My longest playtime is in Final Fantasy XIV, which Steam says I have played for 2267 hours - that's about 94 and a half days.
That's what you get for having a life. Be like me, no friends, no family, only work and vidya games.You people and your free time lol. It’s been like, fifteen years since I might’ve been able to compete.
Well, yes, that is meant to be the challenge : Balance your greed ith your survival instinct.I so wanted to like that, but I found the risk/reward balance too sharp, split up to get enough warpstone and get your isolated guys heads kicked in or roll up in 1 group and win easily but make fuckall money. The warpstone is right there! We've won, they're all dead, can't we just pick it up before we run off? Or secondary goals, get that enemey guy's medallion...there it is, we've just knocked him out, he's surrounded by four of my guys...enemy routs, battle over, you failed the secondary mission.
Yeah, I get that, it was unfortunately a challenge I wasn't into. I really just wanted to go and have a ruck, and you couldn't play for that long before you really needed money to advance your guys skills. Without doing that it got stale.Well, yes, that is meant to be the challenge : Balance your greed ith your survival instinct.
But after a while you get a pretty good feeling what you can get away with.
Lol my condolences?I just played through the campaigns, but yeah that's another pre Steam game that would have a significant chunk of hours sunk.
Honestly, just not my type of game. Puzzles infuriate me. I'm stalled on Boltgun in the warpgate puzzle room.
Condolences not needed, I enjoyed them, honestly NWN is the only semi-realtime isometric RPG I've ever liked. NWN2 main campaign was ok but I never finished it. Too many restarts due to bugs.Lol my condolences?
I mean, I know NWN2 had the one allegedly good expansion campaign, but the pretty broad opinion of all the rest (whether or not people used the toolset, which is how people are still playing today (and what NWN2 failed to understand, maybe the publisher deliberately sabotaged becase people creating endless free content is bad for selling new games) is that most of the campaigns are awful drek.
I would say the opposite, well done on living in reality.I am incredibly weaksauce.
Why I keep forgetting to get that one, damn it... I should probably replay the first one as well, it's been ages...Pillars of Eternity 2
RDR2 - 223 hrs 38 min. Story mode, 358 hrs RDO
Probably close to 500 in Elden Ring too, across three characters.
Last time I checked I played TLoU2 for 316 hours.
*sigh* Yeah, I know.
What do you guys do after you beaten a linear game. Maybe another on , harder mode to challenge yourself or maybe another one for a different ending... but after that?
- Streets of Rage 4 - 400+ hours
- Devil May Cry 5 - 200+ hours
- Devil May Cry 3 - 500+ hours
- DmC (2013) - 500+ hours
- Metal Gear Rising - 100 hours
- Resident Evil 4 Remake - 80+ hours
After that I'll just play it again. Maybe right after, maybe some weeks later, but if I liked playing a game well enough the first time then I'll not want to deprive myself of playing it a second time, or maybe even a third and a fourth.What do you guys do after you beaten a linear game. Maybe another on , harder mode to challenge yourself or maybe another one for a different ending... but after that?
They are really great games. There are challenge missions to complete, Bloody Palace/Survival Mode, and getting those S Ranks on the hardest skill levels. Also, the combat is just that great. I play lots of DMC5 and SOR4 to try out different combo moves for characters. There's a reason why most of those games I mentioned have a training mode/room. Have you seen any [COMBO MAD] or Skill Videos? Speaking of which:What do you guys do after you beaten a linear game. Maybe another on , harder mode to challenge yourself or maybe another one for a different ending... but after that?
It's interesting that many of us have the same bad time-sinks. (Team Fortress, Warframe, Smite/Paladins/Anything Lane-based, Europa Universalis or Crusader Kings etc.)
But the real Interesting part i think for me are the games which have a contained story (Maybe branching endings) which are played by some of you for a long time. I personally "Can't" do that - I play one once normal, or difficult. Maybe have look at the game a few years later with fresh eyes or so (For example Alan Wake - 28 hours while a "not so good game" has a fantastic story and great ideas, so i have played it twice + a bit)
What do you guys do after you beaten a linear game. Maybe another on , harder mode to challenge yourself or maybe another one for a different ending... but after that?
But i have also seen with myself: I am not ambitious (in life and in games) I don't try to get "Achievements" or such. Also for example i tried a "Souls-like" game that with the ninja -(edit: Sekiro - Shadows die twice). And it was so frustrating and awful for me, couldn't bear it. (Give me a damn save system, not making dying part of the game and have permanent effects bound to it) That game just felt like it was wasting my time on purpose. - Also i was somehow superterrible at it.
On the other hand i have no problems (apparently) with just listening to music and play one single game of Civilization VI for a week, even it was clear i had won on turn ~300. Weird.