The game is squad-based. It's always been squad-based. It fits in pretty well perfectly.
Of course, it's going to have to be 'player control of NPC' rather than 'Everybody's a Shepard!' I actually like the other-character aspect of it, given the varied and diverse skills and the asymmetrical aspect of it. Co-op could be very awesome, when different characters handle different things and you have to co-ordinate together for the win, just like you did previously, just...actually playing everything.
So stop being so twitch-reaction-y, all you people!
Of course, it's going to have to be 'player control of NPC' rather than 'Everybody's a Shepard!' I actually like the other-character aspect of it, given the varied and diverse skills and the asymmetrical aspect of it. Co-op could be very awesome, when different characters handle different things and you have to co-ordinate together for the win, just like you did previously, just...actually playing everything.
So stop being so twitch-reaction-y, all you people!