Jim Sterling Plays Terrible Game, Angry Dev Reposts Video With Response UPDATE 2

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KisaiTenshi

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Mar 6, 2014
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AuronFtw said:
I mean, shit, even 4chan had threads deleted. You know an issue is serious when that 4chan gets censored.
4chan doesn't delete threads unless they are incredibly dangerously illegal. They never delete piracy threads, only threads with CP in them.

The 4chan GG stuff started disappearing because they couldn't get those doing illegal things to stop, so they just shut all of GG stuff down. Same thing happened with Anita Sarkeesian threads from the TvW video Kickstarter. 4chan is the absolute last place you ever want to visit when going factfinding except maybe ED or The Onion which post total garbage made up for kids and adults with poor reading comprehension.

Anyway, It's OT for this thread.

The developers first mistake was making YET ANOTHER ZOMBIE SHOOTER GAME. Their second mistake was not releasing it with enough parts finished. Has the developer ever heard of readme's, developer notes, patch notes, etc? A patch notes list for the most popular MMORPG's are like 100 pages long. This game has what...

"Note: a DMCA takedown notice has been filed on this item."

Uh huh, that's not a good sign.

1957 comments.


From the Announcements it seems like the developers only interest in making improvements to the game is making it more graphic.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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Matthewmagic said:
so the second response was taken down. I really wish I had seen it
You didn't miss much, to be honest. It was about 2 minutes, black background, with just the sound of Jim's voice from his response (first 2 minutes). Here is a paraphrase of the more funny things the dev said

- "You are scum because YOU don't contribute anything to gaming, I DO"
- "You said I was angry? I WAS NOT ANGRY! I was disgusted"
- "I don't steal anything - I'm an indie dev - I get stuff from other indie devs. We support each other"
- "You are getting money for copyright infringement at 60 FPS" (almost exactly this was said, the wording may have been slightly different)
- "Your videos can help or hinder a game, and don't you understand you are being negative on my game which loses me sales?"
- (it ended with) "Well, you aren't really worth my time - I'm going back to work, so bye"

and thus it ended before minute 3 hit.
 

Riotguards

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Feb 1, 2013
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i got banned because on their steam forum because i linked the second video, i will forever be ashamed of my actions :(

they said it was an "unauthorized link" lol
 

Yuiiut

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Jun 9, 2014
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*Snipped valid points on the trend towards negative reviews and why it can be harmful to dialogue*

At least one of those graphics in the game seem to have been stolen. The person who developed that lead character model, which looks pretty good all told, CERTAINLY did not develop, nor was consulted, about those blood splatters on the HUD, nor the red gore effects. The level is fairly well designed, but the lighting is dizzying in it's contrasts, is overall way too dark, and does need more caches of ammo or at least glowing items (since the ammo and health packs are still largely symbols hovering over the floor, they might as well attract the eye visually as well, but this is just a suggestion.) The programming of the game is a bit wonky and definitely needs more polish- the counter should not go so low as -9998, and pauses and breaks should be introduced to facilitate accessing menu screens and access to the gameplay in general- when Jim started play he was ALREADY under attack. I agree with Jim's sentiment that the monsters have no rhyme nor reason, at least at this point, but would be interested if there WAS a coherent reason provided why the Mummy, Nosferatu and regular shamblers were all over the place in the same universe- Serious Sam and PainKiller both had numerous unrelated monsters tied together by a story(loose as it was in Serious Sam, I admit), so I'm not ready to dismiss this seeming lack of cohesion just yet. But I am skeptical of said explanation's existence...

In short, I wouldn't pay for this game at this point, especially if it's being sold as a final build. As an Alpha, I feel it shows some promise, and could eventually become something entertaining in the low-end price range, with a lot more work on the HUD, a coherent narrative with clear goals, balanced level design and tweaked mechanics.

As an aside, I tend to lose all respect for those who steal, so unless I'm mistaken, I do think that this developer needs to re-evaluate their company policy. If I were the artist, I'd demand a patch fix removing my art permanently- I'd demand a compensatory payment/percent of sales, but I suspect the former would benefit me more in the long run.

...

I did laugh when Jim was laughing in the third video, though. That dude was ANGRY.[/quote]

One of the issues (bought up solely in passing, however) is that this isn't an alpha, beta or early-access game-is being sold as completed content.
 

Johnny Novgorod

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Feb 9, 2012
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Nosirrah said:
UPDATE: A response to the response of the response has now been added as well.

The response to the response of the response appears to have been deleted.
 

uncanny474

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Jan 20, 2011
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Jim himself reposted the video the dev took down. You can find it here:


(Link w/o embed: https://www.youtube.com/watch?v=lXcPiy9g4UQ)
 

KenAri

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Jan 13, 2013
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Post Removed- Thanks for the link! :)

EDIT: In case Jim's copy of the Dev's second video is also taken down, I'd like to paraphrase the video for anybody late to the party;

The dev spends 3 minutes calling Jim a 'leech'; getting views and money off the hard work of indie devs, and that his (Jim's) videos, while "not a review", are impacting sales. He goes on to say that Jim is killing the Indie industry with his videos.
 
Aug 31, 2012
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Amusingly, I went to have a look on steam, and the promo video was about 2 minutes of footage, 8 minutes of black screen, then the last frame of the video is clearly part of his video response to Jim that got left on the cutting room floor. Not the most professional of moves.

While I did have a tiny bit of sympathy with the dev before the terrible response, it's mostly evaporated.
 

Zipa

batlh bIHeghjaj.
Dec 19, 2010
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Jim's reply video was just brilliant, especially when he lost it and just laughed uncontrollably half way through.
 

Ima Lemming

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Jan 16, 2009
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DoPo said:
- "I don't steal anything - I'm an indie dev - I get stuff from other indie devs. We support each other"
Bugga-wha? So, it's okay for an indie dev to steal stuff as long as it's from another indie dev?

I know that's hardly the most fucked up thing about all this, but still...

 

DoPo

"You're not cleared for that."
Jan 30, 2012
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Ima Lemming said:
DoPo said:
- "I don't steal anything - I'm an indie dev - I get stuff from other indie devs. We support each other"
Bugga-wha? So, it's okay for an indie dev to steal stuff as long as it's from another indie dev?

I know that's hardly the most fucked up thing about all this, but still...

Sorry, that was my failure to convey the dev's words - he didn't say he was stealing from others but that he was collaborating with them.

Seems that Jim (Fucking Sterling son, thank God for him) has actually uploaded the dev's response...or maybe more accurate it's a response-response-response. At any rate, you can see for yourself.

uncanny474 said:
Jim himself reposted the video the dev took down. You can find it here:


(Link w/o embed: https://www.youtube.com/watch?v=lXcPiy9g4UQ)
 

EHKOS

Madness to my Methods
Feb 28, 2010
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For the first twenty seconds I thought he had a point, since Game Grumps have been rushing in and then complaining about shit they should know. But since this isn't a review and they started actually DIGGING THEMSELVES DEEPER any sympathy I could possibly have had was gone by the second minute. I can't wait to watch the fourth video.
 

Itdoesthatsometimes

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Aug 6, 2012
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Ima Lemming said:
DoPo said:
- "I don't steal anything - I'm an indie dev - I get stuff from other indie devs. We support each other"
Bugga-wha? So, it's okay for an indie dev to steal stuff as long as it's from another indie dev?

I know that's hardly the most fucked up thing about all this, but still...

Unity store is a place where game developers can purchase and sell game assets for the Unity game engine. So, a coder can purchase character models and such. The purchase of an asset includes the rights to put it in a game. But the asset can be sold to any developer, so that asset is not exclusive to any one game. One could look at this as start up developers helping each other out. In spirit it is meant as a way to get aspiring developers to practice their methods and find creators that would be good to work with. If one looks at it in another light. It is non-exclusive assets mixed and mashed together. I would not pay more than $1.99 for a game that used Unity store assets. I feel that any price higher than $1.99 is not in the spirit of honing skills and relationships. And to be quite honest, even at $1.99, I would have to see some major promise in the developer to even want to bother with that price tag.
 

Ima Lemming

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Jan 16, 2009
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Ah, understood on the Unity thing. My bad.

I'd question the artistic integrity of somebody who cobbles together stuff from the Unity store, but eh, I guess that's not the brightest of the guy's red flags right now.
 

CaitSeith

Formely Gone Gonzo
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Would you buy the game if it included the "Jim Fucking Sterling son" video as a tutorial? That's what Jim suggested in his response.
 

thanatos388

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Bruce said:
AuronFtw said:
canadamus_prime said:
Zachary Amaranth said:
canadamus_prime said:
Things, a lot of things.
Kotaku broke the story years ago when it happened. What does that have to do with their recent actions. Yes they broke the story. That does not make their recent action less wrong.

Last I checked youtube personalities were not professionally paid journalists with journalism degrees. So whats your point? Conan O'Brien gets paid for his Clueless Gamer show. GG doesn't give a shit about that either.

Sterling was a target of some people apart of gamergate because he would not take a stand on it. Some in gamergate are idiots. Jim didn't want to alienate viewers and thats his business. So eh, fine. A point to be made.

Gamergate being against corrupt reviewers has little to do with criticisms of their portrayals of gender. If the indie dev was a man instead of a woman nobody would have had a problem with what happened to them. Everyone wants to appear as a good guy and one of the most prevalent criticisms of games is that they are misogynistic. Reviewers not wanting to be associated with that do what they can to make it clear that they are not "one of them". Unfortunately they don't look at this in a very critical way. They will praise the new Lara Croft despite her character having little agency and getting groped and possibly strangled in the same scene, but have no problem decrying Bayonetta because "she shows a lot of skin and at a glance it's pretty sexist by some standards". It can bring it up in other articles that are not reviews of a specific game that has nothing to do real world harassment, and nobody in gamergate complains when they do.

If they want their social justice criticisms of games to be taken seriously then they should learn how to write about them.

The review thing has been disproven by gamergate and is only brought up by people who need a cheap way to discredit it (and there are so many more legitimate things you could have brought up too).
 

Adultism

Karma Haunts You
Jan 5, 2011
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The devs removed all the video responses so this was a huge waste of my time.
 

Mezahmay

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Dec 11, 2013
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Adultism said:
The devs removed all the video responses so this was a huge waste of my time.
Jim has at least the second response up and watching Jim's response to the response video has all the text included.