Gaming severely lacking self-awareness? >.>Adon Cabre said:I guess that's why I'm really liking what I see from Watchdogs.
Sorry, the irony of Watchdogs gets me every time.
Gaming severely lacking self-awareness? >.>Adon Cabre said:I guess that's why I'm really liking what I see from Watchdogs.
It was actually revealed on escapist news now, its a pretty new video so when Jim made this it was before they said "yes its DRM confirmed" though Microsoft may pull out and make it offline accessible, but I really don't think they would do something that smart last minute.grey_space said:where has it been confirmed? Thought it was just unsubstantiated rumours at this pointcheetahguy said:actually this has been confirmed and Microsoft is making the new Xbox with DRM, they even gave the prices and said "if your internet connection goes out for 3 minutes you Xbox will shut down" what an epic fail.
Oh I don't think so. EA may try and act like they are doing well but lets face it, EA is scared of all the things they say their not. (here's and example) No matter what EA says they are scared that Steam is going to do better than Origin and if you want to know why its because if EA says "Origin is doing so much better than steam" then why did EA (this is true!) want to buy steam at 1 million dollars, yeah that's right EA offered steam 1 million for the rights, so when EA says their not scared of steam then it begs the question "if your so quick to insult steam on how small it is, then why were you begging and pleading and go so far as to offer 1 million just to own steam".TomWiley said:Oh I think it will. EA games are still selling well. Their DLC and microtransactions are selling even better.ineedbettername said:The gaming industry is in such a titanic climb right now that they're about to stall straight into a nosedive. Gamers are wising up to the crazy shit that publishers and developers are trying to get away with, and it's not going to work for very much longer.
Those big evil companies - they know us better than we know ourselves.
As well as their games might be selling, they're still posting weak profits when they do, and significant losses when they aren't. Why? Staggering production and marketing costs.TomWiley said:Oh I think it will. EA games are still selling well. Their DLC and microtransactions are selling even better.
Those big evil companies - they know us better than we know ourselves.
That would not be a constructive way to utilize Twitter.canadamus_prime said:I'm almost tempted to get Twatter just so I can throw those words back in their faces.
You mean there is a constructive way to utilize Twatter (not a typo)?CaptOfSerenity said:That would not be a constructive way to utilize Twitter.canadamus_prime said:I'm almost tempted to get Twatter just so I can throw those words back in their faces.
what? lolzQUINTIX said:I'll disagree with Kevin Dent here too https://kevin-dent.squarespace.com/blog/2013/4/5/in-the-world-2929
however, I will agree with him & Manveer Heir that the Orth is not deserving the bile he's receiving.
From my bigoted perspective, this vitriol filled reaction to perceived threats (especially anti-feminist ones) is to be expected from our latchkey generation with many of its "young men" staying teenage boys into perpetuity.
Is it something specific, though? Because the current system has DRM, too.cheetahguy said:p.s the video is about an interview with the new Xbox's pricing but its revealed near the end that the new Xbox will have DRM.
This actually dovetails with the reason I came back into this thread, so I'll quote it.HalfTangible said:Can I play devil's advocate here for a second?
Diablo 3 and SimCity's launches failed because of volume that the servers couldn't handle. If a console always had to be online and connected to a server, then publishers would be able to see how many people are online at any given moment and better prepare for games with always-online connections since they would have to be linked to a server.
... Having said that, this one not-quite-braindead idea does not negate anything you said about the poor internet service many areas have, alienating gamestop, the lack of a need for it anyway for many games, etc etc.
How would that be different? The console has to be online to begin and logging automatically connects you with the server. I mean that's how computers work, I don't think publishers seeing how many "potential users who might log-in" changes the how well they are going to handle those users.HalfTangible said:Can I play devil's advocate here for a second?
Diablo 3 and SimCity's launches failed because of volume that the servers couldn't handle. If a console always had to be online and connected to a server, then publishers would be able to see how many people are online at any given moment and better prepare for games with always-online connections since they would have to be linked to a server.
The idea is that if every console was online, then one could more easily tell how many servers they need for a new game release while simultaneously stress-testing the servers. Moreover, they would be able to reuse servers for the same game, since the console is what's always online instead of the game.Lovely Mixture said:How would that be different? The console has to be online to begin and logging automatically connects you with the server. I mean that's how computers work, I don't think publishers seeing how many "potential users who might log-in" changes the how well they are going to handle those users.HalfTangible said:Can I play devil's advocate here for a second?
Diablo 3 and SimCity's launches failed because of volume that the servers couldn't handle. If a console always had to be online and connected to a server, then publishers would be able to see how many people are online at any given moment and better prepare for games with always-online connections since they would have to be linked to a server.
You are either be prepared or you're not.
I mean even if this scenario were the case, if I have a single-player game I would have to connect online?
Ok I see, that makes a little more sense. I wish I could try to go Devil's Advocate for this, but it's something I cannot reason. So I commend your volunteering.HalfTangible said:The idea is that if every console was online, then one could more easily tell how many servers they need for a new game release while simultaneously stress-testing the servers. Moreover, they would be able to reuse servers for the same game, since the console is what's always online instead of the game.Lovely Mixture said:How would that be different? The console has to be online to begin and logging automatically connects you with the server. I mean that's how computers work, I don't think publishers seeing how many "potential users who might log-in" changes the how well they are going to handle those users.HalfTangible said:Can I play devil's advocate here for a second?
Diablo 3 and SimCity's launches failed because of volume that the servers couldn't handle. If a console always had to be online and connected to a server, then publishers would be able to see how many people are online at any given moment and better prepare for games with always-online connections since they would have to be linked to a server.
You are either be prepared or you're not.
I mean even if this scenario were the case, if I have a single-player game I would have to connect online?
This is bullcrap, of course, (especially since they'd ALSO be making the games always-on and doesn't really negate the problems with internet connections brought up here) but I did say I was playing devil's advocate.
There is radical change, if your not connected to the internet for 2-3 minutes your console will shut down and won't let you use it until you can log back on. So you cant play any offline games or acess anythig without being connected, not even the dashboard.Zachary Amaranth said:Is it something specific, though? Because the current system has DRM, too.cheetahguy said:p.s the video is about an interview with the new Xbox's pricing but its revealed near the end that the new Xbox will have DRM.
If you're a console gamer, the question should be "so what?" Unless there's a radical change.
But did they specifically confirm this as you implied? Even the rumours are moving away from that, so I'm betting the BLOGGER in the youtube video has, as well. But the point remains, these are nothing more than rumours and the source you're quoting cites a blogger, not anyone in a real position to confirm it. Not to mention the fact that a hundred dollar subscription based XBox 3600 already exists, adding to the questionable journalism here (How anyone could say that the pricing model included here is expensive for a new console and hold any credibility is beyond me).cheetahguy said:There is radical change, if your not connected to the internet for 2-3 minutes your console will shut down and won't let you use it until you can log back on. So you cant play any offline games or acess anythig without being connected, not even the dashboard.
eh, either way i'm not exited for any of the new consoles that are coming out.Zachary Amaranth said:But did they specifically confirm this as you implied? Even the rumours are moving away from that, so I'm betting the BLOGGER in the youtube video has, as well. But the point remains, these are nothing more than rumours and the source you're quoting cites a blogger, not anyone in a real position to confirm it. Not to mention the fact that a hundred dollar subscription based XBox 3600 already exists, adding to the questionable journalism here (How anyone could say that the pricing model included here is expensive for a new console and hold any credibility is beyond me).
Nor am I, though I'll wait for Microsoft to underwhelm me themselves, rather than buying into some blogger's BS.cheetahguy said:eh, either way i'm not exited for any of the new consoles that are coming out.