The premise is simple: Build a world or create a story using only the descriptions of items - like what you would see in Dark Souls. As a recent example from Dark Souls 3:
Most of all though, have fun! No one will be pressuring you for continuity or about plot holes because this is your world to sketch and let the imaginations of others fill in the gaps. The only rule is to keep things short. No essays please! ^^"
Anyway, let's begin!
This is as much a writing exercise as a casual game. Try and be vague enough to create suspense and wonder without getting crossing over into the unintelligible. Instead of lore dumps which attack the core of the story with exposition, dance around the periphery; keep things brief. Tell a story! Don't just say what a helmet looks like, but drop a detail about who would normally be found wearing it or the location in which those wearing it dwell.Robe worn by the guardian of the shrine.
The Fire Keepers were robbed of light, to better serve as vessels for souls. Only those who cherish the writhing, searing darkness were given the keeper's black attire.
Most of all though, have fun! No one will be pressuring you for continuity or about plot holes because this is your world to sketch and let the imaginations of others fill in the gaps. The only rule is to keep things short. No essays please! ^^"
Anyway, let's begin!
Celebrant's Ring
A dull, copper band salvaged from the dusty remains. It still carries traces of its former owner's mad joy.
After all, the Celebrants of Bishop Grieve's congregation are at their most ecstatic the moment before they burst into flames.