It would be a fair argument if the consumer got a fair deal aswell. We don't. We get shafted unless there is some special deal on regarding a special offer trade.
Fuck the lot of them.
Fuck the lot of them.
Glad I'm not the only one who thought he was being just a touch melodramatic... =/Larva said:This is where I stopped giving a shit about your opinion and stopped reading.Alade said:This is as bad as pirating...
Does being a corporate shill pay well, or do you just do it as a hobby?
No. There are so many more costs to making games than just human resources. If a publisher wants a game on a console, then they have to get development kits and go through all the certifications, which costs money. If a developer doesn't want to spend time developing their own game engine, then they have to pay someone so they can use theirs. If a developer wants to put in fancy technologies like Havok physics, then they need to spend money on that. If a developer wants big name voice actors in their game, then they have to spend money on them.Therumancer said:The cost of making the game, the development budget, is the money being paid to the developers which they use to pay themselves since 99% of the cost here is human resources, in the scope of these projects the cost of materials (office space & computers) is minimal. If a game costs like say 30 million dollars to make that means the developers pocketed 30 million dollars to make the game.
I wish people would quit stating that, because it's factually incorrect.Alade said:B)It cuts both developer and publisher profits. This is as bad as pirating for them, worse maybe, it's legal.
How are they shafting publishers? How are they ripping off customers? I ain't even going to bother with the "evolve with the market" line as that bridge is still pretty far down the road. Also, considering the circumstances of the war, the retreating army could be justified in burning down a village - not just as a tactic but as their right. But no villages are being burned here though. Not even in an allegorical manner.GonzoGamer said:Please tell me that I?m misunderstanding this.Alade said:Once digital distribution gets a hold on the Console market the way it did on the PC, it's over for gamestop (and the others), they are going bankrupt.
But the used games market is another way for them to earn a huge profit before this happens, so in a way, they are justified. I still dislike gamestop, but this is one side of the coin that I never bothered seeing before.
It seems to me that what you?re saying is that Gamestop is completely justified in shafting publishers and ripping off consumers because they probably don?t have enough ingenuity to evolve with the market?
That?s like saying that the retreating army is justified in burning the village down as they run. Sure they can tactically do it, but it?s a dick move that only serves to benefit a few pricks? sense of spite.
Um, a lot of game companies don't give money to charity. Why do you hold this against Gamestop and not them? Minimum wage is a crime? Their employees do trivial labor if you can even call it labor... it is more like tasks. Working at McDonald's is more stressful and McDonald's net income is higher. Who exactly has the right to pay minimum wage according to you? Gamestop is a part time job at best for anyone over 18-24. Perhaps they should grow a bit of ambition and seek a better paying job if that is what they need/desire? Retail is the worst place to complain about wages. Wal-Mart employees are the only ones I that have a legit argument and that is more due to the company's size and market strategies it employs.It would be one thing if they did good things with their money but gamestop doesn?t put a lot of support into charities and they pay most of their employees minimum wage. They don?t even do anything for the industry, they?re only damaging to it.
So while their board members think that the practices are justified (because they are a part of the very small group of people that benefit from it), I don?t think the benefit to those few people (who are already rich mind you) outweighs the damage to the game industry or the swindling done to regular people.
Gamestop going bankrupt will probably be the only good thing to come out of complete digital distribution.
I?m in agreement with you on a lot of this (especially the Publishers? propaganda on used game sales in general) however, I don?t think you realize that Gamestop is the lynchpin of this entire issue.Savagezion said:How are they shafting publishers? How are they ripping off customers? I ain't even going to bother with the "evolve with the market" line as that bridge is still pretty far down the road. Also, considering the circumstances of the war, the retreating army could be justified in burning down a village - not just as a tactic but as their right. But no villages are being burned here though. Not even in an allegorical manner.GonzoGamer said:Please tell me that I?m misunderstanding this.Alade said:Once digital distribution gets a hold on the Console market the way it did on the PC, it's over for gamestop (and the others), they are going bankrupt.
But the used games market is another way for them to earn a huge profit before this happens, so in a way, they are justified. I still dislike gamestop, but this is one side of the coin that I never bothered seeing before.
It seems to me that what you?re saying is that Gamestop is completely justified in shafting publishers and ripping off consumers because they probably don?t have enough ingenuity to evolve with the market?
That?s like saying that the retreating army is justified in burning the village down as they run. Sure they can tactically do it, but it?s a dick move that only serves to benefit a few pricks? sense of spite.
Um, a lot of game companies don't give money to charity. Why do you hold this against Gamestop and not them? Minimum wage is a crime? Their employees do trivial labor if you can even call it labor... it is more like tasks. Working at McDonald's is more stressful and McDonald's net income is higher. Who exactly has the right to pay minimum wage according to you? Gamestop is a part time job at best for anyone over 18-24. Perhaps they should grow a bit of ambition and seek a better paying job if that is what they need/desire? Retail is the worst place to complain about wages. Wal-Mart employees are the only ones I that have a legit argument and that is more due to the company's size and market strategies it employs.It would be one thing if they did good things with their money but gamestop doesn?t put a lot of support into charities and they pay most of their employees minimum wage. They don?t even do anything for the industry, they?re only damaging to it.
So while their board members think that the practices are justified (because they are a part of the very small group of people that benefit from it), I don?t think the benefit to those few people (who are already rich mind you) outweighs the damage to the game industry or the swindling done to regular people.
Gamestop going bankrupt will probably be the only good thing to come out of complete digital distribution.
They don't do anything for the industry? I will admit that they cater more to the consumer than the industry but what retailer doesn't? That is the name of the game. Does Walmart need to contribute profits to JVC, Kraft, or Hersheys to help those industries? Is McDonald's responsible for bailing out the beef industry? Should Blockbuster have sent profit to MGM and Warner while they were open? Of course not. They are an outlet for these companies not their investors. However, they do pump money into it. They offer large sums of cash to publishers for exclusive content which encourages more people to pre-order games which means more day 1 purchases AND a baloon payment to the developers. Recently, Gamestop has started offering a better rewards program where buying new games gives you points that give you money off more new games. That is gamestop footing the bill for us, the consumers. They are willing to go halfsies with you every 4th or 5th game you buy at their store. What other retailer is offering gamers that? As well, they have Game Informer they pay for to give out for "free" to anyone who uses their $15 a year service which is great for advertising upcoming releases in. Gamestop is an advertising haven for publishers. What more do you want them to do as a retailer? Their marketing tactics are not impenetrable for other stores to compete against. (Especially, in the used game area.)
It irritates me when I see people saying they are screwing the publishers by trying to avoid giving them money by profiting on consumer spending habits. (Used games) Then turn around and say they are swindling the consumers by charging too much for used games and too little for trade in credit. Which would discourage the first one from even happening. The fact is, most people that trade in their games - aren't trying to profit, they just no longer want the game anymore and would prefer an easy transaction over hunting for the right buyer. As far as buying a used game - it varies, but at that stage, who gives a shit why someone would if it isn't your transaction? That is moot. $5 bucks, they must have their reasons.
The reality is, publishers don't give a shit about retailers. I don't see publishers throwing a bone to Target or Best Buy for not selling used games. They plain don't give a shit about them. However, since Gamestop sells used games they put on their dog and pony show about how much this is "hurting the industry".*** Something completely unprovable and they know it. But it is the propaganda that is important not facts and they know that too. Millions of gamers will read their statements and just believe it is true, because 'the people running the industry would know that'. They are claiming "losses" on games that have netted them over 10 million dollars! They made 10+ million dollars and are shouting, "We lost money!" And there are people out there actually shouting, "Oh no! Damn Gamestop!" - and believing it.
EDIT: ***Which, with Gamestops strong presence in the market, conveniently gives them a great platform to give a bad impression to consumers about retailers and how 'costly' it is to distruibute hard copies and possibly promote how much better gaming will be once everything is digitally distributed. (Bullshit)
EDIT2: Bah, fudged my numbers on my first time editing this. Gamestop nets roughly 2.5 billion a year in profits. However, considering that Gamestop has released their records and they make more money on new merchandise than they do used merchandise, that is at most 1.2 billion a year on used merchandise. (Just because the profit margin is better on used merchandise doesn't mean the sales are better) That is still not enough to threaten an industry that people spend $25 billion a year on. Gamestop isn't allowed to make $1 for every $25 the industry makes that they will spend to at least promote the industry?
Also, found this article while I have been digging around. It is a good read:
http://www.gamerswithjobs.com/node/109719
Publishers are the reason Gamestop is the way it is from that perspective. The retailers at one time were trying to bend to consumer desires. But there was no bend on behalf of the publishers. Since retailers were the middle men, they were almost driven out of business by trying to meet the consumer's wishes and getting no help from the publishers to do so. They are a business, not a puppet-master in control of what the publishers will offer them or you by extension.
No, I do. I would even take it a half step further and say they have become the icon for the issue ever since publishers directly pointed at them to start the propaganda ball rolling. But the important thing to note is that this issue is not catastrophic as some people make it out be. On the contrary, it is barely relevant.GonzoGamer said:I?m in agreement with you on a lot of this (especially the Publishers? propaganda on used game sales in general) however, I don?t think you realize that Gamestop is the lynchpin of this entire issue.Savagezion said:-snip-
I don't see a big problem with threatening and pushing out competition. In fact, in the recent years I am seeing more and more stores like Gamers pop up in the US. They sell used games for cheaper and have an added benefit of selling all platforms back to the NES. Gamers operates just a few doors down from Gamestop in Mason City, Iowa. I think they are within a couple blocks radius in Omaha, Nebraska. As well, I see plenty of other oddball gaming stores open all over the place.Sure there?s nothing wrong with trading or buying used. The publishers weren?t even complaining about it until several years ago. The problem arises when that used market has less outlets and the one big outlet gouges the prices into absurdity.
It?s bad for consumers because back in the day, used games were either a way to get more future customers with lower prices or an impulse buy that were done in addition to whatever new titles you went to the store to pick up.
As for the pricing part, that is the fault of the consumer for not shopping around. Most of the time I find Gamestop to be about on par as its competition. Extreme cases I have seen Gamestop selling for 10-15 bucks higher on a used copy as somewhere else. But in the same breath I have seen it the other way around where Gamestop is selling an older game for significantly less than other places.The problem with gamestop is that it?s no longer more affordable for people with less money and if you don?t pre-order from them (give them money for a game weeks, sometimes months, before release) they make you buy a used copy for $2 less than the new price. That?s not a benefit to the consumer or the publisher.
When a gamer buys a used game for $10 off amazon, he might still have enough to buy a new game as well but if he?s buying a $57.99 used game from Gamestop, he will be much less likely to have enough to buy that new game that just came out and even if he does, if it?s not pre-ordered, he has to buy another used game.
I gotta disagree. The worst thing to happen to used game sales on the consumer side and the publishers side was when games could be returned after the seal was broken and publishers wouldn't support that move forcing a stockpile of used goods retailers couldn't get rid of and had to take a major loss on. Back then, consumers weren't willing to bend and neither were publishers because both had retailers bent over backwards. Gamestop's model is the result of those consumer and publisher attitudes. Consumers and publishers alike are OK with shafting retailers - the place where "the customer is always right" and the industries hold the negotiating power. I am not saying that Gamestop doesn't have some shitty deals on their shelves but I just don't see it as anything to get worked up about.I have nothing against the used market in general and I think publishers are really overblowing the affect it has on them but at the same time Gamestop is the absolute worst thing to happen to used game sales both on the consumer side and the publisher side.
The stupid thing the Publishers are doing right now is painting the whole wrong picture of all this. They make a big deal about complaining that it?s an issue of immediate funding when in reality, those who make good games rake in huge profits regardless of the used market so everybody knows they?re full of shit. The problem for them is in the long term. With the majority of used game prices climbing to the price of new, there are a lot of people who would play but can?t afford it. To give you an idea: if used games were at these prices 10 years ago and there was the same limited variety to ?shop around? at (I?ve never heard of these retailers you mentioned but the bare fact is that there are much less non-gamestop game retailers now), I wouldn?t be gaming and buying new games now. These prices are shrinking the future market when they should be expanding it. You can make all the excuses you want (from it?s the most profitable to they?re not allowed to return defective merchandise; which I think you?re mistaken), but that is just going to be bad for everybody: the publishers, gamestop, and the other gamers. If they offered better values, they could do the opposite and be a devise that expands the market and in the end would rake in more profits over the long term.Savagezion said:Manah Manah
My full response of my view is above this quote. I think the two of us are just projecting different futures based on Gamestops model. You saying Gamestop is damaging to the industry, mine saying Gamestop is a part of the industry and any damage to the industry is happening mostly on part of the publishers. Here is an analogy as to how I see it:GonzoGamer said:Doop dooo dee doo doo. Doop doo dee doo.Savagezion said:Manah Manah
Bryan the Amazing said:No. There are so many more costs to making games than just human resources. If a publisher wants a game on a console, then they have to get development kits and go through all the certifications, which costs money. If a developer doesn't want to spend time developing their own game engine, then they have to pay someone so they can use theirs. If a developer wants to put in fancy technologies like Havok physics, then they need to spend money on that. If a developer wants big name voice actors in their game, then they have to spend money on them.Therumancer said:The cost of making the game, the development budget, is the money being paid to the developers which they use to pay themselves since 99% of the cost here is human resources, in the scope of these projects the cost of materials (office space & computers) is minimal. If a game costs like say 30 million dollars to make that means the developers pocketed 30 million dollars to make the game.
Sure, some people in development studios may pocket more than their fair share of the money, but human resources don't make up most of a game's cost in most cases.
I agree with your post overall, but I felt like I needed to correct this.
That's an... interesting analogy.Savagezion said:My full response of my view is above this quote. I think the two of us are just projecting different futures based on Gamestops model. You saying Gamestop is damaging to the industry, mine saying Gamestop is a part of the industry and any damage to the industry is happening mostly on part of the publishers. Here is an analogy as to how I see it:GonzoGamer said:Doop dooo dee doo doo. Doop doo dee doo.Savagezion said:Manah Manah
It is the equivalent of a guy asking someone to chop off his legs because he keeps tripping over the curb in front of his house. (He doesn't think it is his responsibility to chop off his legs and refuses to do it himself in case it turns out to be a bad idea.) The justification for drastic measures like this when you ask him? He doesn't feel justified taking out the curb and placing a ramp in front of his house instead unless he is in a wheelchair.