mike1921 said:
Adon Cabre said:
[HEADING=1]Stragegos[/HEADING]
[HEADING=3]List of 2013 Launch Titles?[/HEADING]
There are like 3 launch exclusives set for SONY, and about the same for Microsoft, which Jim knows, so this argument doesn't even make sense! Three (SONY Exclusives) + four (3rd Party Titles) for Nov - Dec? Sounds perfectly reasonable.
And Wii U had the opposite problem, so what is Jim blabbering about?
[HEADING=3]E3[/HEADING]
E3 is the largest event in the industry for press, online-viewership, etc...
It would be incredibly foolish for any console, publisher or developer to withhold content about a game in development. They need the public's support: some viewers will subscribe to developer twitter feeds for games that they liked, others will bookmark title-sites -- this Industry needs a consistent following of fans, who will maintain interest over the next year.
[HEADING=3]Jim is spouting off on a crisis that doesn't even exist.[/HEADING]
Wow, two strawmen at once, impressive. About E3 first because that was the dumber of the strawmen: Jim never fucking said anything about you knowing information. Everything he said was about RELEASE SCHEDULE, not E3 disclosure. What you said isn't even fucking relevant to what he said.
As for the first strawman :Where did he say that there was a large launch lineup for PS4 and XBone? He said it was a problem for the vita and the wiiU and that it is not good that we demand it.
[HEADING=3]Here is Jim's erroneous argument[/HEADING]
"We don't want a strong launch library (quantity), we really shouldn't want that. We should want a strong library (quality)."
[li]Fewer launch games = Quality Games/Awesome Library[/li]
The essence of his argument is an existential crisis, one that is far removed from the realities of this industry/economy.
Telling costumers to refuse more product for the sake of quality? It's the splurge on various titles that creates the niche genres, that creates a variety. Jim is accusing SONY and Microsoft of pushing out so many games at once, that many of these will be crap; but it's assumed that most of those exclusives and third party titles, won't even be released until late summer and fall of '14.
[HEADING=3]PS Vita & Wii U[/HEADING]
The Wii U isn't failing because of games, it's failing because no one even knows that it's a new console -- Wii
U. Games can't fix something that no one knows exists. And no one knows that the Wii U exists because of its name and bad marketing.
The Wii was so successful because it was new and innovative, and marketed well. It sold 100 Million units to old people and young people, who bought a game or two, and then stored it in their closets indefinitely. (Why do think they rushed out the U? Software wasn't selling.) Nintendo took them all for granted, believing that they would just hop on the next console train, when in reality, very few of their consumers were actually casual gamers. Now the Wii U won't even see 30 Million units.
The PS Vita is also failing because of pricing and SONY's proprietary peripherals. The fact that a 32 GB SONY Prop memory card, their largest card, and the only card worth storing titles on, costs $89; thereby making the PS Vita nearly $400 outside the PS+ Account and, you know, games. Even more important, the hand-held market is extremely small outside of the DS.
It isn't hard for a consumer to add up their mobile devices; $200 Contract phone (mobile games) + $400 PS Vita (Better Mobile Games) = $600+ in their pockets. That's just not feasible for many.
[HEADING=3]Jim, being the media, is sensationalizing a crisis that doesn't exist; and you fell for it.[/HEADING]
What I'm saying is that there aren't even a lot of games en route to launch, and I haven't heard of anyone asking for more since E3; and that was 3 weeks ago.