Punkster said:
You know, almost everybody was banging on about DESTINY, while I sat quietly saying nothing, for I was looking forward to this game, Shadow of Mordor more than anything else this year, but now I cannot be bothered with it, simply because I am so sick of the never-ending corporate interference when it comes to gaming.
These ar$e-hats are destroying what was once good about gaming.
Gaming has gotten to big for it's own good, now it is just like everything else... Full of corruption and shady business practices. No room for smaller creative companies... Nope just pack out the same sh!te year after year.
No wonder the big names in gaming are packing their bags, heading off and starting again with a newly created company to develop Indie games. This is not what they (developers) need to make good games.
When GTA V broke all records last year, it seemed as if that was a good thing, it finally showed the naysayers that gaming was good and here to stay but once I began to process that info with more thought, I soon realised that it was not a good thing, because now companies that had no interest in making games will be wanting a piece of the pie for themselves too.
Yes gaming has been getting bigger every year for over a decade but where has all the decent developers gone? Either swallowed up by bigger, greedier businesses or bought, broken up and sold for scraps. Which leaves us with a huge gaping void that too few companies can fill with new original ideas.
Then those young 'uns grow up and they will think nothing of buying a new NFL game every year or maybe even 6 months by that time, because that is what they have grown up with.
The Gaming industry isn't just heading for a huge crash, like so many have said... It has already begun, it's just that nobody wants to admit it.
That's the problem, actually. There will not be another crash because the shady marketing tricks *are successful.* The ar dollar sign hats are not only destroying gaming, but youtube, and by extension, the very concept of word-of-mouth. They've *made* their pre-order sales, the only sales anyone cares about or even bothers to measure, so the inevitable backlash means nothing to them. That's even if people were saying that the game was shit. Which, apparently, they're not. Apparently they're saying the game is good. Which sends the message to the publisher: "YES, KEEP USING THE SHADY MARKETING PRACTICES! IT WORKS AND IT WILL ALWAYS WORK. IF YOU MAKE A SHIT GAME AND MARKET IT THIS WAY, IT WILL MAKE MONEY, AND IF YOU MAKE A GOOD GAME AND MARKET IT THIS WAY, IT WILL ALSO MAKE MONEY."
Before this little experiment, there was at least the chance, the slim possibility, IN THEORY, that the backlash against scummy marketing could be SO great that it would oughtweigh the preorder bump by damaging the long tails. Instead, people like Jim are praising the game, which means it will continue to profit long after the preorders. This means there is NO downside, literally none, to pissing off everyone on the internet. You can piss off TotalBiscuit, you can piss off Jim Sterling with your shady media practices, and you'll still come out of it smelling like a rose. A publisher has nothing to lose by behaving like a sociopath.
And this comes right after Bungie released a bad game that everyone agreed was a bad game, sold a bazillion copies anyway, nerfed the loot system, and are continuing to make money off of it hand over fist.
At this rate, the only difference between the games industry right now and the games industry before the crash of the 80s is that when games went to shit in the 80s the big corporations actually lost money in the equation. Apparently that's not going to happen, this time around. The people with taste don't have enough money to affect the outcome. And the bad guys are just plain too big to fail.
Captcha: "what should we call me." They won't call me anything, Captcha. They don't need to do a thing about me. Because in their eyes, I don't exist. The people reading this don't exist. Regular people don't exist. Honest reviewers don't exist. Sincerity doesn't exist. All human beings are sheep and cattle, except for the few that are lucky enough to be born "whales," and they're just going to keep putting out shitty game after shitty game forever. They're going to keep pumping money into lie campaigns of disinformation. Forever. Even when the game in question is actually a good game.
This is the future of human communication. We don't matter. Real talk doesn't matter. Cancer patients swearing about the appalling lack of menu options in a PC port don't matter. The only thing that matters is the shills.