Daystar Clarion said:
Still doesn't explain why you gave Mario Kart that score for 'not changing anything', then MW3 ended up with a very high score.
You know Call of Duty right? That thing that gets repackaged every year?
I'm not a fan of Mario Kart myself, in fact, I prefer CoD to MK, but to see such a huge scoring difference is bizarre.
If you're scoring based solely on them re-releasing and not changing much every year, then yeah, they should be the same.
But that's where any similarities between the two end. One is a shooter, the other is a kart racer for fuck's sake. How anyone can even compare them is just... ridiculous. They're two entirely different games with entirely different styles aimed at entirely different markets.
Or if you want an actual explanation, it's because Call of Duty is really, really good at what it does, which is set-piece campaign, solid shooting controls, and addictive multiplayer and MW3 continued that. Whereas Mario Kart didn't do so well at what it does, which is kart racing. And it didn't do so well at that.
Again, one's a huge-budgeted shooter aimed at the console market. The other's a kart-racer aimed at the handheld market. They have NOTHING in common beyond being games that don't change much with each release.