I have an idea for a meta-mod. I doubt anyone is thinking of making this or even willing to do this to begin with so I'm going to learn java to make it myself. But before that I must know. Is this at all possible? Is there some kind of technical limitation to making a meta-mod with these qualities?
A simplified mod maker. Instead of having people take up learning java, make it possible to alter functions from an interface.
Allowing people publish and/or use their mods with greater ease.
Must be able to alter: Block appearance (Item and block itself)
Wether it behaves as an entity
When it behaves like an entity
Pathfinding (For mobs and the like)
Light level
Blast resistance
Item ID, durability (If it applies)
Mining times (If it applies)
Height, Width and Depth
Transparency
How much damage it deals (if it applies)
How much it takes
Armor values (In case of armor-like items, or to add on to mobs)
Spawn rate per chunk (if it applies)
Light decay rate (Wether the light level goes down every 1, 2, 3 + blocks)
Wether it's affected by gravity
Wether entities can move through it
How far it can launch entities and/or blocks (In case of piston-like objects or entities)
Skin (In case of mobs)
Shape
Flight (In case of mobs or entities)
Water breathing (entities, items, blocks or mobs)
Equipability
Special controls (In case of new vehicles or ride able mobs )
Enviroment effects (Time, terrain, growth in general, etc.)
Area of effect (In case of special mobs, entities, blocks or biomes)
The interface must be simple enough to use with little learning time, but ample enough to alter most if
not all minecraft's functions.
Allowing people publish and/or use their mods with greater ease.
Must be able to alter: Block appearance (Item and block itself)
Wether it behaves as an entity
When it behaves like an entity
Pathfinding (For mobs and the like)
Light level
Blast resistance
Item ID, durability (If it applies)
Mining times (If it applies)
Height, Width and Depth
Transparency
How much damage it deals (if it applies)
How much it takes
Armor values (In case of armor-like items, or to add on to mobs)
Spawn rate per chunk (if it applies)
Light decay rate (Wether the light level goes down every 1, 2, 3 + blocks)
Wether it's affected by gravity
Wether entities can move through it
How far it can launch entities and/or blocks (In case of piston-like objects or entities)
Skin (In case of mobs)
Shape
Flight (In case of mobs or entities)
Water breathing (entities, items, blocks or mobs)
Equipability
Special controls (In case of new vehicles or ride able mobs )
Enviroment effects (Time, terrain, growth in general, etc.)
Area of effect (In case of special mobs, entities, blocks or biomes)
The interface must be simple enough to use with little learning time, but ample enough to alter most if
not all minecraft's functions.