles. However, I have retrained myself over the last six months to play with the mouse non-inverted. It was a very painful decision, made after being forced to review a couple of first-person adventures games where there was no "invert y-axis" option.

In theory, my aim should be better because now I'm moving the mouse in the exact direction where I want to aim. In practice, I don't have the insane reflexes required to make those mid-jump headshots.

- Alan
What a bunch of assholes not to include inverted y axis....I would have sent the companies emails. What were the names of those games so I know never to play them. (and I don't invert mind you.)
 

Alan Au

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shadow skill said:
What a bunch of assholes not to include inverted y axis....I would have sent the companies emails. What were the names of those games so I know never to play them. (and I don't invert mind you.)
Well, I don't want to name names, but it's a series of first-person adventure games made by a small European developer. Actually, a lot of first-person adventure game developers leave out the y-invert option. Punks.

- Alan
 

Darren Grey

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Dec 2, 2007
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I always play invert-Y - I have to. I simply cannot control the game otherwise. I've never been a big FPS fan (never touched any on a console till the PS3) so I assume it's somehow from my PC and Amiga gaming history.

From my perspective it isn't up and down on the joystick, but forwards and backwards. This corresponds to how you tilt your head - tilt it forwards to look down, pull it back to look up.
 

AnvilAl

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Dec 9, 2007
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I can play either way, it's not very hard. Just have to remember which way goes which. Regardless, I prefer to play inverted. Not entirely sure why, but I just do. Might have something to do with the way you'd move your body in relevance to how your view would then change. Not sure.

But inverted and default are so easy to switch in and out of it's pretty irrelevant which one anyone plays.
 

DeusExMathias

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Aug 17, 2007
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I've played Y-inverted my entire life as far as I can remember. I would swear that StarMaster for the Atari 2600 had inverted flight controls, but I may be wrong. After that, it was MS Flight Simulator on our IBM PCjr (with an awe-inspiring 128kB of RAM!!! :p ) that you had to boot up with 5 1/2" floppy disks. LOL.
I invert the X axis, as well, with some of the 3rd person games. I need it to point where I want my head to turn, not where I want to swing the camera.
 

Kaisharga

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Dec 5, 2007
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Something odd I've discovered is that I play invert X on the right stick, but literal X on shoulders and triggers. The only reason I know this is because when you change the option for one in the more recent Shin Megami Tensei games (Persona 3 specifically), you change the option for the other simultaneously. I had to restrict myself to using the shoulder keys only when changing my view, which felt odd since I have a tendency to switch between the two methods based on circumstance.