Bombiz said:
So by every game being over rated you just mean the the market of AAA games then? which isn't nearly every game out there. I'll admit that AAA games have a hard time getting a bad score from professional review sites but to say that EVERY GAME is overrated because of that is absurd. That criticism would only apply to AAA games. unless you would have data that would say other wise. And the data that was provided in that thread didn't say that.
I would assume majority of games would be in a 1.0-10 range? I still don't get where you come up with this majority of ALL games fall into this 8.5-9.5 range you came up with. for AAA games sure but not for EVERY type of game.
All games are still overrated. It's just that the AAAs almost always get scored an 80+ and if they aren't 80+, they're probably upper 70s with only a few that actually get say lower the say 75. We have the occasional Destiny, Kane & Lynch, Battlefront 2 but those are very low in numbers. Games below AAAs still get overrated, look at Vampyr at 70, I played it and not one element in the whole game I would consider above average outside of the music score. 5/10 is average, not 7/10. When you see a 5-6/10 score, don't you think that game is shit? Whereas you should think it's average or slightly above average, but scores across the board are inflated. Again, what do you think the chances are that Spiderman will score less than an 80 on Metacritic? At best like maybe a 10% chance and it'll still be a 75+. Isn't that a problem? Whereas I personally gave Uncharted 4 a 4/10 and gave God of War a 6/10 (though I think I should lower that because everytime I think about it, I like it less). Uncharted 4 was IMO below average and GoW was slightly above average. Also, just think about if there was a "fresh" RottenTomato rating for games, just about every AAA game would literally be at 99%-100% fresh; FFXIII would be 99% fresh BTW.
Again, I wasn't saying all games fall into a 8.5-9.5 range. I was saying most game's review scores (just take a single game) fall into a 1.0 range, which I just used 8.5-9.5 as an example. Like if you look at Witcher 3, 80% of its review scores fall between 9.0-10. Where's the differing opinions at? I did the same thing with Incredibles 2 and the highest concentrated "bracket" was 8.0-9.0 but only 45% of all reviews fell into that bracket.
CaitSeith said:
I can't really comment on his observations on GTA IV as I haven't ever played it nor know any details of it (so I can refute or agree about the parts he assured I have more fun with or find more memorable); but I have to say something because it's most of his video. The most I can get from that is his observations is "GTA IV doesn't excel in the qualities I look for in a videogame. I find the seriousness in the story conflicting with the satirical humor outside of it and disjointed from the mechanics" (as a side note, I find unfair of him to compare it to Skyrim, as the later was released 3 years afterwards).
His commentary on metacritic reviewers doesn't go deeper than showing scores. He doesn't explain any of the reviews or tries to find if his observations are shared by any on them, nor he comments why the points they glorify are meaningful enough (heck, he doesn't even mention their points). He just steps back, looks at the scores and throws a couple of plausibly sounding theories to make the reviews sound less legitimate, without having to even read them. Maybe he is right (we are talking about 2008, lots of broken clocks were right), but for what he shows in the video, he is still guessing and jumping into conclusions. In other words, I couldn't find where he points out the major problems in the scoring criteria; just a shallow "I don't agree with their scores, so they must be wrong".
I feel unfair for criticizing Errant Signal video in this way. It's clearly intended to analyze GTA IV, not the reviews; but for being something you recommended to watch, I'm posibly missing something that you clearly saw in it.
You don't really need to have played GTA4 to understand most of it because all Rockstar games are basically the same game as GTA3, I haven't played GTA4 either. They all feature totally linear/scripted missions that don't take advantage of their open worlds, controls that are behind the times, and all feature the same type of writing from Dan Houser. Dan Houser is worse than even freaking Kojima at telling instead of showing. I played a bit of RDR before quitting and even the opening cinema on a train was a bunch of NPCs spouting off about politics and it just continued on from here; I was like "I get it already, you don't have to spoon feed me themes and messages constantly, just write good characters and dialog instead."
Yeah, his video was more on GTA4 vs a critique on reviewers. He does point out how GTA4 is sorta the black sheep in the GTA franchise where the vast majority of gamers didn't find it to be the 98/100 masterpiece that it received. He does point out how critics seem to rate games more based on how polished the content is vs how much they actually enjoyed it (aka how "good" it is). Basically that whole thing where reviews skew towards being "objective" even though you can't objectively score anything. You see it with gamer mentality as well like how you'll constantly read a post where someone says 'GameXYZ is at worst an 8/10 objectively speaking' to discredit a review as being bias like say Jim Sterling's 7/10 Zelda score. It's the reason why if you look a game's review scores, you'll find a very high % of reviews all in a 1.0 range like how 80% of Witcher 3 reviews fall in the 9.0-10 range. It's OK to not like a game regardless if your a professional reviewer or just a normal gamer.
The other reason why I linked to the video was not just for his take on critic reviews but the fact that there is plenty of things to not like about GTA, which is rather devoid in professional reviews.