I would've thought the witchhunting in action game tropes would be an internet battlefield that we all crossed in 2012-2013 and graduated from, but like TMZ or The Murdoch empire clamoring for the latest buzz and celebrity low moments to come out of their anuses every week, some of the press voices out there is becoming or has become 'The SUN'/'The Inquirer' when discussing social justice in video game themes. And some of us don't make it any better. What about justice in 'game design fundamentals? skill trees vs. paywalls (I.E. internet panhandling) and bad dlc pricing? That's not 'serious' enough anymore? We're still paying for those problems. Those latter mechanical and price issues are big issues that make a lot of games suffer and underperform.
But this 'cosmetic' crusades of video game themes is annoyingly reminiscent of the fake bohemia and fake activism that squandered underground hip hop and rock. The culture became a feather in the hat of 'enlightened' valley kids. who tossed the artform aside faster than psuedo earthers in the movie Biodome. Always stirring shit when its not that big, and looking for minions.
Its ridiculous that nothing can exist for its own fun and lunacy, but that it always it has to be some dumb 'symbol of oppresion' all the time. No wonder it gets so spoiled in gaming discussion, Whether the arguments made about a game's ASSUMED sociopolitics are right or wrong.
Representation issues may feel very real for some gamers out there, but the sheer volume of accusations of bigotry in action games is just stupid now and too flimsy to call it a valid movement. We read into shit too much.
This is how Occupy movement lost its luster, with all our 'knowledge' decsend into splintered mob wars making shit out of every little thing, instead of picking our battles, and learning from each other, and working effectively. I'm not crazy about the old testament, but on a large scale these fringe media fights make the community look like BABEL. as in we seriously dont understand each other, and if thats not a goal we're working for then the arguing should settle when it becomes pointless. To let things cool down eventually and have some thread progression with some LOLs and shared understanding, demonstrates our rationality. A largely uninvolved-enthusiast-game-machine like IGN.com shouldn't have to feel compelled to jump in on Far Cry 4 cries of racism to tell everyone to chill the hell out 'because its now become a business issue.
If that's not a CLEAR sign that these discussions, have become unproductive, then I don't know what is.
Its obessesive sensationalism picking at Far Cry 4, Zero Suit Samus, Mass Effect, even Mario Kart 8? about sexism and racism under some shallow hope that devs will be scared into from now on only making the safest archetypes and themes possible. These devs aren't bigots, they're people like us and it trivializes real world problems worse than hollywood-fake-cause movies ever could, and judges peoples' 3D art unecessarily. If those artists happen to have super fetishes that's them.
I'm of the opinion that if its a game that's mechanically supposed to allow for the fullest of individual, diverse expression and community like an MMO, and it denies it, then YES it can at times be a social and customer service issue.
But anything thats totally 'authored' by someone else with chosen characters with a beggining, middle and end is ultimately subjective. We have to go in with that disclaimer, not expecting that all themes and features were pre tailor-made to serve us completely. That is impossible. Because we're different people with different tastes, beliefs, emotional thresholds, and self image. and people at large are going to do or make whatever the hell they want to. Its part of why they got in this biz in the first place. They're not 60-100 hour workweek programmers, writers and 3D artists for shit they're not actively interested in making.
At some point, after lambasting action games, people gotta move on. Enough of this "if you're not 100 % agreement, you're against us." That attitude is antagonistic to free thought, and we know facists in history, or religionuts of the past have used the same words and sentiments to scare rational independent moderate people into their ranks. It doesn't matter what cause one stands for. People have to arrive there of their own mind and accord. No forum or twitter crusader is going to carry gamers and consumers to some stage of enlightenment. No REAL person is defined by an issue stance. We all have issues that we're left or right of center on and fiction is just fiction.
We can't have folks telling people how to think in such a free spirited, fantasy action loving community, and constantly hammering on players their genre of choice is socially horrendous. Thats Jack Thompson bs and inside our community too. The gamers ya'll disagree with arent idiots on the other end of an internet connection. They're also people, with their own responsibilities and groundings. We are told from the outset we are engaging in subjective fiction. Spin news, fake moral panics and tabloid click bait do not give such a disclaimer, but they can generate the wrong kinda followers.
I had to take a social-justice class yrs ago in college as part of a general social sci requirement, and man I seriously miss how 'mediation' 'agreeing to dissagree' and 'mutual understanding' were common themes in that class. Any student who tried to impose solutions on real world issues was taken down some notches, even if the professor knew their side was right. because pragmatists have a far better track record in solutions than 'crusaders', and for my final paper when everyone wanted to talk about Darfur, Terry Schiavo, North Korea, and Katrina etc, I remember choosing Media Sensationalism as the most dangerous SJ issue.
Clearly when multiplayer communities have dispelled the myths we form about each other, have bridged gaps, and we're still building these walls back up on clickbait. I can see I wasn't wrong.
But this 'cosmetic' crusades of video game themes is annoyingly reminiscent of the fake bohemia and fake activism that squandered underground hip hop and rock. The culture became a feather in the hat of 'enlightened' valley kids. who tossed the artform aside faster than psuedo earthers in the movie Biodome. Always stirring shit when its not that big, and looking for minions.
Its ridiculous that nothing can exist for its own fun and lunacy, but that it always it has to be some dumb 'symbol of oppresion' all the time. No wonder it gets so spoiled in gaming discussion, Whether the arguments made about a game's ASSUMED sociopolitics are right or wrong.
Representation issues may feel very real for some gamers out there, but the sheer volume of accusations of bigotry in action games is just stupid now and too flimsy to call it a valid movement. We read into shit too much.
This is how Occupy movement lost its luster, with all our 'knowledge' decsend into splintered mob wars making shit out of every little thing, instead of picking our battles, and learning from each other, and working effectively. I'm not crazy about the old testament, but on a large scale these fringe media fights make the community look like BABEL. as in we seriously dont understand each other, and if thats not a goal we're working for then the arguing should settle when it becomes pointless. To let things cool down eventually and have some thread progression with some LOLs and shared understanding, demonstrates our rationality. A largely uninvolved-enthusiast-game-machine like IGN.com shouldn't have to feel compelled to jump in on Far Cry 4 cries of racism to tell everyone to chill the hell out 'because its now become a business issue.
If that's not a CLEAR sign that these discussions, have become unproductive, then I don't know what is.
Its obessesive sensationalism picking at Far Cry 4, Zero Suit Samus, Mass Effect, even Mario Kart 8? about sexism and racism under some shallow hope that devs will be scared into from now on only making the safest archetypes and themes possible. These devs aren't bigots, they're people like us and it trivializes real world problems worse than hollywood-fake-cause movies ever could, and judges peoples' 3D art unecessarily. If those artists happen to have super fetishes that's them.
I'm of the opinion that if its a game that's mechanically supposed to allow for the fullest of individual, diverse expression and community like an MMO, and it denies it, then YES it can at times be a social and customer service issue.
But anything thats totally 'authored' by someone else with chosen characters with a beggining, middle and end is ultimately subjective. We have to go in with that disclaimer, not expecting that all themes and features were pre tailor-made to serve us completely. That is impossible. Because we're different people with different tastes, beliefs, emotional thresholds, and self image. and people at large are going to do or make whatever the hell they want to. Its part of why they got in this biz in the first place. They're not 60-100 hour workweek programmers, writers and 3D artists for shit they're not actively interested in making.
At some point, after lambasting action games, people gotta move on. Enough of this "if you're not 100 % agreement, you're against us." That attitude is antagonistic to free thought, and we know facists in history, or religionuts of the past have used the same words and sentiments to scare rational independent moderate people into their ranks. It doesn't matter what cause one stands for. People have to arrive there of their own mind and accord. No forum or twitter crusader is going to carry gamers and consumers to some stage of enlightenment. No REAL person is defined by an issue stance. We all have issues that we're left or right of center on and fiction is just fiction.
We can't have folks telling people how to think in such a free spirited, fantasy action loving community, and constantly hammering on players their genre of choice is socially horrendous. Thats Jack Thompson bs and inside our community too. The gamers ya'll disagree with arent idiots on the other end of an internet connection. They're also people, with their own responsibilities and groundings. We are told from the outset we are engaging in subjective fiction. Spin news, fake moral panics and tabloid click bait do not give such a disclaimer, but they can generate the wrong kinda followers.
I had to take a social-justice class yrs ago in college as part of a general social sci requirement, and man I seriously miss how 'mediation' 'agreeing to dissagree' and 'mutual understanding' were common themes in that class. Any student who tried to impose solutions on real world issues was taken down some notches, even if the professor knew their side was right. because pragmatists have a far better track record in solutions than 'crusaders', and for my final paper when everyone wanted to talk about Darfur, Terry Schiavo, North Korea, and Katrina etc, I remember choosing Media Sensationalism as the most dangerous SJ issue.
Clearly when multiplayer communities have dispelled the myths we form about each other, have bridged gaps, and we're still building these walls back up on clickbait. I can see I wasn't wrong.