Yacht Club Games released Shovel Knight and included a 'butt' mode.Chosenagain said:Question,
Has there been any positive actions taken by a video game company or any interesting ideas used in recent games that anyone has enjoyed?
Neither genuine malevolence or incompetence. Painting EA, Ubisoft or any other company (gaming industry and otherwise) as 'malevolent' just starts to conjure Pentex-style boardrooms filled with insane vampires, morally dubious werewolves and tentacled monstrosities. I'm pretty sure (well, fairly sure... kinda) that EA board meetings rarely have "How can we fuck our customer base (who we hate) over more and faster?" as their lead agenda point. I am, however, pretty damn sure that they do have "How can we maximize our profits and minimize potential collateral damage to us and our bottom line?" in there somewhere.Necris Omega said:I have to wonder where a lot of this originates - yes, it's in the end the entire company, but who's really to blame here? Executives? Marketing? Development? I can almost see perhaps companies being so large and ponderous that the "guys, we've been voted the North Korea of companies for the umteenth time in a row - wtf?" memo might just be getting lost in the shuffle.
On one hand it's easy and very tempting to blame malevolence, but really, I think incompetence deserves more credit for this than perhaps it's getting. Perhaps the right hand is clutching a rosary in penance, unaware that the left is still jerking off. In the end, it's probably a bit of both, but I've just seen too much raw stupid in management in my time to not attribute a good helping of this travesty to that.
Sony and Microsoft accepting indie developers after they decided to tweet at the company that they want to be one.Chosenagain said:Question,
Has there been any positive actions taken by a video game company or any interesting ideas used in recent games that anyone has enjoyed?
But you also forget that this forum is only used by a minority. The majority sees the games they sell through their adverts on TV.SnowWookie said:"The video game industry thinks you're an idiot... and you're not"
When it comes to the average gamer, all evidence would seem to point to the contrary. EA, Ubisoft (and let's not forget Activision!) keep pulling this shit and people keep buying their games. A glance at the top selling games and you're bound to find multiple games by these guys in the top 20 on any given week
Yes companies do exist to make money, but that doesn't give them an excuse to screw over their customers in a manner THIS ridiculous. Also "existing to make money" doesn't justify terrible behavior. Dog fighting exists to make money. Illegal drugs exist to make money. Human trafficking and slavery exists to make money, but we don't go around defending those do we?geier said:I still fail to see the problem. A company's goal is to make money. When the customers ARE stupid and throw money at shit, why not collect it?
This is part of being free. You have to make decisions for yourself. If you are too stupid to see shit and stay away from it, you shouldn't have financial freedom. Today i learned of a kickstarter project were a guy asked for 10$ to make potato salad. Up to now, he made 7.700$. That says all about the so called informed consumer.
Because video game journalists are a dime a dozen. If you try to hold a company responsible they simply don't speak to you anymore, and stop sending you games to review.Lord_Jaroh said:I have a question:Jimothy Sterling said:EA & Ubisoft: A Cycle of Perpetration and Apology
The industry loves saying sorry without actually ever being sorry.
Watch Video
Why, if these companies keep doing their "thing" as you say, do the game journalists when speaking with them, never question them on it when the next bestest game ever comes out from them, nor take them to task for it, and warn people to stay away from said games as a "buyer beware" mentality? Why do they not, in their previews, ever give these problems any weight when giving advance "reviews" of an unfinished game?
This isn't a criticism of your video Jim, I just feel as you say, it's a bunch of wind until you are more than just a voice in the darkness unheard by the companies. This is part of the problem, and it won't be fixed until game publications stop promoting these companies shitty tactics. If you want the game industry to improve, you (you the Escapist company, not you in the vernacular), and everyone else in the hype machine, need to be a part of the solution.
Given how this keeps happening I sometimes wonder if Blizzard takes a page from Peter Molyneux putting mouth in gear before the brain has even had time to wake up. Blizzard did this with Path of the Titans which once they started actually working on the thing turned into little more than the existing glyph system on massive steroids and they rightly killed it. Many of the numerous changed in Warlords can be put down to practicality (allowing garrisons anywhere was going to be a coding nightmare) mixed in with a good amount of 'let's trim the bloat and fix various issues with classes while we are at it.owbu said:the diablo 3 comment seems slightly weird in the context of the rest of the episode (Just saying sorry to boost sales, but not changing anything)
Blizzard removed the auction house and completely remodeled the lootsystem towards what customers wanted, instead of saying sorry and then bringing out RoS with the auction house intact to keep making money with it.
Not sure how much more they can do at the point where they realised their mistake.
I am still waiting for the "sry for the long wait times for our WoW expansions, we will do better!" apology to mean something though^^
In the business world that's essentially saying the same thing. These business', as shown in practice, do want to get you paying as much as they can while having to give you as little as possible. In fact that is the best way to maximize profit. Anyone who has decided that they will put their benefit exclusively above others, which in this case is actually directly detrimental to the opposite party, is saying that they just don't care whether you die and rot. And to be fair they aren't exactly expected to care but when your actions, directly or indirectly, cause you to have to lie, cheat, or rip off people then you are responsible for that. Holding these companies accountable for that isn't by any means wrong or unjust. In fact its really the only thing that makes sense.trouble_gum said:I'm pretty sure (well, fairly sure... kinda) that EA board meetings rarely have "How can we fuck our customer base (who we hate) over more and faster?" as their lead agenda point. I am, however, pretty damn sure that they do have "How can we maximize our profits and minimize potential collateral damage to us and our bottom line?" in there somewhere.
Being selfish or capitalist isn't a justification for any of this. This is as much the "gamers" culture as it is theirs. What they release and what practices they inflict on us does have an effect on the 'whole' community. That's the entire point of getting outraged about it in the first place. This doesn't just happen in a vacuum. You can't cut corners, take out features, and "monetize" your users and expect the games to be okay and the industry to go untarnished. Especially when there are plenty of examples, past and present of games that were fantastic games. And before the old "you aren't owed a game" comes out, these companies aren't owed money or appraisal for what they do.Put another way; when some thing happens that, from the gaming community's perspective is a terrible outrage for which recompense must be demanded, the reaction of the parts of big companies like EA and Ubisoft who actually make the Big Decisions? is not to ask "How did this happen and what can we do to stop it from happening again?" but instead to say "How many units are we not going to sell because of this and what is the least expensive, least involved and complicated way to make it go away for long enough to get the next product moving?" That's not actually evil or malevolent, it's just selfish and capitalist.
And they (calculations) will continue to come up in their favor alone and no one else's for as long as they are allowed to be 'selfish' as you said earlier. They can't be allowed to screw people and lie to them and it just "be okay" simply because its a company. Playing to victim blaming doesn't work.So far, these calculations have always come up in the companies' favour. While there's definitely some stupidity involved somewhere along the line, because these things keep happening and the cycle between them seems to be getting shorter and almost all of them appear to be really simple things to fix or things that should never have been issues to begin with, at the base it's less stupidity and more cupidity that's at fault.
Which is my point. The majority of gamers (like the majority of people) *are* idiots.hydrolythe said:But you also forget that this forum is only used by a minority. The majority sees the games they sell through their adverts on TV.SnowWookie said:"The video game industry thinks you're an idiot... and you're not"
When it comes to the average gamer, all evidence would seem to point to the contrary. EA, Ubisoft (and let's not forget Activision!) keep pulling this shit and people keep buying their games. A glance at the top selling games and you're bound to find multiple games by these guys in the top 20 on any given week