Hyperbole doesn't help you, dude. Literally no game has gotten even close to $6 million on Kickstarter. A simple check on the "Video Games/Most Funded" page shows that only one even broke $4M. Heck, the only game I know of that has broken that at all is Star Citizen. Furthermore, a <link=http://www.kickstarter.com/discover/categories/games/most-funded?ref=more#p1>brief check shows that a mere ten actual video games (not counting board games, figurines or consoles) even broke the $2M mark.Azaraxzealot said:That's not a fair comparison, though, since at the time Saints Row 4 was just a thing that we knew was coming but we knew nothing about. It was still in its nebulous "Enter the Dominatrix" stage. Most kickstarters I see succeed are asking for a million or so and then get over 6 million in funding.kailus13 said:The Jane Austen MMO only asked for $100,00 though, and it didn't exceed that by much. There's also the fact that there are no other games like this, whereas those who are interested in superheroes still have Saints Row 4.Azaraxzealot said:My point being this is so much more niche that I can't comprehend why this would be supported more than a game with customizable superheroes with customizable superpowers, which Saints Row 4 is currently the only one. Not only that, but project awakened didn't even ask for a million dollars, while most kickstarters ask for around that much. It's baffling and infuriating at the same time.
And even if you did see these mythical $1M -> $6M Kickstarters on a regular basis, that's ALSO not a fair comparison, because Ever, Jane asked for $100k and got $109k. Project Awakened raised over three times that much, but failed because they asked for five times as much.
So... your complaints are still silly and false.