It was like Ubisoft decided to go with the worst possible answer for 900p/30fps. They might have been able to get away with "When we were designing Assassin's Creed Unity we looked at our main vision and goals and made every decision towards that vision and goals. When we set out to make a game with real time missions while simultaneously interacting with your friends we did not want to compromise. Could we get the game running at 1080p 60fps on these consoles? Yes, but because of various network types and speeds we wanted to take some of the load off of the network to ensure that as many people as possible have the same experience."
If that was what they went with I might have said, "yeah, a lot of people have crappy internet so if it makes the game run more consistently across various networks good on them."
But they went with, "oh, we wanted to avoid controversy"? You can't just say you want to avoid controversy by saying that. By saying that did nobody at Ubisoft think, "Think might actually be controversial."
If that was what they went with I might have said, "yeah, a lot of people have crappy internet so if it makes the game run more consistently across various networks good on them."
But they went with, "oh, we wanted to avoid controversy"? You can't just say you want to avoid controversy by saying that. By saying that did nobody at Ubisoft think, "Think might actually be controversial."