If it's really open source, as in uses anything with the GPL, there is no commercial viability for the project - because the project is stuck using the GPL.
If by 'open source' they meant LGPL, then it has a chance.
And I would like to point out that Unreal recently went open source. And all the work that went into current generation engines is out there on the internet (for most of it).
So really, what are they stuck with? Pretty much the same thing as most indie developers.
If by 'open source' they meant LGPL, then it has a chance.
And I would like to point out that Unreal recently went open source. And all the work that went into current generation engines is out there on the internet (for most of it).
So really, what are they stuck with? Pretty much the same thing as most indie developers.