Rex Dark said:
Shouldn't the average be like... 5 or something that?
Yep, I've commented on this before. With the raising standards for the gaming industry a lot of the games we're seeing right now should be rated 5s as they represent an industry standard for AAA titles.
I personally think Jim is wrong though, and the industry has a lot to do witht the problem, simply put they buy reviews, albiet indirectly usually. The guys doing the reviewes are told by their publishers to rate high or a publisher might not want to buy more advertising space which is how they make their money. As a result we've seen review scores creeping up, and things being rated on more or less a 3 point scale instead of a 10 point scale with 8 being like scoring a 1 out of 3, and anything below that scoring increasingly tiny percentages of a single star.
Honestly, a lot of these games that have been getting 8s have sort of been being panned if you read between the lines. Simply put with the marketing money being put into something like "Gears Of War 3" your not going to see many professional reviewers calling something like that average or below average, pretty much a deritivite engine based shooter showing off the latest graphical embellishments but otherwise delivering nothing paticularly compelling since just about everything about it is increasingly generic, especially given the imitators it's been inspiring. A lot of people who are invested in this kind of game, and want to see some validation of their interests get irritated when they see a bit of a snub coming out in the numbers... and really that's what it is from many sources, there is no way around that, simply because of how top heavy the reviews have gotten. If I'm scoring 1 out of 3 and I say something gets a 1, and everyone knows to take the text with a grain of salt... yeah... that does mean something.
Truthfully I think we need to see reviews balance out and use more of the scale, even if it will cause some fanboy backlash during a period of adjustment. The simple fact that something like "Gears Of War 3" is derivitive, and very average overall, kind of shows how far gaming has come.... and remember it's relative, I mean if one argues that all of these games Uncharted, Zelda, Gears 3, etc... are really good, and they represent most of whatt's on the market, then this sets the line for what the new "5" is. You should expect games like these with the current technology... simply exploiting the tech (which is what these games do, above and beyond anything) doesn't really mean much.
I'll also be painfully blunt, for those seething about my comments on Gears Of War 3... most people who ARE GoW fans will themselves point out that the storyline is pretty lame. Indeed even the fans spend a lot of time making fun of characters like Dom from the series. The same can also be said of other games like "Uncharted 3" which is a giant rip off of the whole "Indiana Jones" vibe that doesn't really have much unique going for it, using very stereotypical characters and set pieces. When you consider that the technology being used is par for the course for current systems... we're seeing so many games on this level it's pretty obvious anyone can do it if they spend the time and resources, you have to look at other aspects of the games and that includes things like the writing. You can't sell "our game has super graphics" as a point about why it's special when every AAA title has super graphics. Right now the standard is great tech, lame and uncreative writing, and "boxed" engines/control systems.
Basically fanboys tend to be aware of the failings of their games of choice, up until it comes time for someone else to rate them. It's fine to write 20 pages ranting about Dom and what a joke the Gears Of War storyline/characterizations are, but if someone else actually says the same thing and considers that for rating it... well, being treated like a crime.