I think the point Jim made is actually a valid one at the end. Market forces dictate how people operate. If there is fear of playing a game because they are concerned that they will be unfairly receiving a strike, then they will choose not to play or promote them.
So who will be left and what will the effect be on them? A small group of people who will quickly lose all credibility, in some cases not being their fault.
There are two scenarios; the first one is that the publishers have left them alone because they said positive things and mean them, the second is those that have sold their soul and are lying to their audience and hereby lies the problem. There is so much distrust against certain publishers that everyone may be tarred with the same brush who is able to 'get away with it!' and are accused of being in the back pocket, even when it is false.
The publishers of games are making enemies of the people they want on side; 1000 years of history has always proven that if you do this, it will always end in disaster. Publishers need the goodwill of the players and the gatekeepers of the goodwill are people like Jim, TB, Northernlion, Indie Statik to name a few.
When the chaos of TB and WGS occurred I watched the fiasco evolve (just for fun). TB showed a 20 minute video and within hours:
1)WGS's Facebook Page was bombarded with people liking the page just to Attack them
2)Steam's DO:GI HUB page was swamped with messages started up attacking them.
3)The discussion pages of Steam were swamped that people showing their hatred faster than WGS could take it down.
Even when they caved, it left a bad taste in everyone's mouth. How many Video creators have blacklisted WGS for doing this and will never play their games again?
But know who the true enemy is. Who has allowed this to happen? Who designed the flawed system in the first place?