Whether you're collecting planets in a big ball, rapping your way through karate lessons, clicking a little plastic guitar, firing bees from your hands, 'slicing the pie right', or even just stomping on a mushroom as you chase a princess stolen by a dinosaur, there's no doubt that games open up many new worlds.
These are strange, mystical places and we love them dearly. We love pulling the heads from the shoulders of gods, and using flying disks to suck money from resource plants.
I can't help wondering though, are there any games that are just too bizarre? Did flinging monsters from your back in The Darkness turn you off? Would you rather eat a sack of rocks than join another line in Bejewelled? Does 'pay to grind' in an MMO set your teeth on edge?
What concept simply doesn't work for you, or what concept do you not quite 'get', or understand at all, but still love, despite its oddity or downright silliness?
These are strange, mystical places and we love them dearly. We love pulling the heads from the shoulders of gods, and using flying disks to suck money from resource plants.
I can't help wondering though, are there any games that are just too bizarre? Did flinging monsters from your back in The Darkness turn you off? Would you rather eat a sack of rocks than join another line in Bejewelled? Does 'pay to grind' in an MMO set your teeth on edge?
What concept simply doesn't work for you, or what concept do you not quite 'get', or understand at all, but still love, despite its oddity or downright silliness?