Is Protagonist Cole McGrath Being Recast for InFamous Sequel?

Flos

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Aug 2, 2008
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But... I loved my Batman with lightning abilities!

:( Oh well. Nowhere to go but up, I suppose.
 

hansari

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May 31, 2009
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CantFaketheFunk said:
...main character Cole McGrath may not be the same as you remember him.
You know who this news impacts the most?

Jason Cottle... [http://www.imdb.com/name/nm0183039/]

...

Actually...it looks like Sucker Punch modeled Cole off of him...



Hmmmmmm...
 

NoDamnNames

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Feb 25, 2009
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Cole's voice worked if you chose to be a bad guy. At least, I thought it fit well.

When I played as a good guy however, He sort of sounded like Christian Bale trying to man up into Batman with bronchitis. Not your usual good guy sound.

I guess the game wouldn't have made sense if you had a fairy godmother voice when you were good, and a satanic roar when you were bad. I still would have liked it though...
 

heyheysg

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Jul 13, 2009
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I wonder why Kessler and Cole were voiced by different people despite *spoilers*

Same for Ted Mosby in 2030 and now. Voices don't change that much
 

Fearzone

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Dec 3, 2008
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Can't hurt.

Cole McGrath made the game unplayable for me. I really, really wish I played the demo before getting the game. My fault. Live and learn.

A bike messanger with lightnng shooting from his fingers and scampering on walls... all good. But in form, voice, and motion, Cole was thoroughly unconvincing in this role. So much so that in the few hours I played I'm like ¨this is stupid.¨

I'm gonna bet I wasn't that taken with te gameplay either, but the main character definately didn't help.

But given the good reception of the game overall I wonder why they are doing that?
 

BaldursBananaSoap

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May 20, 2009
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I loved inFAMOUS, so did nearly everyone else, and it sold great, so it's pretty obvious there will be a sequel.

Too bad I bought Prototype before getting inFAMOUS though. Prototype was extremely repetitive, and causing chaos was fun for the first half hour before getting boring, the boss fights were cheap and annoying, in fact most enemies were cheap and annoying, all I used was the whipfist move which was too overpowered, getting strike team after strike team coming after you was frustrating, the side missions were boring and repetitive too and to get an actual story you had to run about and consume certain people (who, might I add, kept getting killed).

The whole thing felt rushed (well it was Activision publishing it). I think I bought it because of that thing on destructoid on how Cole was a pussy and how cool the videos looked. Boy I was wrong.
 

katsabas

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Apr 23, 2008
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I liked Cole's voice, simply because MGS4 let me a bit down when it comes to lasting appeal. But hey, since SP is still the head of the project, this can't be a bad thing.
 

Disaster Button

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Feb 18, 2009
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I'd like to see him with a really high pitched voice just to completely fuck up the continuity. It'd also be hilarious.
 

Lamppenkeyboard

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Didn't hate the voice work from the first game. It wasn't record breaking, but I thought it got the job done. I'm a bit disappointed that there aren't going to be DLCs released. I mean, that could work with how you are at the end of the game.