MaVeN1337 said:
Mouse + Keyboard
More buttons, More control, More accuracy.
Would be nice, but you can't use Mouse + Keyboard in games with the 360. Another sad state of affairs.
Nova5 said:
migo said:
Nova5 said:
migo said:
http://cyborggaming.com/prod/cyborgpad.htm
It shows how sad the state of Xbox 360 controllers is when the only pad with symmetrical analog sticks is one where the left stick and d-pad are reversible.
I'm happy though, my left wrist is starting to really hurt from dealing with the 360 pads, and it's nice to finally find a controller that solves the issue.
To preface my post, this isn't meant to be an attack or anything - I'm really just curious. Your wrist hurts from using a 360 controller? Any idea why?
I actually get serious cramps in my fingers from using any Playstation controller (from pre-Dual Shock to present), since I'm a tall dude with big hands. Then again, I was one of those guys who genuinely liked the original XBOX controllers [http://technabob.com/blog/wp-content/uploads/2007/09/benheck_xbox_controller1.jpg].
Yeah, I know exactly why. With the right stick that's lower and to the side, I can use both joints on my thumb to move it in all four directions, so there's much less movement necessary and it's more responsive. With the right analog stick, it's already at the end of my thumb, so it's a chore to push it further, which will give me blisters eventually, to move it left it's poor ergonomics and rather like trying to open or close a door right by the hinge. The only thing that's remotely tolerable is the 90 degree arc between right and down which moves closer to the position of the right analog stick.
The D-Pad is also a pain with the position, since it requires pressing down (I can't use both joints in the same way), so pressing right is very difficult since it's againt at the extent of where my thumb can go. Both the analog stick and d-pad placement are bad, and they're both on the same thumb. My wrist hurts right at the radius and I can feel it come in every time I have to move left on the analog stick.
Ah, that has to suck. While I don't have quite so precise an explanation, I can safely say that my thumbs rest much more naturally on the 360's analog sticks than on the PS3. With Playstation controllers, it always feels as though I'm curling my thumbs as tightly as possible in order to position them properly. This wouldn't bother me if it weren't for some of the PS3 exclusives that I love. Hopefully someone will put out a larger controller at some point, though I'm not holding my breath there.
Anyway, I'm really glad you posted the link to the Cyborg controller. Had my eye on their R.A.T. mouse for a while, and had no idea they were churning out other products. If you end up purchasing one, please post a review! I'd be very interested in hearing more about it.
Will do, I've got it on order at a local store already, so I should have it within a week and then I'll spend a few weeks playing with it.
Kirky said:
migo... I have to say that, judging by the population of this thread, my own personal experience, and the general attitude I have observed across the internet, you are wrong.
I don't think so, everyone who was happy with the DualShock wanted it to stay the same for the PS3 despite the Duke, S and GameCube controllers being out, and every PC GamePad emulated the DualShock rather than the Xbox or GameCube controllers. If the asymmetrical design were really in such high demand we'd have been seeing it more before the 360 came about.
I mean, I'm not saying that the DualShock design doesn't work better for you; ergonomics are entirely subjective, and there is no such thing as a "correct" ergonomic design, since everyone's hands are different. But the grand majority of people, including myself, prefer the 360's layout.
Compare the number of people who bought a PS1 to those who bought an N64, the number of people who bought a PS2 compared to Dreamcast, GameCube and Xbox and you'll see that there isn't much support for your idea of a majority. Now maybe the majority of 360 owners prefer the 360 controller, and that would make some sense as they'd likely go for it because of that, but the majority of gamers in total - I don't think so. A crappy controller is a major point against a console, and no amount of good games could overcome that. If the majority of gamers didn't like the DualShock and preferred the GameCube or S Controller there would have been far fewer PS2 sales.
I have both a PS3 and a 360, I spend a lot of time gaming on both, and I have to say that I, personally, vastly prefer the 360's pad. I find it more comfortable in my hands, and I have always found that I perform better with the 360's analogue and button layout. The majority of your argument seems centred around the fact that, while using a 360 pad, your thumb is extended further than it is on a DualShock. That is an undeniable fact, but I see it as a plus, rather than a negative; on the DualShock, my thumb always feels too bent over, too cramped, whereas on a 360 pad I feel perfectly comfortable.
If that's the case, then how is your right thumb on the 360 not cramped? If there were any sense to the left stick placement on the 360, the right stick would also be higher up and the action buttons would be lower.
Now, as I said earlier, ergonomics are entirely subjective, but the vast majority of people in the thread, and indeed over the entire internet, seem to prefer the 360's design, as I do.
Thread, yes. Internet, no. Someone who has a PS3 isn't terribly likely to click on this thread.
Theron Julius said:
It's hurting your hand? Are you sure you just haven't been on the computer too much? Carpal Tunnel is a *****.
I've got a MS Trackball Explorer which now sells used between $250-$400 because of how awesome it is for dealing with carpal tunnel, and a natural keyboard. Computer use is definitely not what's contributing to the pain. Good games and lack of controller options on the 360 are what's causing it.
MellowFellow said:
I have no problems with the 360 controller, it feels perfect in my hands, I never feel any kind of pain after gaming for a long time. The PS3 controller just feels uncomfortable in my hands. I also still have my gamecube and I find really easy to switch between my 360 and gamecube because the controller layouts are pretty similar.
Edit:
migo said:
No way it worked perfectly well for Geometry Wars, and that's practically a 360 staple.
My brother and I have geometry wars on our xbox 360 and neither of us have ever had any problems playing it with the xbox 360 controller.
I've played with switching the sticks for movement and firing and it's pretty obvious that the right analog stick is worse when you try aiming your shots, and I get a lot farther on surfing using the right stick for movement instead of the left.
UberNoodle said:
migo said:
Everyone who talks about how the 360 controller fits perfectly is ignoring that you do more than just hold the controller, and that ergonomics have to be taken into account. The left analog stick placement is very poor ergonomically.
As for a PS3 controller for people with bigger hands - there's every sort of 3rd party controller that will accomodate the specific needs of everyone. With the 360 all the 3rd party controllers are almost exactly the same as the default one, except they're wired or require a dongle for wireless most of the time. I understand everyone has their preferences, but apparently Microsoft doesn't, and Saitek/Mad Catz are the only 3rd party peripheral maker to understand this as well.
migo said:
http://cyborggaming.com/prod/cyborgpad.htm
It shows how sad the state of Xbox 360 controllers is when the only pad with symmetrical analog sticks is one where the left stick and d-pad are reversible.
I'm happy though, my left wrist is starting to really hurt from dealing with the 360 pads, and it's nice to finally find a controller that solves the issue.
Sad State? It's a great pad and much more comfortable and accurate than the Playstation and Classic Controller Pro designs. Having both analogues low on the pad is awkward. The left stick on the 360 pad is therefore Fwd, Bkwd, L, R; which is more intuitive because it is for movement. The right stick is Up, Dwn, L, R; which is more intuitive because it is usually for camera control.
This doesn't make a lick of sense. It's not any more intuitive being lower because it's used for camera control. The left stick I could vaguely see an argument because it's where the D-Pad used to be for controllers and people used the D-Pad for movement.