The only thing I hate about steam is that if my internet goes down I can't play any of my games. It doesn't let you change to offline mode unless your online first
Quick question... do you have one? Because I find that a lot of people who complain about this actually have high speed internet. Also, see the comment about offline mode.Rheinmetall said:Why do I need a stable high speed internet connection,
This has become standard... sorry.forced registration
What site? You don't really need any extra registration other than the Steam one.and membership to a site that I don't want
There are a LOT of legitimate reasons for this (Steam really does LOVE its customers, where Windows treats them like cash cows). However, GFWL does get some unnecessary hate, but it's Windows, so it'll always get hate.I would say the exact same things for Games For Windows Live service, but all gamers seem to dismiss GFWL, but are tolerant, or positive with Steam.
That actually has nothing to do with Steam. Blame the distributor and publisher for not including those "warnings".I only want to play the game that I already paid for, and that the price stickers and the wrapping didn't let me read clearly the small letters on the back of the case, saying that the game is essentially property of Steam. At least GFWL have a big logo on the front to warn you.
I don't.SirBryghtside said:And no, it doesn't have an offline mode. It does not count if you have to be online first.
GFWL varies from being useless to being a PITA, Steam however is good for the consumer and good for the industry.Rheinmetall said:I would say the exact same things for Games For Windows Live service, but all gamers seem to dismiss GFWL, but are tolerant, or positive with Steam.
Steam is not perfect, but it strikes a fantastic balance between customer convenience and publisher security. You need to go online to register your game before playing - a definite annoyance - and the service needs to run whilst the game is played - not so much an issue, really - and both these things are more than GoG asks of its customers. However, these things allow Steam to guarantee its publishers security and a strong, well publicised market place. Think of all the indie games that have benefited from Steam, from the security and convenience it provides. Now try to think of all those who have benefited from any of the rival services.Rheinmetall said:Why do I need a stable high speed internet connection, forced registration and membership to a site that I don't want, in order to play an offline SINGLE-PLAYER game that for my bad luck is linked with Steam?
I believe that they are on record promising that in the event of Steam being shut down they had patches ready for their programs (Maybe only Valve-published ones) that removed the Steam DRM. I know that I've read it, though of course you have to hope that they remember that they wrote it, hehcursedseishi said:As for the service ever shutting down? I would imagine they'd just auto-update all profiles with a permanent "offline mode" access. Since it can be done now when people switch from Online to Offline, I don't see why it couldn't be done in that scenario. Of course IF they do it is another question entirely.