Jimquisition: Why An Always-On DRM Console Would Be Dumb Dumb Dumb

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Mojo

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Jun 2, 2011
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Scrustle said:
MS needs to realise that it produces a luxury item. As much as gamers are willing to put up with shit to play their favourite games, we all realise that we don't really need to play them. These are things we fill our time with to entertain us. Comparing it to things like phones and vacuum cleaners is ridiculous. Those things are necessary items. We put up with problems with them because the need for them will not go away. If the electricity goes out or the mobile network doesn't cover wherever we happen to be, we wait until those services return and attempt again.

If crappy servers go down just that one time too many, we won't wait any more. We'll go buy a PS4 instead. Or maybe we'll get a PC, or even watch a movie or read a book. Whatever example you can think of. But if your luxury product doesn't work exactly when it is convenient for us, then don't expect our patience to last very long. You can't demand that we "deal with it", you need to deal with us. If you're not fulfilling our requirements, then we're not going to give you our money. Simple as that. You need to work around our demands, not the other way around.

The stupidest thing about all this is that our demands aren't even that complicated. We don't really care about all this fancy gimmicky shit. We just want a machines which has sufficient power to run games, and for those games to be fun. Maybe a few online features as well, like online play and download services. We'll gladly give you money for that. Instead you'd rather overcomplicate everything, treat us like criminals right from the word go, and try to squeeze as much money out of us at every single possible opportunity.
Not to mention that a vacuum cleaner and a mobile phone NEED electricity or a network to function. That is the biggest flaw in that argument imo. There is now way to create a device with the same functionality and efficiency without using electricity or a satellite network. Diablo 3 doesn't need a constant internet connection if you're playing alone. Yet we are still forced to have one for no reason other then to stop piracy. D3 could easily function without it though. A vacuum cleaner could not function at all without electricity. Besides, power outages don't really occur that often (at least in Western Europe and the US) and the mobile network still continues to function even under very high load such as during new years. The servers for D3 or SimCity? Not so much. No one complains that League of Legends is always on. The reason being that you NEED an internet connection for that game to work. Its build around multiplayer. Unless it only supports non split-screen multiplayer games the next gen consoles wont NEED a constant internet connection to function.
 

Staskala

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Capitano Segnaposto said:
the antithesis said:
And that's how the Ouya will outsell the next Xbox. Deal with it.
Except it won't. At all. The Ouya is already failing as is with the few consoles that have been released due to its horrendous menu system and constant pop-ups telling you to pay for something.
Let's wait until the console actually launches, yeah? The software isn't supposed to be finalized until launch, so that's a pointless criticism at this point in time. Right now only backers have access to what is essentially a beta version, if even that.
Although suggesting that it will outsell the Xbox is still ludicrous, it won't even put a dent into mainstream console sales.
 

Andy Shandy

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Jun 7, 2010
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DVS BSTrD said:
Uratoh said:
How long until there's a shiny new jim sterling 'deal with it' gif? XD
Sir Thomas Sean Connery said:
I need this immediately.
WaitWHAT said:
NOT SOON ENOUUUGGGH!!

Someone make it NOW!!!!
Got it done as soon as could, I might have a higher quality version up later.
Mine's is better, DVS! =P



OT: Anyway, I couldn't agree more, Jim. Hell, I actually get a decent internet most of the time, and my Xbox 360 can still be extremely pissy with it. So if the always online thing is true, I won't be picking up a 720/Durango/whatever it is, that's for sure.
 

Ohlookit'sMatty

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You never disappoint Jim // I have a cast in point about always on DRM from consoles // On Friday we hooked up a new modem for the hose as the old was was getting on in years and would bug out from time to time // So we set it up, password and all and everything was working fine, computer's set up, phone works on the wifi but wait, my 360 could not connect // Maybe it's the password, nope, maybe its connection, nope. . . oh wait, it's that the 360 doesn't like the drivers of that modem so I've been jumping through hoops to get it working // It's Monday and I still can't connect // Now this is not a big deal as I don't play any games on my 360 that needs an online connection, what's what I have a pc and phone for, but imagine if this DRM was in effect now?! Firstly with my old modem I'd never be able to play any games as it would bug out a lot and now I can't even connect to my new modem because of reason

I don't even see myself buying any of the next gen consoles for money reasons and I'm quite happy with the ones I have now so I won't need too

-M
 

rembrandtqeinstein

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Azriel Nightshade said:
Why is always on-line for consols detrimental, but always online via Steam exempt from scrutiny?

I'm not asking this to be contrarian or witty, I'm generally curious. Mainly because the only two PC games I play are WoW and LoL, both on an 5 year old iMac. So I'm a bit out of the loop.
Steam has gotten a lot of money from me over the years despite being a DRM system. And the only reason it has is because I'm secure in the knowledge that if Steam ever fails on me I can go to gamecopyworld or piratebay or even shadier corners of the internet and find cracks for all of the games I purchased to remove the Steam authentication.

In other words Valve doesn't have control over whether or not I can play the games I bought, they only have control over whether or not I have access to their network. It is a gentleman's agreement that either party can walk away from at any time without losing anything.
 

PunkRex

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Its cool if Microsoft wanna go and make the next Xbox always online, ive been looking for an excuse to buy an Alienware laptop and unlike the Xbox this things designed to go online and I can watch Jim rant about shit whilst playing old games that I missed out on and can't play no more because you arn't backwards compatable!

I WANNA PLAY 'STRANGERS WRATH', IT LOOKS REALLY FUN!!!
 

Azriel Nightshade

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linkmastr001 said:
Azriel Nightshade said:
Why is always on-line for consols detrimental, but always online via Steam exempt from scrutiny?

I'm not asking this to be contrarian or witty, I'm generally curious. Mainly because the only two PC games I play are WoW and LoL, both on an 5 year old iMac. So I'm a bit out of the loop.
Steam has an offline mode, which usually works (I know I've had issues with it on occasion) and lets you play your games without the connection. If it didn't, I don't think people would be happy with it at all.
Fair enough.

Zachary Amaranth said:
Azriel Nightshade said:
Why is always on-line for consols detrimental, but always online via Steam exempt from scrutiny?

I'm not asking this to be contrarian or witty, I'm generally curious. Mainly because the only two PC games I play are WoW and LoL, both on an 5 year old iMac. So I'm a bit out of the loop.
Because, loathe as I am to defend Steam, it's not actually "always online."

When my internet was cut about a month ago (because Comcast is stupid and can't process checks on time for some reason), I was still able to access and play my games. It didn't kick me out of Magic 2013 when my internet went down and it didn't stop me from launching other titles for the two days it took me to get my internet back.

The rumours here are that it'll kick you for three minutes of inactivity.

Do you honestly feel those two are comparable scenarios?
As a 1-1 comparison, no. Unless I run into Linkmastr001's issue where Steam's offline mode is not working in my favor. Still, I want to see how Microsoft will handel this potential issue when it has examples of other types of DRM to learn from.

I personally don't care if the new Xbox is always online. The part that interests me is the how.

rembrandtqeinstein said:
Steam has gotten a lot of money from me over the years despite being a DRM system. And the only reason it has is because I'm secure in the knowledge that if Steam ever fails on me I can go to gamecopyworld or piratebay or even shadier corners of the internet and find cracks for all of the games I purchased to remove the Steam authentication.

In other words Valve doesn't have control over whether or not I can play the games I bought, they only have control over whether or not I have access to their network. It is a gentleman's agreement that either party can walk away from at any time without losing anything.
Let's pretend Microsoft offered you refunds for games you. A) Didn't want anymore or B) found not to your liking.

In this senario you received credit to a new game. How would you feel about always online then?

(I would have said "full money back refund", but that would have been too hypothetical.
 
Apr 5, 2012
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I live in one of those "joke" areas where them internets is just a dream within and dream and we marry out sisters...or not. But really, my internet connection is awful and so are most of the people that live near me. I have to go to my Uni's MU to use high speed internet. Always online is a bad idea!
 

MetalDooley

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Feb 9, 2010
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As Jim mentioned the number of people who don't have their consoles connected to the net is substantial.Xbox Live has something like 46 million users.Given that MS have sold over 75 million 360s that means almost half of 360 owners either can't or have no interest in hooking their console up to the internet.Would MS really be so stupid as to alienate almost half their current market?

ZZoMBiE13 said:
And hopefully some self awareness that LIVE GOLD is no longer the value it once was.
When was Live Gold ever good value?Paying an extra fee on top of the cost of a game so you're not locked out of stuff you've already paid for is pretty much the opposite of good value I would say
 

knight steel

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For any company/publisher I just have to say this:
And I don't want you and I don't need you
Don't bother to resist, or I'll beat you
It's not your fault that you're always wrong
The weak ones are there to justify the strong

The beautiful people, the beautiful people
It's all relative to the size of your steeple
You can't see the forest for the trees
You can't smell your own shit on your knees

There's no time to discriminate,
Hate every ************
That's in your way

[Chorus:]
Hey you, what do you see?
Something beautiful, something free?
Hey you, are you trying to be mean?
If you live with apes man, it's hard to be clean

The worms will live in every host
It's hard to pick which one they eat most

The horrible people, the horrible people
It's as anatomic as the size of your steeple
Capitalism has made it this way,
Old-fashioned fascism will take it away

[Chorus]

There's no time to discriminate,
Hate every ************
That's in your way

The beautiful people
The beautiful people (aahh) [x4]

[Chorus x2]

The beautiful people [x8]
*sigh* why do song lyrics make the best responses,seriously that song is just perfect,for those who want to hear what it sounds like here:
 

AlwaysPractical

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the antithesis said:
And that's how the Ouya will outsell the next Xbox. Deal with it.
I am so looking forward to the day when that happens. If all these rumours turn out to be true, it's looking very likely it'll go that way. The Shield will outsell it too and even the friggin $1.5k Razer Edge might outsell it.
 

Ashoten

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Aug 29, 2010
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Jim....you made me fist pump in the air and shout FUCK YEAH! at the end there.

An always on console model might be able to work if the consoles were little more then a bare-bones cable box that connects users to the game servers where all the computing power goes on. This would serve the multiplayer FPS market as it would cut down on the potential for cheating at the consumer level. However the only way this system would have an advantage over just getting a computer is if it was a portable device with build in WiFi. I do not know if this business model could be made profitable accept that a smaller device with less computing power would be cheaper to produce and sell. Nintendo figured this out a while ago.
 

GamemasterAnthony

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I actually do kind of see the mobile market outselling the consoles...kind of in the same way when MovieBob mentioned that PC gaming was now dead because the PC as we know it is dying. In this case, console gaming is dying because now the mobile devices are becoming like consoles. So...I suspect the whole DRM debacle will slowly go away because no one will want to buy a traditional console anymore because of this drek.

Huh...maybe we will get the retinal eyeball gaming MovieBob mentioned soon enough. Possibly evolving from a Google Glass app.
 

Lever

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Jun 30, 2011
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excellent episode, yet again Jim. I'm just glad I built a PC when I did XD

Also, I find it rather amusing that Adam Orth's twitter account has been protected (is that the right word?)/ made private.
 

Falcon123

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Capitano Segnaposto said:
the antithesis said:
And that's how the Ouya will outsell the next Xbox. Deal with it.
Except it won't. At all. The Ouya is already failing as is with the few consoles that have been released due to its horrendous menu system and constant pop-ups telling you to pay for something.
Yes, let's start criticizing the Ouya months before it's been released. Please ignore the fact that it's not even in an official Beta yet with its UI system and is already moving to fix it, and that those reviews are unfair at best as a result. Otherwise, we might be giving an ambitious up and coming console with the potential to do something great for indie developers its fair due. *eye roll*

The Ouya will probably never outsell the NeXtbox or whatever the hell they inevitably call it, but it's not designed to, and that's not for what the Ouya is aiming. It's a more niche market sold at a reasonable price for those who want it. We'll know months from now what the system is, and years from now what the system can be (remember, it's been announced for less than a year, and most games have a development cycle much longer than that).

That said, Jim is right on the money here. Always online is a horrible policy that simply cannot work in today's world. The infrastructure isn't there, the developers and publishers can't be trusted to make it work, and it detracts from what people actually want from a system: fun simple games that just work . So... yeah, don't be that dumb, Microsoft. Please.
 

EXos

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I agree with Jim that the consoles are dying. (not just because I'm a PC gamer).

But their main advantage (pop a game in and go) is gone. And with always the always online prerequisites it's only going to accelerate it...
 

Realitycrash

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Haven't even bought a console THIS generation. I doubt I will the next either. I'm sticking to my PC (without being smug and looking down on those that do not).
 

Norrdicus

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Feb 27, 2012
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Not one of Jim's best episodes, he's basically repeating the arguments that every other gamer has figured out, from the same angle no less.

What about mentioning how combining Always Online with mandatory Kinect would turn things into an Orwellian nightmare?

Or how about if Microsoft made the Xbox 720 Always Online while at the same time demand a subscription fee for next-gen Xbox LIVE? Subscription ran out? I hope you enjoy having your expensive game collection turn into coasters!

Always Online is a bad practice on its own, but if we look at the other practices Microsoft has used during this gen, it becomes all the more frightening
 

karamazovnew

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Apr 4, 2011
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Spot on, Jim.

One thing that is worth underlining is that while before we were dealing with multi-platform game developers such as EA, now we're talking about one CONSOLE. Can you imagine a game dev, that is already knee deep in shait, failing to survive while selling millions of copies, taking the time to make games for the new XBOX? Can you imagine any good AAA XBOX-only title? HA!!!! Devs will avoid the XBOX like a plague and run to the warm embrace of Steam, Sony and Nintendo. XBOX will crash faster than a Hindenburg made of bricks. If that's so clearly apparent to us, I doubt that Microsoft would be that stupid to actually do it. Maybe this is just a marketing trick to make us breathe a sigh of relief. On the other hand... looking at Windows 8 and its monumentally stupid Start Menu... who knows?

Norrdicus said:
In that case, NOBODY would buy it. Simple. As things stand right now, Microsoft simply expects the same "booooo... but I'll still buy it" attitude that EA got away with so far. But nobody would go THAT far.
 

Arkham

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Jan 22, 2009
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WaitWHAT said:
Would anyone out there actually but this console? I mean, like, what would it take to convince you to put up with always-online? I mean, Simcity and Diablo 3 still sold, didn't they? How much of a problem do you think this would cause?
I reluctantly tolerated D3's online requirement. Blizzard is at least consistent with maintenance downtime and server restarts. Microsoft would have to show a similar level of consistency before I would consider it. Even then I wouldn't buy it because my ISP is so unreliable and there are no alternatives in my area.