The cherry picking has reached critical mass, and all logic in my arguments have been ignored. Repeatedly.
It's infuriating. Given the constant appeals to pathos, Appeals to Authority, overwhelming Slippery Slope logic and contradictions I'm being presented ("Dark Souls isn't difficult...it's difficult...it's meant to be difficult."), there's no point invoking logic anymore.
Others are losing their patience with ME, and not my arguments, so that's as good an indicator as any to quit.
I remain unconvinced of how an easy mode would hurt or destroy the game; at worst separate content would be required, and that leads to the slippery slope of "That's time they should be spending on the next game!"
The entire ordeal reeks of self-pandering, and the game is put on a shrine like an idol, not to be touched or blemished, with anyone suggesting even hypothetical changes to be burnt at the stake for their heresy.
I await the usual slew of Parthians Shots, personal insults, and implications of how I'm petty, "don't get it", "condescending" (with the hypocrisy of that accusation being rank as ever) or that I'm somehow metaphorically "the problem that destroys art".
Peithelo said:
The concept of First World Problems is one of the lousiest things I've seen in recent times. Mostly because of its common use in situtations that deserve no such belittling. No matter how insignificant some problems may seem to be in comparison to other problems, they still remain problems all the same.
Proportional response to the proportion of the problem.
That's what I mean by "First World Problems".
We put more effort and fervor into defending our entertainment than we do our own jobs.
I honestely don't think the presentation and its intended goals are debatable.
Then don't debate them.