Well this game turned out to be not merely mediocre but actively, aggressively, garbage.
The Evil Within 2 is a game in which you can die during an unskippable cutscene.
I don't mean a QTE or a cutscene of your character being killed. I mean that a cutscene can trigger during gameplay during which enemies can continue to attack you even though your controls are disabled because you're watching the fucking cutscene, which doesn't show anything of importance anyway.
That is unforgivably bad design.
The Evil Within 2 is a game in which you can die during an unskippable cutscene.
I don't mean a QTE or a cutscene of your character being killed. I mean that a cutscene can trigger during gameplay during which enemies can continue to attack you even though your controls are disabled because you're watching the fucking cutscene, which doesn't show anything of importance anyway.
That is unforgivably bad design.