See, I'm actually playing through GTA3 at the moment. Don't get me wrong, I'm enjoying it quite a bit, but it's starting to get a little stale, all of the mechanics of the game are open to you from the word go, apart from the different areas. That's why VTM:B is my all time favourite RPG - the atmosphere was awesomely compelling, and there were new things being introduced all the time, with all the side quests and disciplines and plot twists and whatnot.Inconsistently Inconsistent said:That is how I was when GTA3 came out. I remember hyping that game all semester leading up to October 2001. I LOVED the first 2 GTA games. I was in NY after 9/11 in October and bought Devil May Cry. I got home where my PS2 was (obviously) and it was the same day GTA3 came out. That night and following 2 weeks was classic to me in my gaming history.
It felt great knowing about a game that became HUGELY successful so GTA3 holds high but doesn't count because it sold the same amount of units for like 13 months straight.
Knowing about Professor Layton and getting it first day felt like it was better game than it probably was (Yea, Right. Layton is amazing, and where is my sequel NOA?!). So sometimes knowing about a niche title that doesn't sell millions makes it better, I admit.
It is like having something that no one else has but you do. It increases how much more important it is to you.
But that one was spoiled because of bugs on release. Goddamn Activision and their deadlines.