Beat me to it. That was pretty much the only thing I could think that might have been of any use from a panel called that. If it was about something about, say, dealing with the likes of Fox News (or MSNBC if you prefer) freaking out about how they heard from a guy who heard it from a guy that Dark Souls tells little Billy to worship Satan, that would be marginally interesting. Now, if it was mostly directed towards how companies could worm out of consumer being rightfully pissed about having to deal with micro-transactions and the like, then yeah, fuck 'em.verylost said:While I agree with most of this video here's a question about the backlash issue: What if it is backlash due to a controversial issue from critics outside the gaming market (for example violence in video games) which have been known to be an issue to cause game developers to shut down projects?
wait, wait, what? so the guy who made the "reducing backlash" panel wrote that. that's hilarious. I can imagine him getting all the developers in the room and then just berating them for half an hour for being shit because they wanted to do something people would hate and make them more money.Jimothy Sterling said:Said on Facebook:verylost said:While I agree with most of this video here's a question about the backlash issue: What if it is backlash due to a controversial issue from critics outside the gaming market (for example violence in video games) which have been known to be an issue to cause game developers to shut down projects?
My "panel" was not for creative people who take creative risks. They wouldn't try to "reduce backlash" anyway because they should believe in what they're doing, and know it's for the best. If you care about "reducing backlash," clearly you're doing something you know ain't right. Therefore, my "panel" only applies to a certain type of developer. A shit one.
Exactly. They're corporate euphemisms for what they really think of the people using their product, used to "minimize backlash".Eric the Orange said:What I HATE most about the "minnows and whales" analogy is that it dehumanizes your customers. You may as well call them shit bags and cash bags. The analogy still works and it's much more clear on what you really think of them.
I am sure they are using it because didn't some study show that a very small percentage of F2P gamers spend all the money.ars731 said:By the way, the term "Whale" is an casino term for an person who spends large amounts of cash on gambling. I.e High Roller, I am an bit disturbed that they are calling gamers that. its an telling use of that word. great video as always, Jim