Hmmm. so its more of...the smaller they are, the presumably larger their inferiority complex (i.e. lex luthor's insecurities) and thus the greater and more sadistic their pursuit to bring down the hero. Whereas an equal is not as threatened and thus not as threatening from a viewer perspective. Yeah I can see it. Plus with Eisenberg's penchant for short and distant communication is probably what most drew the casters to putting him in as Luthor.shogunblade said:I have this theory, and it might be wrong with it, but if I'm even slightly right, I'm going to be quite happy.
Jesse Eisenberg is brilliant casting to me, and the reason I think that is due in no small part to Terminator 2.
Work with me on this. In The first Terminator, Schwarzenegger was the villain. In the sequel, Robert Patrick is the villain, playing the T-1000, and he's deadly. When you see Arnold, you would probably have something to say about how he could play the part brilliantly, but really, when you cast somebody small, There is the lack of muscle that makes that scarier.
The T-1000 is scary because he assumes the role of a police officer, sure, but he's realistically proportioned. Arnold is of a superhuman build. To cast a villain with a superhuman build feels wrong to me, because there is nothing to the table: Supes V. Luthor, Wham! Bang! Boom! Game over. With Eisenberg playing maybe a smaller, slimier, maybe not as big villain, who makes up with it for smarts and money, he can take on Superman (and perhaps Batman and Wonder Woman) with money. He's smarter and can buy armor to improve his strength, why bulk up?
It makes perfect sense to me, the movie just has to keep up with my theories to work, but we will see Next year. I'm pumped, honestly. Can't wait.
And as for Jeremy Irons... Like I said on another forum, I'm just glad to see he's getting work. He's a great actor, I really need to watch more of him.
Outside of the context of this film I think this brilliant elusiveness, or determined hunger can make any villain scary. regardless of their size.
Consider a large foe in a fighting game that we'd feel looks like a big dumb bullseye for our quick tactics, but this enemy has incredible timing and bait moves that have us within an inch of your life. Then we see this 'goliath' per se ravage a whole host of follow-up warriors that are at first confident in their ability to win. Foes like Onslaught and Doomsday communicated that intimidating type of fear to me.