Ok you know what, do you have any idea why it's called tactical *espionage* action?EzraPound said:There are cool things going on here, but none have to do with the gameplay: it just consists of running from place to place and not shooting.
I fire a few shots, and the soldiers are alerted. I kill of a few of them before reinforcements arrive. I die. Otakon shouts my name.
Again. I fire a few shots, and camp in a darkened corridor that converges with the street. I kill a few more soldiers--this is all bread-and-butter, tiresome stealth stuff--before moving down the street. Another cutscene happens somewhere--I may have the sequence of these confused. Now I glide through an alleyway, emerging onto the street where I pick off a few soldiers crouched behind sandbags. After that, I reticently cross the street--bullets are flying off in every direction--before picking off a few more soldiers, like every action game I've ever played before finding a confusingly-place stairwell that leads to a new area.
Citizen Kane to know it isn't). Any suggestions?
IT'S A GODDAMN SNEAKING GAME! you don't kill soldier your tranq them in the face and SNEAK your way around for god sake. How can you know know this? IT isn't suppose to be centred around bloody action ,you're suppose to use your eyes and ears to hide and crawl to safety, Like in MGS 1 on the box it says "If he enemy sees you they will call reinforcements, sneaking is your best option" somewhere along those lines. And it isn't packed with cutscenes, you should be enjoying the detail it shows, not to mention the gameplay is far from the worst and the story is GOOD!Stop complaining and just enjoy a good game.