FloodOne said:
well then, I suppose it's okay for me to walk into walMart and take a copy of New Vegas without paying for it because WalMart is gonna make money anyway.
Don't try and justify piracy, there is no moral highground. If you're that broke and need entertainment, go to a library. They share books all day for free.
Again, your collusion makes no sense in a digital era. I explained earlier in this thread (right after the post you quoted) that people can be focused on other things than piracy. So no, it's not about piracy, which you can't stop. It's about making money and thriving without worrying about the people that don't want to pay. Does your game have things that make people want to play? Ask Valve, Turbine, and even Blizzard.
My other post saying that [http://www.escapistmagazine.com/forums/read/7.240471-Investigators-Politely-Ask-Black-Ops-Pirates-to-Quit?page=2#8678101]
Regarding why I don't like Blizzard as much [http://www.escapistmagazine.com/forums/read/7.240471-Investigators-Politely-Ask-Black-Ops-Pirates-to-Quit?page=3#8678781]
Woodsey said:
Of course they're still making money - that's why they're still making games. That doesn't mean they're not costing them money however.
I think there's a lot more that cost gaming businesses money than piracy. There's plenty of evidence that says that people will continue to pay for games even though customers pirate them on the internet. A bad game is a bad game. Do we really have to say that piracy destroyed it if it's been proven that other circumstances can make a gaming experience bad?
EA learned that lesson with Spore
Ubisoft learned that lesson with Assassin's Creed.
Otherwise, why focus on such a small amount of the population?