synobal said:
Personally I think Studios should not be attached so much of creating squeals but instead creating new games with in the same setting. Unfortunately this means a lot of times they will be tempted to do the same thing again and again rather than explore new aspects of the setting.
You. You are what I have been trying to say for YEARS.
I like Deus Ex: HR for instance. But I don't want to see Adam Jensen shoehorned into the plot of a 'sequel' of the game. But I would love for there to be a sequel.
Something that uses the same world, that looks into transhumanism. Something that allows for a cyber-hacker-assassin-y bit of fun with some gunplay. I'm all down for that.
Hell, use the same engine. Use old resources, I don't care. Just engage me and make me interested in your world and story. Throw a couple extra augments at me if you must to keep people happy.
So many games could do this, and I honestly can't think of many that do it. How about making one world in story and gameplay, then use that same world over many games, with completely different stories, aims and genres. In one game, you're a racecar driver in illegal street racing. Another game comes out, you're a corporate spy stealing secrets, using underground contacts who may very well be in contact with underground racing. And not even the same 'circuit' the last game was in, but merely tangentially related. We can then use that to describe the world further. And so on, and so forth..
This is in essence why I'm interested in the new Mass Effect. I'm already substantially invested in the world, I'm familiar with the basic ideas and rules behind it. But only from the viewpoint of Mister Awesomepants Shepard. Only from a very singular combat style, with power, and a very straightfoward aim.
If the next one had us as in a completely different combat style it would be interesting in gameplay terms at least. And if they had us as not all-powerful beyond-the-law secret agents it would allow us to see the universe through different eyes.
I'm really hoping Bioware are doing something like this, but who wants to bet it'll have near-identical mechanics with a single new feature shoved in our faces?