Or, and just imagine this for a moment, the mainstream audience likes things that go boom? Did you ever stop and think that your point of view isn't the only one? Did you ever wonder that, perhaps, your opinion on this particular game is not the punctuation that ends the conversation?LazyAza said:The thing that still boggles my mind is all the people who say Resi 6 isn't so bad, or *groan* actually good. I usually ask such a person why they think that and they perform the mental equivalent of averting their eyes and slowly walking out of the room, utterly and completely incapable of having any kind of defense rooted in logic, sense, sanity. It doesn't matter if you pre-ordred, paid in full, got a discount, were super hyped, not hyped at all. It doesn't matter if you own the game, don't own the game, plan on playing it, don't. Anyone, absolutely ANYONE who defends Resident Evil 6 hates games, they hate all that is good in the world, they hate everything that creative, talented people strive to realize in their work. RE6 is now the poster child for everything wrong in the AAA big budget game industry. Years from now when the dust has settled even the people who blindly defended it will be saying "yeah, that game was fucked".
I don't hate Re6's developers, I pity them, but I don't hate them, because they were just trying to do their best at what they had been TOLD to do, not by the people doing the actual work but by the fucktards in charge who like Jim said are nothing but quivering pathetic stupid desperate fools, so terrified of not having their money they'll make a game like RE6 happen in order to feel some degree of comfort.
I thought resident evil 4-5 covered this, there are not zombies they are infected with more mutated version of las plagas. They have the ability to think, talk, and yes use weapons. Leon's story is the only one out the three that actually uses zombies infected with the c virus that has a lot more deadly potential due to air-born spores/spread of the bio weapons. Aye... why must I come out of the closet of being a hardcore resident evil fan-boy?? I also give this game props for having sherry back as well due in part.. how many of us where 11-12 "that's sherry actual age" when we first played resident evil 2?Furioso said:Trust me, once you play the other campaigns, you'll know why everyone hates this game, Leon's story is the best by far. I'll even put why hereBaresark said:So far I have only played Leon's campaign and I am having a lot of fun with it.
Chris Redfields story: Zombies... with machine guns... just... no. Once you give a zombie (I know it isn't really a zombie but but they used to act pretty similar to them) a gun it ceases to be a zombie, and the game just becomes a bad Gears of War clone. It's not even like in the other games, where maybe a few have a rocket launcher, it's MOST of them that have guns, and use cover and all that nonsense
Yeah but Jim said that all of that stuff was okay in his Destructoid review so obviously it's all okay! Note that that's not a complaint about what Jim thinks of the game, more a comment on the fact that every time I've seen someone complain about the game they've just been parroting what Jim has said.Sheo_Dagana said:Does everyone forget about the parts in Resident Evil 4 where Leon ran about a battle field while a helicopter rained missle-death down upon enemies in your way? Or ran from boulders? Did they forget about the chain guns and the invasive QTE's that do little more than kick you back five seconds into the cutscene you were performing them in if you failed? Did they forget you had to fight a kooky cult of ne'er-do-wells who's ultimate purpose was flat and uninteresting? Did they forget you had to fight fucking Napoleon? Yet people are surprised at RE6's content?
I...had basically completely forgotten the absurdity of it all in RE4. Or at least, it makes a hell of a lot of sense...in context...I guess...or something.Sheo_Dagana said:Does everyone forget about the parts in Resident Evil 4 where Leon ran about a battle field while a helicopter rained missle-death down upon enemies in your way? Or ran from boulders? Did they forget about the chain guns and the invasive QTE's that do little more than kick you back five seconds into the cutscene you were performing them in if you failed? Did they forget you had to fight a kooky cult of ne'er-do-wells who's ultimate purpose was flat and uninteresting? Did they forget you had to fight fucking Napoleon? Yet people are surprised at RE6's content?
That said, I loved RE4 and still enjoy RE6. No, it's not better than the classics and it's not better than 4, but I still don't feel like it's the weakest game in the franchise. Resident Evil hasn't been survival horror for a long time now, depending on what your definition of 'horror' is. This whole thing comes up every time a new Resident Evil comes out. "It's too much like a shooter now!" RE4 felt like an action/shooter game to me and I knew it was going this way for a while now.
RE6 IS a functional game, so it's not worthy of the scores it's getting. People are just being babies. If nothing else, be grateful that YOUR favorite Capcom franchise didn't get quietly swept under the rug.
The lack of pacing really hurts one's enthusiasm for the campaigns. In previous games, there was always a sense of build, of things starting slow, growing to big confrontations, and then setting the dial back to build towards something even larger. From the moment the first thing blows up in Resident Evil 6, it maintains the same level of insipid action, leaving itself no room to ramp up or scale back. Compared to past games, there's no sense of character, nothing to remember. It's just a cavalcade of banal skirmishes and scenarios ripped liberally from other modern videogames.
You remember the war-like scenario near the end of Resident Evil 4, where the ally with the helicopter arrives to help you take out a small army of military-level Ganado? That was a fantastic moment, because it had been built to over the course of a gradually evolving game. It felt inspiring to be thrust into a warzone after such a tense ride there. Resident Evil 6 tries to start with that level of action, and stays there. Imagine if the soldier area of Resident Evil 4 had been the whole game, with nothing leading to it and nothing changing for the course of the adventure -- in an industry where half a dozen competing titles were doing the same thing, no less. That is the core of the latest Resi installment.
It feels, to me, like everyone is reaching their true boiling point of fury towards triple-A developers at different times.nexus said:I'm tired of the zealots.
Resident Evil 6 isn't terrible. I'd say it's average, and I've been a fan since Resi 1. Definitely not my favorite in the series, and certainly does not rank as the "worst".
Meanwhile, Jim Sterling gives Modern Warfare 3 a 9.5 on Destructoid. Because -herpa-derp- Modern Warfare is not what is wrong with the gaming industry? He just gives it remarks like, "Well, for better of for worse, it is what it is". Herp derp. In a competition for which game has done the most damage and is the most embarrassing for the industry as a whole.. would it be Call of Duty, or Resident Evil?
Prove to me Sterling isn't a troll. This bizarre zealous rant just makes Jim seem like a nationalist, racist twat. Appealing to the ignorant stereotype that basically, "Japan is unsure of themselves, so therefore they're afraid, and therefore the west is superior".
I'd personally give the game a 6-7 out of 10.