TaborMallory said:
Nah, I just don't like cut/paste hack & slash games where you're the ultimate badass who destroys everything.
I prefer strategy and actual difficulty that requires skill to beat (see: Age of Empires, Starcraft). I'm tired of all these games boasting difficult gameplay, but instead deliver controller-smashing frustration.
These gimmicks I speak of are merely all the fancy ways to dispatch an enemy. If you look at that video a few posts up entitled Top 10 Reasons Why You Must Have Prototype, you'll see that almost all of them are based on the same concept. As I understand it, the only thing Prototype has going for it are the fancy ways to kill people.
I think you miss the point of Prototype. It's not supposed to be strategic and what not. The game has not exercised this nor did it ever say express it's difficulty curve. In this game you are supposed to feel powerful, you are supposed to be almost invincible, you are supposed to grind your way through the game take life as you go.
You claim repetitive as many other gamers do, but isn't every game repetitive to a point? I mean basically all FPS are the same with the run and shoot, run and shoot. Fighting games are always build up through fighting and pull off super moves.
The challenge is not in the game play, but the story. The story has you not going through a linear time line, but you have to find the missing pieces. You have to search for the people who know the truth and consume them so you know it too.
The game is good. Probably even better than InFamous and have many people say they prefer Prototype than InFamous.
I respect your opinion about the game and your choices of what to play, but it doesn't mean it is a bad game. I also find some of your facts off because you claim the game to be something it is not and never has claimed to be as such.
This game is nothing like Age of Empires or Starcraft or any kind of RTS and it is no fair to put it in comparison since it is not even part of the same genre. Should I say this about every game because not all games are RTSs?
Ninja Gaiden was more or less a Hack and Slash, but people liked that game. Pulling off the combos is fun and sometimes, as I feel, I don't need a game with a complex story. I just want to to blow everything up. Sort of like Duke Nukem, it didn't have much of a story, but then again it didn't need it anyway. It was just fun to play and fun to hear Duke blow shit up as he says some corny line.
I say everyone should at least rent this game because it is worth it. I was uncertain about this game in the beginning, but it was totally worth it when I bought. In fact I have never gotten bored yet. Despite it's "repetitive game play" that exist in every game.