GonzoGamer said:
Alade said:
Once digital distribution gets a hold on the Console market the way it did on the PC, it's over for gamestop (and the others), they are going bankrupt.
But the used games market is another way for them to earn a huge profit before this happens, so in a way, they are justified. I still dislike gamestop, but this is one side of the coin that I never bothered seeing before.
Please tell me that I?m misunderstanding this.
It seems to me that what you?re saying is that Gamestop is completely justified in shafting publishers and ripping off consumers because they probably don?t have enough ingenuity to evolve with the market?
That?s like saying that the retreating army is justified in burning the village down as they run. Sure they can tactically do it, but it?s a dick move that only serves to benefit a few pricks? sense of spite.
How are they shafting publishers? How are they ripping off customers? I ain't even going to bother with the "evolve with the market" line as that bridge is still pretty far down the road. Also, considering the circumstances of the war, the retreating army could be justified in burning down a village - not just as a tactic but as their right. But no villages are being burned here though. Not even in an allegorical manner.
It would be one thing if they did good things with their money but gamestop doesn?t put a lot of support into charities and they pay most of their employees minimum wage. They don?t even do anything for the industry, they?re only damaging to it.
So while their board members think that the practices are justified (because they are a part of the very small group of people that benefit from it), I don?t think the benefit to those few people (who are already rich mind you) outweighs the damage to the game industry or the swindling done to regular people.
Gamestop going bankrupt will probably be the only good thing to come out of complete digital distribution.
Um, a lot of game companies don't give money to charity. Why do you hold this against Gamestop and not them? Minimum wage is a crime? Their employees do trivial labor if you can even call it labor... it is more like tasks. Working at McDonald's is more stressful and McDonald's net income is higher. Who exactly has the right to pay minimum wage according to you? Gamestop is a part time job at best for anyone over 18-24. Perhaps they should grow a bit of ambition and seek a better paying job if that is what they need/desire? Retail is the worst place to complain about wages. Wal-Mart employees are the only ones I that have a legit argument and that is more due to the company's size and market strategies it employs.
They don't do anything for the industry? I will admit that they cater more to the consumer than the industry but what retailer doesn't? That is the name of the game. Does Walmart need to contribute profits to JVC, Kraft, or Hersheys to help those industries? Is McDonald's responsible for bailing out the beef industry? Should Blockbuster have sent profit to MGM and Warner while they were open? Of course not. They are an outlet for these companies not their investors. However, they do pump money into it. They offer large sums of cash to publishers for exclusive content which encourages more people to pre-order games which means more day 1 purchases AND a baloon payment to the developers. Recently, Gamestop has started offering a better rewards program where buying new games gives you points that give you money off more new games. That is gamestop footing the bill for us, the consumers. They are willing to go halfsies with you every 4th or 5th game you buy at their store. What other retailer is offering gamers that? As well, they have Game Informer they pay for to give out for "free" to anyone who uses their $15 a year service which is great for advertising upcoming releases in. Gamestop is an advertising haven for publishers. What more do you want them to do as a retailer? Their marketing tactics are not impenetrable for other stores to compete against. (Especially, in the used game area.)
It irritates me when I see people saying they are screwing the publishers by trying to avoid giving them money by profiting on consumer spending habits. (Used games) Then turn around and say they are swindling the consumers by charging too much for used games and too little for trade in credit. Which would discourage the first one from even happening. The fact is, most people that trade in their games - aren't trying to profit, they just no longer want the game anymore and would prefer an easy transaction over hunting for the right buyer. As far as buying a used game - it varies, but at that stage, who gives a shit why someone would if it isn't your transaction? That is moot. $5 bucks, they must have their reasons.
The reality is, publishers don't give a shit about retailers. I don't see publishers throwing a bone to Target or Best Buy for not selling used games. They plain don't give a shit about them. However, since Gamestop sells used games they put on their dog and pony show about how much this is "hurting the industry".*** Something completely unprovable and they know it. But it is the propaganda that is important not facts and they know that too. Millions of gamers will read their statements and just believe it is true, because 'the people running the industry would know that'. They are claiming "losses" on games that have netted them over 10 million dollars! They made 10+ million dollars and are shouting, "We lost money!" And there are people out there actually shouting, "Oh no! Damn Gamestop!" - and believing it.
EDIT: ***Which, with Gamestops strong presence in the market, conveniently gives them a great platform to give a bad impression to consumers about retailers and how 'costly' it is to distruibute hard copies and possibly promote how much better gaming will be once everything is digitally distributed. (Bullshit)
EDIT2: Bah, fudged my numbers on my first time editing this. Gamestop nets roughly 2.5 billion a year in profits. However, considering that Gamestop has released their records and they make more money on new merchandise than they do
used merchandise, that is at most 1.2 billion a year on used merchandise. (Just because the profit margin is better on used merchandise doesn't mean the sales are better) That is still not enough to threaten an industry that people spend $25 billion a year on. Gamestop isn't allowed to make $1 for every $25 the industry makes that they will spend to at least promote the industry?
Also, found this article while I have been digging around. It is a good read:
http://www.gamerswithjobs.com/node/109719
Publishers are the reason Gamestop is the way it is from that perspective. The retailers at one time were trying to bend to consumer desires. But there was no bend on behalf of the publishers. Since retailers were the middle men, they were almost driven out of business by trying to meet the consumer's wishes and getting no help from the publishers to do so. They are a business, not a puppet-master in control of what the publishers will offer them or you by extension.