Is it Worth Having Morals in the Gaming Industry Any More?

Thaluikhain

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Eh, if taking the moral stance was easy and led to results, it'd not be the moral stance, it'd be the default that nobody much questioned.

Being righteous (that is, being in the right, not being self-righteous) is hard work and deeply, deeply unpopular. The results aren't great either, as a rule.

Now, whether that means it's not worth it is up to you.
 

Baffle

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erttheking said:
The implication is less that difficulty is a sign of merit but rather that things that are significantly important in life tend to take effort.
Breathing?
 

Elfgore

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Do I have the capability to understand that purchasing games that have overworked developers and disturbing levels of microtransactions only furthers the reason why they should be used? Yep. But what can I as an individual do? Cyberpunk 2077 is going to sell like hotcakes even if the announcement comes out that the developers worked eighty hour weeks for the past six months a month before launch. My PC being unable to handle it would be a much more likely reason for me not to buy it. I can't stop other people from buying things and my purchase, or the purchase of a few dozen people who dislike it, is not enough to change it. Why deprive myself of potential enjoyment, when nothing is going to change?

I want to add, I'm not saying don't talk about it. I want people to talk to about it. Doing so helps spread the message of how fucked this system is and hopefully brings more people to help actually organize something to fight against this.
 

Dalisclock

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Elfgore said:
Do I have the capability to understand that purchasing games that have overworked developers and disturbing levels of microtransactions only furthers the reason why they should be used? Yep. But what can I as an individual do? Cyberpunk 2077 is going to sell like hotcakes even if the announcement comes out that the developers worked eighty hour weeks for the past six months a month before launch. My PC being unable to handle it would be a much more likely reason for me not to buy it. I can't stop other people from buying things and my purchase, or the purchase of a few dozen people who dislike it, is not enough to change it. Why deprive myself of potential enjoyment, when nothing is going to change?

I want to add, I'm not saying don't talk about it. I want people to talk to about it. Doing so helps spread the message of how fucked this system is and hopefully brings more people to help actually organize something to fight against this.
Sadly, I don't see a way to resolve this, because companies that do treat their employees well and make good games worth supporting are few and far between. Nintendo is apparently one of them but Nintendo caters to a rather specific type of game(Nintendo is never going to make Witcher 3 or Final Fantasy VII).

At very least, you'd need gamers to organize targeted boycotts based on ethical considerations and actually stick to that and/or devs to organize to protect their rights as workers, but I don't see either happening anytime soon. Organized labor takes years, sometimes decades to get going(Union and worker protections from a century ago were hard fought affairs, much of which is falling away now) and gamers historically haven't shown they have have the ability to organize much of anything based on ideals/principles.
 

Gethsemani_v1legacy

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ObsidianJones said:
Is it worth having morals for just the sake of morals when you are the perennial underdog?
Yes. Our own moral and ethical codes are a huge part of who we are as a person. I struggle with my professional ethics clashing with the decisions of physicians, care planners, "liberal" interpretations of the law and the general care my ward can provide almost every week, yet I can't change it, because that'd be a betrayal of the things I think are truly important.

Maybe you can't change anything or only small, inconsequential things, but that's not really what morals or ethics are about, is it? Having a moral code is about not letting circumstances change you, about staying true to yourself and what you believe in. So keep fighting the good fight, because you are not fighting to revolutionize the games industry, you are fighting to be yourself.

Dalisclock said:
Sadly, I don't see a way to resolve this, because companies that do treat their employees well and make good games worth supporting are few and far between. Nintendo is apparently one of them but Nintendo caters to a rather specific type of game(Nintendo is never going to make Witcher 3 or Final Fantasy VII).
Paradox Development Studios are another of those companies, who bragged on their recent podcast about the fact that the dev team for Imperator only had 12 hours of overtime spread over 3 days in the last week prior to launch. They also give all their developers a month of vacation during summer and 1-2 weeks during christmas/new year. Their explanation for why they do this is pretty simple (apart from: it makes for good business practice): Swedish law demands all employees be allowed at least 4 weeks of uninterrupted vacation during July-August and has some pretty harsh wording on mandating overtime (basically, unless you're in healthcare, law enforcement or other emergency services you are not allowed to mandate overtime, at all) and only allows temporary, volunteer overtime if it is agreed upon in the union agreement of that workplace. On top of that Swedish law states firmly that the psychosocial environment of the workplace is the purvey of the employer and that any shortcoming in it (stress, bullying, bad locales etc.) must be rectified by the employer. Sweden even has a separate court (arbetsdomstolen, the work court) just for settling law and union agreement disputes and they tend to be pretty hard on employers breaking the law.

The sad truth is that us consumers don't have much power when it comes to giving game devs better working conditions, just like we don't have much power to change the miserable conditions for the children in Bangladesh who makes our shirts. The best we can do is to support any political initiative that gives more power to unions (in the case of game devs in the US, founding a union is a good start), better regulation of working conditions and overtime. Because those game devs being burnt out because there are no laws stopping employers from working them down to the bone, which is a wider issue in much of the USA. PDS might have decided to just be a nice employer all on their own, but they admit openly that Swedish law forcing them to care for their employers also makes them see the benefits of doing so.
 

sXeth

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ObsidianJones said:
Sorry to answer this so late.

The difference between what your neighbor believes in and what you do is that it barely relates to you. If your neighbor loves Wrestling and you don't care for it, it won't appear on your Television because your neighbor can't get enough of it.

Here, though, if fellow gamers will continue to gobble up and swallow down all the stupid practices that Game Developers trying to get away with, my morals in not buying it won't mean a damn. And it WILL be in their game that I might have want to buy, but have it tainted with Microtransaction bullshit.
Uh, if Wrestling was insanely popular, you probably would. We could actually take a look at something like the explosion of "reality TV" for instance. Or more recently the explosions of "grey morality" dramas. Or exclusive shows to some network you have to pay for every month effectively for one specific show (some networks do better, others do not. I don't even think the one Star Treks on has any other shows).

And even all that has little to do with the same moral standpoints. Wrestling's a fun one here, because Wrestling has a gigantic issue with being anti-union, having wrestlers get no benefits because they're "independent contractors" (even when signed to multi year exclusive contracts and working 300+ dates a year). And other then some of the competition to WWE having lighter schedules because they don't have the resources to run that many shows, very little movement to remedying any of it.

I'd imagine if I had any particular knowledge of the ins and outs of TV production, that we'd see much the same struggles. Churning out seasons of TV on deadlines and around schedules is probably just as crunch-timey as any videogame being developed, its just less in the spotlight. I do know a few folks in the film industry (not actors or directors, but the lesser camera guys, and stagehands) and they're pretty regular on 16-20 hour days for weeks at a time if needed.
 

jademunky

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Is it worth it from a consumer POV? I'd say yes.

Personally I don't play mobile or any game with pay-to-win DLC, loot keys, etc, and only ever preorder games by Fromsoft, but if you ignore all that awful shit the industry manufactures, you would notice that it is very easy to still play a lot of great non-evil titles.

I just finished "Wandersong" and "Donut County" and even though I am a grown man and these games are clearly made with kids in mind, I loved them. Just inexpensive, story-based games with humourous, lovable characters made by tiny teams.

People say "oh this is so awful a time to be a gaming fan" and they have a point but I wonder how many of the people complaining were around during the NES and SNES era. You'd shell out $80 for a title (with inflation I cannot even imagine) and unless you knew someone who had already bought it, it was a total dice-roll to know if it would be any good (since what passed for coverage was blatant advertising). Hell, I found the Final Fantasy series completely by accident.
 

Silvanus

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Dalisclock said:
Nintendo is never going to make Witcher 3 or Final Fantasy VII
Well, maybe not, but Nintendo published Bravely Default and Octopath Traveler worldwide, which have more in common with ATB Final Fantasy than modern Final Fantasy titles do.
 

Neurotic Void Melody

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ObsidianJones said:
I disagree with that sentiment that their profession kind of requires them to get the games ASAP. There are plenty of Letsplayers who do indie games or old games, like SplattercatGaming [https://www.youtube.com/user/SplatterCatGaming].

I watched PatStaresAt Vampire Bloodline even though I beat that game many times before back in my 20's. They can follow the trend of releases, but they aren't chained to it. As I said, SplatterCatGaming has more subs than Woolie Vs, Pat Stares At, and Matt McMuscles combined.

And you'll notice that I didn't call them hypocrites. I'm not happy at the situation, but this current social media world is built on influencers. Like it or not, whether they consider themselves it or not, Castle Superbeast are influencers. If they do something, if they say something, and if report on it... it's influence. Influence can never be black or white, but it can be leading. Which is the problem.

My saying I'll never buy a game on Epic means nothing to anyone here. And I've been a community member for over a decade. My opinion barely registers on here. I'm not complaining. That's just my station now. I have no influence nor fan base that my word means anything to.

But they do.

It doesn't all have to be positive or in line with their individual actions at the moment, but just showing off the game (when it comes out) is enough to get some people to shrug their shoulders and buy. Whether or not that it's simply to get views for the money, it becomes a form of marketing if an influencer shows it off. If you or I did, no one would click our pages because we're no one in the Social Media world. But if they do, it's Brand Recognition recognizing and promoting a new Brand.

... I know it's old, but I have to do the meme.

It's Brandception.
Sorry for late reply, internet access is not a dependable thing in life currently, especially at weekends.

I should've been more in-depth with wording first post, but wrote it with an assumption it wouldn't be quoted so was a bit vague. Out of Pat and Woolie, it's generally Pat that is into getting all the new shinies as he seems to like to have new topical stuff to chat about for podcast, I think because he does a lot of streaming that is also request-based from his regular audience. Woolie just kinda gets on with his own thing, though I think he mentioned using it for Hades, which I totally empathise with. Pat already said Origin (and Uplay?) store is worse than Epic, yet still use them when they're required for a game. They've both used these store that they openly dislike many many times previous, was this not a noticeable problem before now? Also Pat has admitted to paying to go and see the Emoji movie solely to have more podcast content. Am sure that also falls into the abstract venn diagram here.

Of course you didn't use the word hypocrite, but it did kinda read like a heavily implied thing, with saying X says Y is bad, X then uses Y regularly for services, right under the header about morals in gaming being questioned. I apologise if that wasn't the intention, it was just how it came off to my corneas.

What I'm getting from this is that you are under the impression the epic store is immoral and kids/fans shouldn't be indirectly encouraged to use it by others (influencers) who bring up user criticisms and their own during their podcasts. Am I getting that right or no? And by not boycotting the store, they have betrayed an ideal you had in mind of how they should respond to this store?
Am gonna have to admit, as a bumbling peasant console owner, the extent of the internet reaction to the store doesn't make sense to me, so it just doesn't seem like a terrible thing if people use it, even if they already criticise it. As long as criticisms are still being made clear so progress can occur. It isn't new for those guys in particular and it doesn't feel like an immoral stance to me, so am probably not the best person to speak of or to about it.
 
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Seth Carter said:
Uh, if Wrestling was insanely popular, you probably would. We could actually take a look at something like the explosion of "reality TV" for instance. Or more recently the explosions of "grey morality" dramas. Or exclusive shows to some network you have to pay for every month effectively for one specific show (some networks do better, others do not. I don't even think the one Star Treks on has any other shows).

And even all that has little to do with the same moral standpoints. Wrestling's a fun one here, because Wrestling has a gigantic issue with being anti-union, having wrestlers get no benefits because they're "independent contractors" (even when signed to multi year exclusive contracts and working 300+ dates a year). And other then some of the competition to WWE having lighter schedules because they don't have the resources to run that many shows, very little movement to remedying any of it.

I'd imagine if I had any particular knowledge of the ins and outs of TV production, that we'd see much the same struggles. Churning out seasons of TV on deadlines and around schedules is probably just as crunch-timey as any videogame being developed, its just less in the spotlight. I do know a few folks in the film industry (not actors or directors, but the lesser camera guys, and stagehands) and they're pretty regular on 16-20 hour days for weeks at a time if needed.
You know what? I coincide this point. You're absolutely correct. It was a poor analogy on my part.

But in truth, I can not think of a good similarity to the game buying public. Other people are more than willing to let the companies abuse them, so I either have to buy a game rife with those abuses or that franchise will die, a la Dawn of War 3 and a plethora of other games that didn't meet the market share to appease the Investors.

Tons of tv shows can fail for a network (and regularly do), and the network will be fine and just ship out new trainwrecks. Game Developer Companies don't have that luxury.

Neurotic Void Melody said:
Sorry for late reply, internet access is not a dependable thing in life currently, especially at weekends.

I should've been more in-depth with wording first post, but wrote it with an assumption it wouldn't be quoted so was a bit vague. Out of Pat and Woolie, it's generally Pat that is into getting all the new shinies as he seems to like to have new topical stuff to chat about for podcast, I think because he does a lot of streaming that is also request-based from his regular audience. Woolie just kinda gets on with his own thing, though I think he mentioned using it for Hades, which I totally empathise with. Pat already said Origin (and Uplay?) store is worse than Epic, yet still use them when they're required for a game. They've both used these store that they openly dislike many many times previous, was this not a noticeable problem before now? Also Pat has admitted to paying to go and see the Emoji movie solely to have more podcast content. Am sure that also falls into the abstract venn diagram here.

Of course you didn't use the word hypocrite, but it did kinda read like a heavily implied thing, with saying X says Y is bad, X then uses Y regularly for services, right under the header about morals in gaming being questioned. I apologise if that wasn't the intention, it was just how it came off to my corneas.

What I'm getting from this is that you are under the impression the epic store is immoral and kids/fans shouldn't be indirectly encouraged to use it by others (influencers) who bring up user criticisms and their own during their podcasts. Am I getting that right or no? And by not boycotting the store, they have betrayed an ideal you had in mind of how they should respond to this store?
Am gonna have to admit, as a bumbling peasant console owner, the extent of the internet reaction to the store doesn't make sense to me, so it just doesn't seem like a terrible thing if people use it, even if they already criticise it. As long as criticisms are still being made clear so progress can occur. It isn't new for those guys in particular and it doesn't feel like an immoral stance to me, so am probably not the best person to speak of or to about it.
Hey, no issue. Life is life. Thanks for taking the time to get back at me.

So, I'm going to start with my major issue. It's the problem with implication. Implication, whether meant or not, can take someone's sentiment away from them. Look at Roseanne Barr and her Planet of the Apes comment. On the surface, just an insult to a person. But given the fact that she's heavily Right winged, the nation is so divided nowadays, and the racial epithet always linked with calling people of Color 'Monkeys' and 'Apes', her stupid little comment took a life of its own, fueled by outrage that didn't need to be there.

I'm disappointed in Pat. But I can't consider him a Hypocrite because his overall statement is the the Epic Store is bad in terms of the product it put together and the tactics they use. Even though he bought stuff on Epic Game Store, his over all response and take away is that the store is worse than he thought, and he became actual news due to how bad the experience is. Which I already expressed.

As I spoke about before, whether he likes it or not, he is an Influencer. He has the ear of hundreds of thousands. He can malign the store all he wants, and be right about it. But when he says it sucks and still uses it anyway, it simply lessens his position. That, to me, is a distance between a disappointing action and a Hypocrite.

It's a subtle distinction that I'm willing to have a debate about in another thread, as it interests me. But to me, take a fictional person who says "Anyone who buys products from Madeupistan are subhuman pieces of filth who should be ashamed, because of how they treat their workers and you need to buy American and blah blah blah", and was seen later with the shiny new phone release that was made in Madeupistan's factories. That person is a hypocrite. It is absolutely doing the opposite of what he proclaimed.

Someone who's disappointing is someone who rails against the practices the labor laws of Madeupistan, who would actively vote down every measure they could to prevent it from happening in Madeupistan and anywhere else in the world... But never out rights tell people to not get products from Madeupistan and in fact owns several products from Madeupistan. It strikes of being disingenuous. They are probably truly appalled by how Madeupistan treats its workers, and they would fight tooth and nail to have said practices stricken from the world. But their phone is really getting slow. So they need something new...

Now, as far as I've seen on the videos and as memory serves, Pat and Woolie said you should do whatever you want, but the Epic Store is trash. If my memory is right, then I can't think of the as hypocrites. But as Influencers, whether they want the term or not, they have to understand their actions have significant weight in the layperson's justification or even reasoning. You'd be surprised how many people actually form their opinions based on the people they like.

And to your Pat/Emoji part, he flat out stated that he recognized that he was the problem. That these movies are made because of people like him who will spend the money to see the Trashfire.

My point is the Epic Store is not for the consumer. It's a ship-shod product that I actually wanted to work. I had no problem with having a new source of games for the PC. I go from Steam, to GOG, to Humble Store as much as I can. My original thought was Epic could come in and offer a service that was worth my time in the way that Origin and Uplay completely failed to do.

And they came out with services even less than those. It didn't seem like they truly cared. All they wanted was the games to come there and they just wanted people to follow to their bare-bones offering. They broke deals already made with Kickstarters/Game Companies that has probably eroded the trust in future PC Kickstarter games. Overlooking general of needing a new launcher, as I shown in a previous post, users chimed in and said flat out that Epic has not protected their accounts or their purchases and have banned them in a similiar fashion as Pat.

It's a subpar service that is trying to strong arm themselves in a position to rival steam. And if they could do it without having to improve themselves, I sincerely doubt they will do it out of their best interests.

And the last part is gives me the most pause, and why I made this thread in the first place. If the game industry gets to lower the bar more and more and still gets the financial rewards because gamers just shrug and accept the slop given to them, what actual incentive will these comapnies have to be better?
 

Neurotic Void Melody

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ObsidianJones said:
Hey, no issue. Life is life. Thanks for taking the time to get back at me.

So, I'm going to start with my major issue. It's the problem with implication. Implication, whether meant or not, can take someone's sentiment away from them. Look at Roseanne Barr and her Planet of the Apes comment. On the surface, just an insult to a person. But given the fact that she's heavily Right winged, the nation is so divided nowadays, and the racial epithet always linked with calling people of Color 'Monkeys' and 'Apes', her stupid little comment took a life of its own, fueled by outrage that didn't need to be there.

I'm disappointed in Pat. But I can't consider him a Hypocrite because his overall statement is the the Epic Store is bad in terms of the product it put together and the tactics they use. Even though he bought stuff on Epic Game Store, his over all response and take away is that the store is worse than he thought, and he became actual news due to how bad the experience is. Which I already expressed.

As I spoke about before, whether he likes it or not, he is an Influencer. He has the ear of hundreds of thousands. He can malign the store all he wants, and be right about it. But when he says it sucks and still uses it anyway, it simply lessens his position. That, to me, is a distance between a disappointing action and a Hypocrite.

It's a subtle distinction that I'm willing to have a debate about in another thread, as it interests me. But to me, take a fictional person who says "Anyone who buys products from Madeupistan are subhuman pieces of filth who should be ashamed, because of how they treat their workers and you need to buy American and blah blah blah", and was seen later with the shiny new phone release that was made in Madeupistan's factories. That person is a hypocrite. It is absolutely doing the opposite of what he proclaimed.

Someone who's disappointing is someone who rails against the practices the labor laws of Madeupistan, who would actively vote down every measure they could to prevent it from happening in Madeupistan and anywhere else in the world... But never out rights tell people to not get products from Madeupistan and in fact owns several products from Madeupistan. It strikes of being disingenuous. They are probably truly appalled by how Madeupistan treats its workers, and they would fight tooth and nail to have said practices stricken from the world. But their phone is really getting slow. So they need something new...

Now, as far as I've seen on the videos and as memory serves, Pat and Woolie said you should do whatever you want, but the Epic Store is trash. If my memory is right, then I can't think of the as hypocrites. But as Influencers, whether they want the term or not, they have to understand their actions have significant weight in the layperson's justification or even reasoning. You'd be surprised how many people actually form their opinions based on the people they like.

And to your Pat/Emoji part, he flat out stated that he recognized that he was the problem. That these movies are made because of people like him who will spend the money to see the Trashfire.

My point is the Epic Store is not for the consumer. It's a ship-shod product that I actually wanted to work. I had no problem with having a new source of games for the PC. I go from Steam, to GOG, to Humble Store as much as I can. My original thought was Epic could come in and offer a service that was worth my time in the way that Origin and Uplay completely failed to do.

And they came out with services even less than those. It didn't seem like they truly cared. All they wanted was the games to come there and they just wanted people to follow to their bare-bones offering. They broke deals already made with Kickstarters/Game Companies that has probably eroded the trust in future PC Kickstarter games. Overlooking general of needing a new launcher, as I shown in a previous post, users chimed in and said flat out that Epic has not protected their accounts or their purchases and have banned them in a similiar fashion as Pat.

It's a subpar service that is trying to strong arm themselves in a position to rival steam. And if they could do it without having to improve themselves, I sincerely doubt they will do it out of their best interests.

And the last part is gives me the most pause, and why I made this thread in the first place. If the game industry gets to lower the bar more and more and still gets the financial rewards because gamers just shrug and accept the slop given to them, what actual incentive will these comapnies have to be better?
Ah, that distinction is a bit of a subtle one, but I can see the difference now, thankyou for the clarification. Words are a curious business really. :)

All those criticisms I agree with, they absolutely should be prioritised if the store is to be seen as a legitimate competitor to steam, and I've no intention or desire to be defending any large corporation from their greed and/or mistakes as it creates a little knotty ball of morally confused betrayal in the tum tum to do so. It seems the split towards alternate conclusions here is coming from whether one assumes epic have no intention to improve as long as money rolls in, or one assumes they do intend to improve as long as money rolls in. Along with a sprinkling of Hamlin's razor for good measure. The store is new, the people are inexperienced. It's their first time at this, it would be weird if there weren't a multitude of problems they hadn't thought of. I think really a lot of defense might be just people willing to cut a bit of slack for the new peeps trying to find their footing in a pretty challenging environment; it takes a lot of time, effort and fumbles to get to even years-old steam quality foundations from nothing. And yes, the timed exclusive approach is heavy handed at best, but I don't think there's any honest way for a new competitor to gain the required traction to get anywhere near being seen as one within this current system. If they don't show any signs of trying to improve after a year or so then people will lose sympathy and abandon them in greater droves, they will go the way of origin and Microsoft whateverydoos store, no doubt about it. For now, there is some element of the benefit of the doubt I'd prefer to afford them along the fine edge of mister Hamlin's face bleeder.

Perhaps this is how Pat and others see it, though not sure, I don't recall them ever making a judgement on intentions yet, only observations. Also the problem with boycotts towards such large companies is that it never gets to harm the people making the important decisions and almost always gets passed down to the frontline workers who bare the brunt of it all. They're the expendables, the financial human shields for CEOs to scapegoat inevitable repercussions upon. Always will be unless substantial worker protections are available, either through government policy or unions, hopefully a heady mixture of both.

With Pat himself, it might not be so wise to expect much moral standards to be upheld there, as he seems to almost relish in the exaggerations of his unethical character. To me, he's never presented himself as someone wanting to be seen as an upstanding citizen. It's something I try to avoid doing. People are often disappointing, and public personas in particular are all time-bombs for disappointing moments when they're so easily placed on pedestals by the very nature of human interaction.

It's disheartening to see your disillusionment from a thing we both enjoy, and in a way I suppose this is just me trying to limit the extent of disillusionment by applying my own interpretation to it, which unfortunately may come off more as trying to make someone not care about an issue, but caring is useful and should be encouraged as much as constructive criticism, so am not wanting to do that. It's just there's multitude of reasons why other people may not feel the store is as malevolent or toxic a presence as you may do, or that it needs boycotting. And that when they act within such mindset, it may not be a betrayal of morals for them as it is for yourself.