I may be crazy but I?m trying to make a job of writing, mostly movies and television, but I?ve also got an idea for a game, tell me if this sounds good.
Working Title ? Vengeance City
A sandbox game set in Britain where you play corrupt, cocaine addicted policeman Caleb Dawltry, a man who takes anything he wants, kills criminals but still protects the citizens of the city, he despise rapists and paedophiles even refusing to harm children. He works with Vincent Moreno, his partner and husband to his sister Katherine, both of them are under direct orders from Caleb?s police commissioner father Bryce. The story follows the release of gangland boss ?Cut-Eye? Jackson, named for a large knife wound on his eye and who uses the C word like people use a sentence, upon his release he sets about regaining the fear his gang had in the past, a fear that was turned to respect by the second-in-command T.J. Gallagher, a married and expectant father who?s also Caleb?s best friend. Caleb does a few missions to help T.J. with the gang but when (arguably spoiler alert) T.J. is killed on a bank robbery while acting as lookout Caleb goes through a redemption to find his killer and uncovers a partnership that threatens to kill him.
Other characters include,
Mick Dawltry ? Caleb?s younger brother, an office worker who gets fired and turns to drugs. He acts as a contrast to Caleb?s redemption.
Reggie Gallagher ? T.J.?s black adopted brother, a club owner who helps find his brother?s killer.
Ken Cozine ? An Italian mob boss that hires Caleb to help with security following paranoia about police surveillance.
Raymond Webster ? Ken?s right hand man, an undercover cop who?s lost his way
The Columbian ? A drug dealer with a passion for elaborate torturing.
Two gameplay mechanics are the ability to take a hit of cocaine during combat to act like extra armour ? although as the game progresses and Caleb goes through redemption the coke is removed making combat harder ? but take too much and you?ll have an overdose.
The other one is a renamed morality meter called notoriety, do a mission in one way your notoriety will increase meaning the police will be more likely to come after you but will also help with gang respect allowing access to better guns. Conversely do a mission a different way and your notoriety will decrease so there will be less police presence but you gang respect will be low meaning there will be less useful guns.
I hope to hear what you all think of this idea and if you would be interested in buying the game if it ever gets made.
Working Title ? Vengeance City
A sandbox game set in Britain where you play corrupt, cocaine addicted policeman Caleb Dawltry, a man who takes anything he wants, kills criminals but still protects the citizens of the city, he despise rapists and paedophiles even refusing to harm children. He works with Vincent Moreno, his partner and husband to his sister Katherine, both of them are under direct orders from Caleb?s police commissioner father Bryce. The story follows the release of gangland boss ?Cut-Eye? Jackson, named for a large knife wound on his eye and who uses the C word like people use a sentence, upon his release he sets about regaining the fear his gang had in the past, a fear that was turned to respect by the second-in-command T.J. Gallagher, a married and expectant father who?s also Caleb?s best friend. Caleb does a few missions to help T.J. with the gang but when (arguably spoiler alert) T.J. is killed on a bank robbery while acting as lookout Caleb goes through a redemption to find his killer and uncovers a partnership that threatens to kill him.
Other characters include,
Mick Dawltry ? Caleb?s younger brother, an office worker who gets fired and turns to drugs. He acts as a contrast to Caleb?s redemption.
Reggie Gallagher ? T.J.?s black adopted brother, a club owner who helps find his brother?s killer.
Ken Cozine ? An Italian mob boss that hires Caleb to help with security following paranoia about police surveillance.
Raymond Webster ? Ken?s right hand man, an undercover cop who?s lost his way
The Columbian ? A drug dealer with a passion for elaborate torturing.
Two gameplay mechanics are the ability to take a hit of cocaine during combat to act like extra armour ? although as the game progresses and Caleb goes through redemption the coke is removed making combat harder ? but take too much and you?ll have an overdose.
The other one is a renamed morality meter called notoriety, do a mission in one way your notoriety will increase meaning the police will be more likely to come after you but will also help with gang respect allowing access to better guns. Conversely do a mission a different way and your notoriety will decrease so there will be less police presence but you gang respect will be low meaning there will be less useful guns.
I hope to hear what you all think of this idea and if you would be interested in buying the game if it ever gets made.