The DnD systems tend to do it the best in that mostly new weapons or armor will be the same as what you can get a low level But with a fancy effect attached with only a few levels of quality between them which give you a good amount of choice whith the effects and what not but your not forced to change weapons out every time you find a new one
In truth this gives you the greatest amount of freedom with non of the bullshit spreadsheets you have to do in you normal rpg It also means that what weapons you pick have a effect on how you play the game and the right choices can make game easier but if you want to stick with that +1 vorpal long sword you found near the beginning for 75% of the game you can
In truth this gives you the greatest amount of freedom with non of the bullshit spreadsheets you have to do in you normal rpg It also means that what weapons you pick have a effect on how you play the game and the right choices can make game easier but if you want to stick with that +1 vorpal long sword you found near the beginning for 75% of the game you can