Is it time for feminists to step off our hobby?

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BloatedGuppy

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Guerilla said:
Yes you support Sarkeesian, you've done that repeatedly. Defending her bullshit is a form of support btw. I won't bother with the rest of your post since it's nothing but sarcasm and passive aggressiveness.
I have? What did I defend, specifically? Her right to exist?

I've actually been pretty broadly critical of her, calling her boring, her positions basic, her methodology sloppy, and her conclusions confusing and often evidence of the fact she's never actually watched or played the things she's criticizing. I even made fun of her ugly shirt. Twice!

Carry on though. Tell me more about how I support her.

Since the rest of the post is critique of you and the way you present your arguments, I'm not surprised you'd ignore it. That is exactly how confirmation bias works. Selective intake of information. You see some angry people on Tumblr, and now that is a "majority of feminists". Someone points out your hypocrisy in a conversation? In one ear and out the other.

If it makes you feel better, you're hardly alone in behaving like this. It's a universal human behavior. It's just the primary reason why "discussions" like this are pointless.
 

DementedSheep

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insaninater said:
Shirokurou said:
Oh my god...
Can we just all agree that there is no feminist army marching at video games to destroy them?
Yes, feminists want more diversity.
Yes, diversity is good.
No, this will not kill videogaming.
That's all I have to say.

Anyone who feels offended or concerned about the whole debate probably has problems with the whole idea outside of videogaming. I mean, PETA's been calling video games out on a ton of things, but they don't get death threats.
I say, let the feminists do their thing...equality is a good cause and let gamedevs listen it. This won't immediately make all games "appealing and approved" by everyone and neither will it "nuture" them. The perspective however is one we can examine and work on.
Do feminists really want diversity?

Many complain if a game has a male protagonist, therefore, they feel having a male protagonist is a flaw.
Therefore, if they had their ways, they would remove this flaw, in other words, not have male protagonists.
This leads to only female protagonists, that's no more diverse than only male protagonists.
Ah no, the usual complaint if that is even companied about is "another male protagonist" or "only male protagonists" because there so many of them and so few females.
 

Erttheking

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insaninater said:
Shirokurou said:
Oh my god...
Can we just all agree that there is no feminist army marching at video games to destroy them?
Yes, feminists want more diversity.
Yes, diversity is good.
No, this will not kill videogaming.
That's all I have to say.

Anyone who feels offended or concerned about the whole debate probably has problems with the whole idea outside of videogaming. I mean, PETA's been calling video games out on a ton of things, but they don't get death threats.
I say, let the feminists do their thing...equality is a good cause and let gamedevs listen it. This won't immediately make all games "appealing and approved" by everyone and neither will it "nuture" them. The perspective however is one we can examine and work on.
Do feminists really want diversity?

Many complain if a game has a male protagonist, therefore, they feel having a male protagonist is a flaw.
Therefore, if they had their ways, they would remove this flaw, in other words, not have male protagonists.
This leads to only female protagonists, that's no more diverse than only male protagonists.
No body wants that. No one complains that a game has a male main character. They complain about the over saturation of the male characters with brown hair and white skin. Whenever someone complains about a white heterosexual male they're saying "Ugh, ANOTHER one" You can love pizza but you're gonna hate it if there's nothing else to eat for a year.
 

QuietlyListening

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Rather than saying "I support/don't support feminism" and then having a long debate about what that means, wouldn't it be more productive to argue the particular issues with which you disagree? Such a tack would also give a better idea of which ideas are more common and which are fringe. I.e. If you say, "I disagree with the idea that men should be slaves to women," and nobody argues with you, then it's fairly safe to assume that such a threat is not mainstream and not really part of the main conversation. At this point, you can move on to some other topic. Not only does this get everyone on the same page faster, the discussion isn't based around characterization and mis-characterization, but the debate on the merits of an idea.
 

Grahav

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Thanks to the people who answered my questions.

Afh, since it is a big fucking mess, at least on this site I will adress each political fight individually.

The particular complaint here.

-Lack of female devs: Academia and industry related to games must be open to women. If want to get in great, if they do not, regretable but is their choice.

-Sexes and races in games: Feel free to put anything and diversify if you want as long it is good. Just don't nag us about our naked ladies.


And I guess that the people who read some of my posts think that I am a MRA or a right wing.

I answer I may pend more to their side than the average Escapist member and the stereotypical youth of my country. I will call bullshit on any group when I think it is needed though.

Hope to have more nice and productive discussions in the future.

Just be aware that in anything of this nature everybody sometimes slips into this.

 

BloatedGuppy

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erttheking said:
You can love pizza but you're gonna hate it if there's nothing else to eat for a year.
That being said, if any pizza outlets are willing to sponsor the experiment I'm willing to give it a try.
 

IridescentSky

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Let me just end this all now. I'm making a game. I'll put WHATEVER I want into it. If I feel it should have a white, male protagonist, then that's how it's going to be. Vice versa for female protagonist. Don't tell me I should include/not include what I want for a game that I'M designing. I'm telling a story and I'm not changing characters just because someone else wants to have more female protagonists. DEAL WITH IT. You want a different answer? Go out and make your own game, with your own characters the way you deem fit.
 

QuietlyListening

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Totally fine for you to make the game you want to make. Just remember that it's also totally fine for people to criticize your artistic choices.
 

NuclearKangaroo

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Netrigan said:
NuclearKangaroo said:
Falling said:
NuclearKangaroo said:
criticism is acceptable, but not if it doesnt contribute to making a game better, if a game has a "sexist" character it doesnt become a worse game, is not less entertaining
That's a rather bold statement. How do you know that a game having a sexist character does or does not make a game worse? Would that not depend on the game, and perhaps even who is playing it? Perhaps a person is bored out of their minds over stereotypically limiting characterizations of certains sets of people. Would that not make the game worse for them? And would not better characterization make for a better game, thus validating the criticism?
let me put it like this

the birth of a nation, is an extremely racist film about the KKK, it was still praised for its innovative film tachniques (for the time), the fact it was racist didnt really affect the quality of the film

why should making a "sexist" character affect the quality of a game

one could argue the characters are cliche, that would indeed be a valid criticism, but a sexist character doesnt have to eb cliche
Being horribly racist has hurt the reputation of Birth of a Nation to the point where it's one of the tougher films to get a theatrical viewing. It's an undeniably great film for technical reasons, but it's not something many people will say "you have to watch this film" for entertainment value. The same is not true of Citizen Kane, which is frequently recommended for entertainment value, especially to anyone who enjoys films of its era.

I'm going to break up the sexism response into two parts, one for the two aspects I see.

First is for sexist works which reflect the sexism of their time or creator. One of the problems with Birth of a Nation is it was racist for its time and there was controversy out of the gate, but there's plenty of films whose racism/sexism is in line with its era and we often give these films a bit of a pass. They're still the subject of well-deserved critiques. I'm a Doctor Who fan and this is frequently a subject of discussion as there's a lot of racism and sexism in a show that's been around for 51 years. Thankfully, the show has largely been a bit progressive within its respective eras, so it's not judged too unkindly; but lots of very valid critiques of those stories exist and rightfully so.

Secondly, deliberately using sexism in a story not intended to be sexist. This is pretty common on TV these days with the anti-hero shows. The Shield, Sons of Anarchy, Mad Men, etc. are all shows in which the sexism of the men involved is part of their character and attempt to show how it's an undesirable part of their character, although that sexism might be intertwined with noble aspects of their character, so it's not a black/white issue. Generally speaking, these shows don't take the issue head-on. Maybe a female character will complain about how she's being treated. And broadly speaking, they don't get called out too much, because I think most people understand these shows are acting as criticism of these behaviors, even if they're sort of reveling in it. Certainly the critiques I've read have been fairly careful of laying down blanket statements, although there is a growing feeling that it's time to move on a bit.

Anyway, in the past, I've criticized games like Watch Dogs because even if their heart is in the right place, the writing isn't up to snuff. It's tough writing a sexist character/scene which is designed to be a criticism of sexism. Hit it too hard, then it's just a heavy handed message (such as Trevor's after-torture conversation in GTA V is just the writers trying to make sure you know that they know that torture is stupid and bad), don't hit it hard enough then you're unwittingly endorsing sexism... and let's face it, people miss the obvious intent of these kinds of things easily enough.
picking an unpopular opinion is going to limit your audience of course, but again it doesnt affect the quality of the work

just look at gurren lagann, probably my favorite anime, have you heard of comic relief? this character, Yoko, is boob relief, ridiculous jiggle physics all around, the most ridiculous and sexy shots you can imagine to the point it can make you feel a bit unconfortable

it doesnt affect the quality of the anime in the slightest, in fact Yoko might me one of the most interesting and strong characters of the show, and if you are like me, by the end of the anime you will feel genuinely sad for all the shit she had to endure

it was the artist's choice to make a character like that, which may admitedly alineate some of the audience
 

Guerilla

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BloatedGuppy said:
Guerilla said:
Yes you support Sarkeesian, you've done that repeatedly. Defending her bullshit is a form of support btw. I won't bother with the rest of your post since it's nothing but sarcasm and passive aggressiveness.
I have? What did I defend, specifically? Her right to exist?

I've actually been pretty broadly critical of her, calling her boring, her positions basic, her methodology sloppy, and her conclusions confusing and often evidence of the fact she's never actually watched or played the things she's criticizing. I even made fun of her ugly shirt. Twice!

Carry on though. Tell me more about how I support her.

Since the rest of the post is critique of you and the way you present your arguments, I'm not surprised you'd ignore it. That is exactly how confirmation bias works. Selective intake of information. You see some angry people on Tumblr, and now that is a "majority of feminists". Someone points out your hypocrisy in a conversation? In one ear and out the other.

If it makes you feel better, you're hardly alone in behaving like this. It's a universal human behavior. It's just the primary reason why "discussions" like this are pointless.

The search function in the site is terrible so I can't show other instances where you defended her positions but didn't you JUST defend her in post 586? WTH? Don't worry though, from now on I'll make sure to point out when you defend her victim complex.

As for rest you'll just make me repeat myself. The movement's main voices, at least on the internet, are these sites. And yes in gaming it's kotaku and Sarkeesian, they DEFINITELY are and everyone knows it. But since you'll never admit it and will just continue to be sarcastic there's nothing else to discuss here.
 

BloatedGuppy

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Guerilla said:
The search function in the site is terrible so I can't show other instances where you defended her positions but didn't you JUST defend her in post 586? WTH? Don't worry though, from now on I'll make sure to point out when you defend her victim complex.
No, I criticized your lazy argumentation. Criticizing you =/= defending Anita. I have no idea if she has a victim complex or not. I don't know her.

Guerilla said:
As for rest you'll just make me repeat myself. The movement's main voices, at least on the internet, are these sites.
I'm sure you believe that to be true.

Guerilla said:
But since you'll never admit it and will just continue to be sarcastic there's nothing else to discuss here.
I know, it's tough when people don't just immediately embrace your point of view on issues. The best thing to do is either attack or ignore those people.
 

runequester

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IridescentSky said:
Let me just end this all now. I'm making a game. I'll put WHATEVER I want into it. If I feel it should have a white, male protagonist, then that's how it's going to be. Vice versa for female protagonist. Don't tell me I should include/not include what I want for a game that I'M designing. I'm telling a story and I'm not changing characters just because someone else wants to have more female protagonists. DEAL WITH IT. You want a different answer? Go out and make your own game, with your own characters the way you deem fit.
I assume you have the same opinion about people complaining about Mass Effect 3, Dragon Age 2, Always online Sim City and Ubisoft DRM ?


Because, if some one raises that objection when it's something gamer culture has rallied around, they get torn to pieces.
 

Muspelheim

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IridescentSky said:
Let me just end this all now. I'm making a game. I'll put WHATEVER I want into it. If I feel it should have a white, male protagonist, then that's how it's going to be. Vice versa for female protagonist. Don't tell me I should include/not include what I want for a game that I'M designing. I'm telling a story and I'm not changing characters just because someone else wants to have more female protagonists. DEAL WITH IT. You want a different answer? Go out and make your own game, with your own characters the way you deem fit.

But the thing is, people WILL tell you how you should design your game, in the shape of critique. There will always be someone who wants something changed, and they will say so. It's how it works. People will tell you what they'd like to see, and then it's all in your own hands.

Of course, you can entirely disreguard any kind of player input or forum blurb, but a middle ground would be best. Keeping an open ear to what people suggest without letting go of the rudder.
 

IridescentSky

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QuietlyListening said:
Totally fine for you to make the game you want to make. Just remember that it's also totally fine for people to criticize your artistic choices.
Isn't that common sense? Never did I say I'm not expecting people to criticize my artistic choices. But that's exactly what it all boils down to. Other people trying to tell other people how to make something to suit their vision of how they'd make a game. Please, PLEASE, try to counter-argue my point that a maker of a game should be the decisive factor when it comes to making that game.

Explain to me EXACTLY why I should include a female character in my game that I am making, when I don't feel like it. Hell, I'm not, but if I wanted to I could even have tons of female characters with big bouncing breasts or dull and weak in the personality department. Like I said, I'm not, but if I wanted that in my game, what absolute PROOF is there that these women made up of lines of code and artwork actually represent real life women? THEY DON'T. You are an utter imbecile if you get offended by fantasy characters to the point where you demand a creator to create something that is not their own creation by pressured injection.
 

Guerilla

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BloatedGuppy said:
Guerilla said:
The search function in the site is terrible so I can't show other instances where you defended her positions but didn't you JUST defend her in post 586? WTH? Don't worry though, from now on I'll make sure to point out when you defend her victim complex.
No, I criticized your lazy argumentation. Criticizing you =/= defending Anita. I have no idea if she has a victim complex or not. I don't know her.

Guerilla said:
As for rest you'll just make me repeat myself. The movement's main voices, at least on the internet, are these sites.
I'm sure you believe that to be true.

Guerilla said:
But since you'll never admit it and will just continue to be sarcastic there's nothing else to discuss here.
I know, it's tough when people don't just immediately embrace your point of view on issues. The best thing to do is either attack or ignore those people.
OK let's agree to disagree. Meanwhile the feminists in this site will continue to parrot Sarkeesian's points about female NPCs being decoration or sexual objects but there's nothing to see here folks, Sarkeesian is not the main feminist voice in videogames. Whatever...
 

IridescentSky

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Muspelheim said:
IridescentSky said:
Let me just end this all now. I'm making a game. I'll put WHATEVER I want into it. If I feel it should have a white, male protagonist, then that's how it's going to be. Vice versa for female protagonist. Don't tell me I should include/not include what I want for a game that I'M designing. I'm telling a story and I'm not changing characters just because someone else wants to have more female protagonists. DEAL WITH IT. You want a different answer? Go out and make your own game, with your own characters the way you deem fit.

But the thing is, people WILL tell you how you should design your game, in the shape of critique. There will always be someone who wants something changed, and they will say so. It's how it works. People will tell you what they'd like to see, and then it's all in your own hands.

Of course, you can entirely disreguard any kind of player input or forum blurb, but a middle ground would be best. Keeping an open ear to what people suggest without letting go of the rudder.
False. This is exactly the problem. I am creating something as an individual. I'm putting my very soul into it. I'm making a game that I personally would want to experience. If there is great reception, then that is a positive. There is no way I would let any other person tell me what to have/not have in my creation. If you don't like it, I really don't care. Just don't play it or buy it. Or call it a piece of shit on a gaming forum, it's all the same.
 

BloatedGuppy

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Guerilla said:
OK let's agree to disagree. Meanwhile the feminists in this site
All of them eh?

Say, when you take a group of people who share a characteristic, and you make a sweeping generalization about that group...isn't there a word for that behavior? Anyone? I could swear there's a word we use to describe that behavior. It's right there at the tip of my tongue.

Guerilla said:
...will continue to parrot Sarkeesian's points about female NPCs being decoration or sexual objects but there's nothing to see here folks, Sarkeesian is not the main feminist voice in videogames. Whatever...
It's almost like people are capable of reaching conclusions of their own independently of Ms. Sarkeesian. Or is it your premise here that Anita invented those arguments and they were the first and only time they'd ever been heard in the history of the world?

IridescentSky said:
False. This is exactly the problem. I am creating something as an individual. I'm putting my very soul into it. I'm making a game that I personally would want to experience. If there is great reception, then that is a positive. There is no way I would let any other person tell me what to have/not have in my creation.
I see you are a proponent of auteur theory.
 

runequester

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IridescentSky said:
Explain to me EXACTLY why I should include a female character in my game that I am making, when I don't feel like it. Hell, I'm not, but if I wanted to I could even have tons of female characters with big bouncing breasts or dull and weak in the personality department. Like I said, I'm not, but if I wanted that in my game, what absolute PROOF is there that these women made up of lines of code and artwork actually represent real life women? THEY DON'T. You are an utter imbecile if you get offended by fantasy characters to the point where you demand a creator to create something that is not their own creation by pressured injection.
"Explain to me EXACTLY why I should change the ending in my game that I am making, when I don't feel like it. Hell, I'm not, but if I wanted to I could even have tons of even worse colour coded endings.
Like I said, I', not, but if I wanted that in my game, what absolute PROOF is there that these terrible endings actually represent real stories? THEY DON'T.
You are *expletive deleted* if you get offended by video game endings to the point where you demand a creator to create something that is not their own creation by pressured injection.

https://www.facebook.com/DemandABetterEndingToMassEffect3