Are they? Are they "eager" to have these exclusive pre-order "bonuses"? Or they know they have to make them, otherwise it's bottom shelf for their game?GKDAIR said:TC, if gamestop was to blame for all of this, why are publishers so eager to have exclusive Gamestop DLC with them?
Yeap, pretty much.mohit9206 said:Can you guys tell me what exactly this guy is trying to say ? Is he correct? Is Gamestop to blame for why MS(and possibly Sony) are implementing used games DRM in their next generation consoles ?
https://www.youtube.com/watch?v=zKQUBnqcFEM
Yeah, studios don't like them at all because it means extra work and fragmenting the player base, as well as having to provide servers to host the content and support issues. That and the retailers do pay for the stuff, which admittedly does help for funding the project.nevarran said:Are they? Are they "eager" to have these exclusive pre-order "bonuses"? Or they know they have to make them, otherwise it's bottom shelf for their game?
I disagree Microsoft are a businees and they do what they 'have' to do to make money. By implementing anti-used games DRM.the hidden eagle said:I disagree, Gamestop is a business and they do what they have to do to make money.
They really can though, and it's not as though it's new. PC games have been dictating whether you can sell them used for years. But what I mean is all 'it's capitalism at work' arguments end up splitting just the same for Microsoft.the hidden eagle said:If the game developers/publishers actually did something other than stomp on the First Sale Doctrine then we would'nt be having this conversation.If they want to ***** about used games instead of having their own buy-back system then that's on them.But I'll be damned if they try to tell me what I can or can't do with something I bought.By the way I was'nt defending Gamestop what they are doing is just capitalism at work,when you are the head of a market why should you care about how you make money?
There can't be any legal battles that will stick. Steam doesn't allow you to resell physical copies of third-party games at all. Germany are the only country to have challenged them on that (well also the EU) and they haven't succeeded yet. By all accounts we've heard so far, the Microsoft system is going to be far more lenient than the Steam systemthe hidden eagle said:Well I can't wait to see the legal battles Microsoft are going to be in when the Xbone is released.PC games to my knowledge are mostly digital unlike console games so the used game market for consoles is a free market that corporate greed can't control.But what happens when Gamestop and the used game marktet is put out of business and the game developers/publishers who bitched about them find out it has'nt changed a damn thing?Do you honestly think they won't find a new scapegoat for their uncontrollable bloat that's making them sink?
Who knows they might target the PC market next or retailers and would claim they are stealing money that THEY deserve.Greed is a insatiable beast and it is ruining the game industry.
They have far more to worry about than the fact they are trying to block used games.Because if the rumors are true then Kinect 2.0 will be watching and collecting data on you and your family whenever they use the Xbone.So not only can your privacy be breached but that information can be used to steal your identity since it copies your face.[/quote]the hidden eagle said:There can't be any legal battles that will stick. Steam doesn't allow you to resell physical copies of third-party games at all. Germany are the only country to have challenged them on that (well also the EU) and they haven't succeeded yet. By all accounts we've heard so far, the Microsoft system is going to be far more lenient than the Steam system
This is something Total Bisquit needs to prove in his stance. Gamestop doesn't demand it, they pay for it. Just like Best Buy, Amazon, or Steam. It is something the retailer BUYS from the developer as an advantage to pull as many "new" sales their way to get the lions share of customers. If I only make $5 off every new copy I sell, of course I need to make sure that most customers will buy the game from ME and not other retailers. I honestly believe that now many publishers are having devs actually build "pre-order kits" ahead of time to sell to any retailers interested. Dishonored's pre-order plan screamed of a model like this. What was there like 6 or 7 pre-order bonuses based on where you bought it? That could net a nice portion publishers initial investment in the game back.nevarran said:Are they? Are they "eager" to have these exclusive pre-order "bonuses"? Or they know they have to make them, otherwise it's bottom shelf for their game?GKDAIR said:TC, if gamestop was to blame for all of this, why are publishers so eager to have exclusive Gamestop DLC with them?
Sure, I don't think they are doing that either. But maybe if you sell them a pre-order stuff, you get a better place in the store, posters on the windows, trailers playing on the screens and whatnot...Savagezion said:I am highly skeptical that Gamestop has enough weight to say "give us pre-order material for free or we wont sell your game." I think that is on the fringes of conspiracy theories.
Aren't you basically saying "It's a free market and they're exploiting it, it's ethical, devs dislike it but instead of compete they're competing by making it extinct." it sounds legit to me, it's probably not very wise to annoy half your customers and if I had a console I'd potentially be pissed(though we're not sure about values or even if it's really truth yet.) but it does sound like a valid strategy, they are making the content after all. Gamestop seems to me(as a foreigner) to be a parasitical business model that hurts the industry quite a bit to be fair, not that the solution is much better of course.the hidden eagle said:I disagree, Gamestop is a business and they do what they have to do to make money.If game publishers/developers hate working with Gamestop then they should start their own used game market to compete with them.The only reason they won't do that is because they feel entitled to money that is not theirs to begin with.If people hate trading games in at Gamestop then they should try selling them online but don't blame Gamestop for the game industry being in a bloat where they feel they should dictate what people do with their product because they are greedy.
PC games are digital now and some people(as escapist leads me to believe.) still buy them retail, slowly but steady since 98 we haven't been able to trade PC games due to cd keys, multiplayer being locked to them and general DRM that emerged, it's just "capitalism at work" far as I'm aware, Your liberal stance seems to fail when it inconveniences you. I do miss the 90's creative DRM and shareware models though.the hidden eagle said:Well I can't wait to see the legal battles Microsoft are going to be in when the Xbone is released.PC games to my knowledge are mostly digital unlike console games so the used game market for consoles is a free market that corporate greed can't control.But what happens when Gamestop and the used game marktet is put out of business and the game developers/publishers who bitched about them find out it has'nt changed a damn thing?Do you honestly think they won't find a new scapegoat for their uncontrollable bloat that's making them sink?
Who knows they might target the PC market next or retailers and would claim they are stealing money that THEY deserve.Greed is a insatiable beast and it is ruining the game industry.
The game is called 'Competitive Marketing and Business', and some companies aren't smart enough to play.mohit9206 said:Can you guys tell me what exactly this guy is trying to say ? Is he correct? Is Gamestop to blame for why MS(and possibly Sony) are implementing used games DRM in their next generation consoles ?
https://www.youtube.com/watch?v=zKQUBnqcFEM
Considering the profit margins they're made to run under I'd say it's not entirely fair. It's like blaming a movie theatre's high concession stand prices on greed.mohit9206 said:Can you guys tell me what exactly this guy is trying to say ? Is he correct? Is Gamestop to blame for why MS(and possibly Sony) are implementing used games DRM in their next generation consoles ?
https://www.youtube.com/watch?v=zKQUBnqcFEM
Well, that would mean that publishers should in fact be eager to sell these pre-order bonuses. As it would mean free advertisement on top of it; meaning they are actually getting more in trade for this content than they are actually selling it for. Paying me to advertise MY product in exchange for a dinky exclusive side mission/skin I can later sell as DLC? SOLD! Where is the downside exactly? The 20 hours or so it takes for my devs to whip something up?nevarran said:Sure, I don't think they are doing that either. But maybe if you sell them a pre-order stuff, you get a better place in the store, posters on the windows, trailers playing on the screens and whatnot...Savagezion said:I am highly skeptical that Gamestop has enough weight to say "give us pre-order material for free or we wont sell your game." I think that is on the fringes of conspiracy theories.
Well, I'm not so sure it's fair. Most of the shops would do this without payment. Selling your product is their business after all.Savagezion said:Well, that would mean that publishers should in fact be eager to sell these pre-order bonuses. As it would mean free advertisement on top of it; meaning they are actually getting more in trade for this content than they are actually selling it for. Paying me to advertise MY product in exchange for a dinky exclusive side mission/skin I can later sell as DLC? SOLD! Where is the downside exactly? The 20 hours or so it takes for my devs to whip something up?
Honestly, Gamestop has no reason to snub your game either way. They really are no different and actually stand to lose money if they don't do it moreso than say Best Buy. Gamestop being a game specialty store benefits from trying to make EVERY game look like a good investment as that is the only thing they sell. They can't make it up by selling car stereos or refrigerators. It just means they sell less copies thus losing out on that $5 per copy for themselves. I doubt their business model favors avoiding $5 a copy to be vindictive for not getting pre-order DLC on a game. Sometimes people forget that business is business, it isn't personal. We hold personal stake in it because for us it tends to be more personal transaction as we a single entity buying a product but Gamestop and publishers are businesses that must look at the big picture over individual sales. Many people out there try to paint Gamestop as some evil entity out to suck the blood from the industry but all arguments can be deconstructed logically and even more easily when you look at Gamestops sales data and learn that they make more net profit every year off of new merchandise than used merchandise or at worst break even. Last time I checked it was around 30% more a couple years ago during the whole "used games are killing the industry" debacle. So of every 10m they made back then, about 6-7m of it was off of new merchandise. This was when people were crying for Gamestops head on a stick and vowing to boycott. You can look at the used market as a safety net for them that the publishers want to remove and take for themselves, but should not have the right to do so. I don't have a problem with them doing it TOO. As in, competition, but they aren't doing that. They are trying to figure out wa way to control the entire market. They are the ones after the monopoly. By controlling both the new and used market, publishers would dictate the market to consumers - not the other way around.nevarran said:Well, I'm not so sure it's fair. Most of the shops would do this without payment. Selling your product is their business after all.Savagezion said:Well, that would mean that publishers should in fact be eager to sell these pre-order bonuses. As it would mean free advertisement on top of it; meaning they are actually getting more in trade for this content than they are actually selling it for. Paying me to advertise MY product in exchange for a dinky exclusive side mission/skin I can later sell as DLC? SOLD! Where is the downside exactly? The 20 hours or so it takes for my devs to whip something up?
I see your point tho'. I just think Gamestop and all other retailers are the "third man", and not having them would be for the better.