Is Alpha Protocol any good?

Ronald Nand

New member
Jan 6, 2013
310
0
0
Alpha Protocol has caught my interest for a while now, I've heard the gameplay is like Deus Ex Human Revolution where you can play levels any way you want except boss fights, and the Walking Dead style dialog choices could make the story more engaging.

While the game got poor reviews, It has a bit of a cult following and Yahtzee praised it a bit in his review, so is the game actually any good or is it just another cult following for a mediocre game?
 

Bobic

New member
Nov 10, 2009
1,532
0
0
Well, without going into a full blown review I'd say it kinda falls into both categories. Absolute brilliance shining through a quagmire of terrible design. Cult classics often go like that. Hell, my favourite game is Deadly Premonition, which I can honestly describe as an absolute mess of a game, but I love it more than any other out there. So it all depends on your personal tolerance level of dodgy design. But I'd say give it a shot, at any rate I can promise you it's not a boring, generic, run of the mill experience.

And Mike Thorton (the protagonist) is an absolute dude, no matter how many times yahtzee uses the word ponce.
 

Savagezion

New member
Mar 28, 2010
2,455
0
0
It's a good game and very unique. Texture pops and invisible 'barriers' (You can't walk under that guard tower even though it looks like you should be able to) on models will probably be your main annoyances. The leveling system will eventually feel like a missed opportunity and/or the 'boss fights'. (They go hand in hand) However, the dialogue and characterization in the game is great. Story is decent to good for a spy saga. Some have called it cliche or overdone, but I seriously doubt they are fans of the spy genre if they hold that against it. Plus, it's interwoven so well that it can be downright complex at times and I can't bring myself to use the word cliche for that.

All in all, it is worth looking at just for the mechanics and dialogue system. Even out of curiosity it is worth a $20 bill or less. I am sure there will be one aspect about the game you like if you like WRPGs. Bioware products specifically.
 

small

New member
Aug 5, 2014
469
0
0
It is my favourite RPG.
Ive never played a game where the consequences of your actions are covered so well.
that said it does have flaws.. hacking is a pain in the ass. thankfully you only have to do it once in the tutorial and then load up on EMP grenades to bypass all the rest and the pistol skill is broken and completely overpowered. You also occasionally get stuck on corners and one of the safe houses has bad optimisation.

Despite those issues, easily the best RPG I have played
 

Smooth Operator

New member
Oct 5, 2010
8,162
0
0
It's a pretty good concept done poorly, and hey it's cheap as dirt at this point so you might as well give it a bash.
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
6,374
0
0
I don't think it really got 'poor' reviews overall; it got criticized a lot for how buggy it was on release and a large proportion of the commercial public didn't let anyone forget it. 7/10 isn't bad.

Though I guess it might've been received a bit worse on console?

On PC, at least, I thought it was pretty good. If it was buggy on release, it seems to have been mostly patched since then and all I experienced across ~twelve hours of gameplay were a few physics bugs when enemies died. And yeah, it's an RPG where your dialogue choices directly change what you experience in the following missions. They're not always terribly consistent, but it does a better job than most at really keeping track of what the player is like.

Word of warning, the actual shooting gameplay itself is far more OG Deus Ex than Human Revolution or anything, though. The longer you aim before firing a shot, the better your accuracy will be, and leveling up your specific weapons skills will increase your accuracy/damage. And, while I personally didn't mind this at all, playing as a stealthy pistol guy pretty much breaks the difficulty curve of the game over your knee.
 

Gethsemani_v1legacy

New member
Oct 1, 2009
2,552
0
0
shrekfan246 said:
Word of warning, the actual shooting gameplay itself is far more OG Deus Ex than Human Revolution or anything, though. The longer you aim before firing a shot, the better your accuracy will be, and leveling up your specific weapons skills will increase your accuracy/damage. And, while I personally didn't mind this at all, playing as a stealthy pistol guy pretty much breaks the difficulty curve of the game over your knee.
Playing a stealthy pistol guy can be ridonkadonk hard for the first few levels. Then you get your pistol active skill (essentially freeze time, place two-five shots where you want them to go an then activate time again) and pretty much every encounter can be breezed through. Even the "boss fights" turn into these ridiculous "take away half his health then hide and wait for cooldown"-affairs. After that you can just enjoy the story, knowing that combat is not an issue.

Which is sad, because no other weapon comes even near the pistols level of utility due to that skill.
 

Vegosiux

New member
May 18, 2011
4,381
0
0
I liked it. I really, really liked it. Oh and yes, playing a stealthy pistol guy totally breaks the game. Still, I had to go and play a stealthy shotgun guy. Yeah, don't ask me how those two even fit into the same sentence, but it was bloody fun.

Oh, and if you play your cards right, you can stage some truly epic endings. It won't stand on gameplay and combat though, that much is true. It's the depth it has that's its main appeal. Decisions indeed do matter.

Word of advice tho. Don't ever, ever call Heck "Steven".
 

krazykidd

New member
Mar 22, 2008
6,099
0
0
Gethsemani said:
shrekfan246 said:
Word of warning, the actual shooting gameplay itself is far more OG Deus Ex than Human Revolution or anything, though. The longer you aim before firing a shot, the better your accuracy will be, and leveling up your specific weapons skills will increase your accuracy/damage. And, while I personally didn't mind this at all, playing as a stealthy pistol guy pretty much breaks the difficulty curve of the game over your knee.
Playing a stealthy pistol guy can be ridonkadonk hard for the first few levels. Then you get your pistol active skill (essentially freeze time, place two-five shots where you want them to go an then activate time again) and pretty much every encounter can be breezed through. Even the "boss fights" turn into these ridiculous "take away half his health then hide and wait for cooldown"-affairs. After that you can just enjoy the story, knowing that combat is not an issue.

Which is sad, because no other weapon comes even near the pistols level of utility due to that skill.
I find in most shooters the pistol is the best weapon. Silent, deadly and tons of ammo.

OT: it's a great game. I played it twice back to back. It's a better deus ex game than deus ex:HR.
 

StoleitfromKilgore

Regular Member
Jul 4, 2014
57
0
11
http://thenocturnalrambler.blogspot.co.at/2014/03/great-games-you-never-played-alpha.html

A good review. You will find a lot of critical thought on games on that website. Personally I have the game lying around, but I have first get through part of my backlog, before I can try it ;-) Anyway, I hope the review is helpful.
 
Apr 5, 2008
3,736
0
0
Ronald Nand said:
Alpha Protocol has caught my interest for a while now, I've heard the gameplay is like Deus Ex Human Revolution where you can play levels any way you want except boss fights, and the Walking Dead style dialog choices could make the story more engaging.

While the game got poor reviews, It has a bit of a cult following and Yahtzee praised it a bit in his review, so is the game actually any good or is it just another cult following for a mediocre game?
It's a cult game specifically because it wasn't successful enough to enter the mainstream. That's the definition of any cult game I guess. VTMB is another example of a "flawed gem", like AP, a great game with some flaws that held it back.

AP is a very, very good game. In fact, it's a great game. It's just a very bad, great game. Some of the issues it has could've been fixed with more QA (odd bugs (which I've personally never encountered), texture pop in and rare holes in the maps...basically it needed another pass to give it a final coat of polish.

Other issues sadly were conscious design choices by (presumably) the game's creative director. The "hacking" minigame, the checkpoint system (many console games suffer this, not just AP), being unable to go backwards in a level, badly considered weapon categories (and associated skill trees), the OP stealth (invisibility) and "regenerating armour" in a game supposedly grounded in contemporary reality. Disappearing bodies and frankly quite stupid AI didn't help either. (for example, I could stealth kill a guard *next to* another guard who sees the body (but not me). He goes on alert, but I can disable the alarm and he goes back to his post as tho nothing happened.)

There were a lot of issues when taken individually. I think one in particular puts people off and I think was a *good* design choice. It sets Action RPGs (including Mass Effect 1 and Deus Ex) apart from action games with RPG elements. Without proper training/skill in a weapon, Michael Thorton, Shepard and JC Denton could miss with a weapon despite that we the player know the crosshair was aimed correctly. The whole point is that this highlights a lack of skill/training/investment in a weapon and I *like* this approach. It didn't help that there was really little point to use a shotgun or SMGs since they were largely incompatible with a stealth approach, making two of the four weapon types sub-par from the get-go.

---------

What it did well is easy. You could play it now and it would be a different playthru and story than any of the three or four I've played. On my last playthru for example, I must've done something different because a character I *know* for a fact is involved in one thing was never even an available option. I did something different and the story changed.

There is a good cast of NPCs and Mike has relationships with each of them (from -10 to +10). Depending on actions in missions and choices in conversation, these relationships change (particularly since some of the NPCs also have relationships with *each other*). In one playthrough, you could side with A, B and C and be loathed by X, Y, and Z, while in another it could be reversed. And it actively changes parameters within missions too; for example, letting one person live makes a future mission much easier since they tell their comrades to leave you unmolested. If you had killed them, you'd have an extra fight on your hands. These choices shape mission to mission, what bonuses and friends Mike has, what equipment is available to him and so on.

I enjoyed the missions for the most part, the gunplay was *okay* and I hated the minigames enough that I ensured I had between 6-9 EMPs for every mission (they let you bypass computers, electronic locks and also temporarily disable cameras). Being able to do them in any order, and different results when you do make each playthrough a very interesting story, especially when I *know* this or that character had a secret (from a previous playthru) but which I had failed to uncover (in this one).

It has a great story, choices that have tangible effects on story and gameplay, cool skills, a fantastic setting (who doesn't love a bit of espionage?) and brilliant characters. As an RPG, it's great! Gameplay is okay, not great, not bad. Let down by some poor design choices, a lack of polish and some questionable mechanics. Recommend it at least so you can make up your own mind.
 

happyninja42

Elite Member
Legacy
May 13, 2010
8,577
2,982
118
Ronald Nand said:
Alpha Protocol has caught my interest for a while now, I've heard the gameplay is like Deus Ex Human Revolution where you can play levels any way you want except boss fights, and the Walking Dead style dialog choices could make the story more engaging.

While the game got poor reviews, It has a bit of a cult following and Yahtzee praised it a bit in his review, so is the game actually any good or is it just another cult following for a mediocre game?
I'm sort of a mixed bag about that game. There are some elements of it that I absolutely love

Like how your choices do have direct impact on the game, and your interaction with various characters in it. One particular example, and I won't spoil unless you wish to click below:

One mission, after completing it, you speak to a particular agent, and he comments on how you handled the previous mission. If you get through without killing anyone, or setting off any alarms, he's impressed, and your personal social standing with him is automatically bumped up, making dealing with him from that point forward much easier.

Also, the order in which you do certain missions in certain areas has an impact on what goes on.

And the achievement system in the game is probably my favorite. As you accomplish certain tasks (hacking security panels, taking out enemies silently/non-lethal/etc) you will get minor perks related to those. Like taking out 100 guys silently, and non-lethally, will get you a perk to reduce your noise radius while sneaking. Others will give you more time to hack terminals, etc etc. I absolutely love that, and wish more games would use it in their mechanics.

However, I got sort of bored with the story, and the plans within plans within plans shite. I got to the final mission, and just didn't care to finish it. I turned it off and didn't pick it up again.

Personally, I give it a 6/10, maybe a 7/10 for the awesome achievement and dynamic interaction system, that truly does take into account what you do. But it loses points on the muddled plot, confusing motivations of the villains, and an overall lack of excitement about what was happening.

With a few tweaks here and there, the game could've been awesome, probably one of my favorites, but bad writing really weighed it down in my mind. Still, if you can overlook bad writing, it's a pretty fun game. Others have complained about the mechanics and combat system being horrible, but I didn't experience that personally, so I can't comment there.

Oh, and if you want a really fun scene, when you get to the asian city in the game...I think it's Hong Kong? Go talk to the lone agent guy operating in town. See him first if only to see the introduction scene for him, because it's hilarious.
 

Continuity

New member
May 20, 2010
2,053
0
0
Nah its not that great. Its basically a shitty console shooter with a janky branching story hub.
 

William Fleming

New member
Mar 6, 2011
218
0
0
It is decent at best though it often feels like the poor man's version of Mass Effect at times. If you plan to get it though, AVOID the PC version because the mouse movement is just straight up broken or just use a 360 gamepad (but if you get it on PC, why should you be forced to use a gamepad). So overall if you can get it cheap on 360 or PS3, go ahead.
 

Don Incognito

New member
Feb 6, 2013
281
0
0
It was, until Human Revolution, the best Deus Ex game since the original, maybe even better than that.

As to the people saying stealth pistol characters are OP, they are right, with one possible exception... one particular mission in Moscow, trying to defend someone from a wave of grenade tossing, hyper-aggressive, shotgun and assault weapon toting mercs. Holy hell, that is tough, especially on the Hard difficulty.
 

spartan231490

New member
Jan 14, 2010
5,186
0
0
Ronald Nand said:
Alpha Protocol has caught my interest for a while now, I've heard the gameplay is like Deus Ex Human Revolution where you can play levels any way you want except boss fights, and the Walking Dead style dialog choices could make the story more engaging.

While the game got poor reviews, It has a bit of a cult following and Yahtzee praised it a bit in his review, so is the game actually any good or is it just another cult following for a mediocre game?
I've played through 4 times, and started a few other times. I quite loved it, as it is one of the few modern games that I thought did stealth well. It was pretty hit or miss with my friends though, so you might want to try borrowing or renting it for a couple days to be sure. If you can't I suggest going for it.