Yes, the price depends on what people are prepared to pay. But whether people think it's good value is influenced largely by the prices of comparable releases on the market. There are many potential customers that are prepared to go without if they think they're being ripped off. The more people that feel entitled, as you say, to lower prices, the better it is for everyone. Maybe IW wouldn't think it worthwhile to work on the PC version for a lower price (something which is clearly untrue in this case by the way), but that doesn't matter as long as there are developers that disagree with them. It's not up to the customers to make it easy for them.DTWolfwood said:Competition is dictated by game play not price. Competitor will jump on board with the price, not stay low when they see people willing to folk over the dough(AAA titles are going to go up in price.)Tony Harrison said:Except there are alternatives: from competitors who also quite like making money but who have understood PC games should be less expensive, because they cost less to publish.
Digitally distributed cost less. No clue whether that statement is true for hard copies. Its a standardized pricing when it comes to games. If everyone can list whatever price they want, id expect to see some variance in pricing from game to game eh.
Your alternative is to play a DIFFERENT game. You can't experience the same gameplay in a different game buddy. Thats just saying all shooters are the same. Which as a fellow PC gamer you know its not true.
But hey you feel so entitled to a lower price and are unwilling to pay thats fine, just don't be shocked when companies spend less and less time making the PC version different. o wait they are already doing that <.<
Just to explain the traditional pricing: console games cost a lot more to manufacture because the publisher has to pay a fee to the console producer.