No, I'm not harping on about how the Alien Queen from 1986 looks better than the shitty one from 2004, or about practical visual effects vs the ease of CGI. What I'm talking about is how the CGI is applied in modern cinema or in video games compared to the older style CGI from the late 80s early 90s.
Allow me to elaborate. Compare a Starcraft 1 CGI cutscene to a Starcraft 2 CGI Cutscene. It might be nostalgia talking, but I do prefer the older scenes.
Compared to
No comparison which scene looks better. But I'm drawn to the older looking cutscene because I admire the tech behind it. It looks like ass and animates as well as season 1 Beast Wars, but for its time, these sorts of cutscenes were the industry standard for quality. With such limited resources and engine limitations, animators needed to get creative with their shots. Mixing the Jurassic Park T. Rex with both CGI and Animatronics helped bring the monster to life far better than the Jurassic Park 3 Rex.
Nowadays, CGI I feel is used as a crutch. Can't make a difficult shot work? COmputer generate it. I just fail to be impressed with CGI today because they have all this power, and yet they aren't really pushing forward with it. They're just polishing up variants of things that were done in the 90s.
Stuff like the Star Wars Prequels or Avatar aren't pushing the boundaries of CGI as far forward as they'd like to believe. They're just putting more stuff on the screen, rather than doing something truly innovative.
What do you think? Do you think that modern CGI is comparatively lazy to the restrictive and yet well done effects of twenty years ago?
Allow me to elaborate. Compare a Starcraft 1 CGI cutscene to a Starcraft 2 CGI Cutscene. It might be nostalgia talking, but I do prefer the older scenes.
Compared to
No comparison which scene looks better. But I'm drawn to the older looking cutscene because I admire the tech behind it. It looks like ass and animates as well as season 1 Beast Wars, but for its time, these sorts of cutscenes were the industry standard for quality. With such limited resources and engine limitations, animators needed to get creative with their shots. Mixing the Jurassic Park T. Rex with both CGI and Animatronics helped bring the monster to life far better than the Jurassic Park 3 Rex.
Nowadays, CGI I feel is used as a crutch. Can't make a difficult shot work? COmputer generate it. I just fail to be impressed with CGI today because they have all this power, and yet they aren't really pushing forward with it. They're just polishing up variants of things that were done in the 90s.
Stuff like the Star Wars Prequels or Avatar aren't pushing the boundaries of CGI as far forward as they'd like to believe. They're just putting more stuff on the screen, rather than doing something truly innovative.
What do you think? Do you think that modern CGI is comparatively lazy to the restrictive and yet well done effects of twenty years ago?