Jimquisition: Why The PS4 Is Kicking Xbox One's Arse

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NuclearKangaroo

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while i play exclusively on PC, i do admit the PS4 is the more attractive option right now


but as far as indies i still dont think it has the very best on steam, atleast until rogue legacy is finally released on it, it has been announced, now all there is left is to wait, PS4 player are in for a real treat
 

Weaver

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Apr 28, 2008
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Well, now that in Canada it's only $50 less than the xbone and games are now $80 after tax (unlike the xbone or PC) then I've legitimately lost all desire to own or buy one.
 

BakedSardine

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Brilliantly succinct and pretty much my exact thoughts on the matter. The indie games and PS+ have been brilliant filler titles to bridge between the blockbuster stuff (I won't use "AAA" because I I don't think budget determines "AAA" status) and have effectively started bridging that gap between $0 and $60, which is the de-facto cost of a newly released game these days.

4 or 5 games already "free" on PS+ and other less expensive games like Towerfall and discounts on many other things, and there really is no comparison between the libraries for PS4 and XBone at this point. Microsoft has already hit their first peak with the launch of Titanfall and it's difficult to see where they go from here. Meanwhile Sony is launching Second Son and other AAA's planned throughout the year and every other day I seem to also get an update about an indie game that's launching in the next couple months.

Sony seems to have learned from their mistakes, so the real question is if they can keep it up.
 

punipunipyo

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You are Sooooooo Sony Playstation4 Fan Boy!~ This Episode is literally filled with Sony Flattery! You are such an anti X-Box!~~~~

But it's ALRIGHT, because you ARE right, WHO in the right mind(having even the tiniest intellect) wouldn't be a PS4 FAN boy/girl at this point? Heavens... I was sold last summer!~

BTW, NOT WRONG; because I am planing on a PS4!~

BTW II, Nice episode, though the information is just a common sense now days...
 

ExtraDebit

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I think the problem with alot of gamers of the younger generations is impulsiveness, the lack of self control. If everyone's criteria of buying a console was logical then they would wait a year or two until the console got enough games to actually justify it's function as a game console then I think the quality of games, consoles and the way they launches will drastically change for the better.

As of now, both the xbone and ps4 seems like a glorified brick to me.
 

LordMonty

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Jul 2, 2008
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Um... as a man who may sell these boxes for a living... yes sony are out selling microsoft for the most part in the UK, by how much? hard to say exactly but at most 2:1 but honestly its probally a fair bit closer.

We have run out of ps4 more often upto now. But titanfall has caused a spike in XBONE sales that has evened the feild a bit more in short term sales(also a price drop from £430 solo too £400 with Titanfall is helping), not sure how long it'll last with Second Son(with a £385 bundle) around the corner i'm pretty sure it'll swing back in sony's favor even if they're not offering the same discount on the game bundle(although £40-45 = Only online Titanfall vs more like £50-55 Second Son may make the bundles closer in savings)

I admit i've always been a bit more fond of sony just seemed to be a little more amusing to watch, may just a little more human and less robotic but all the time I am looking down from upon my pc throne not really caring and using my ps3 mostly for blurays. But this will all be decided with future tripple A exclusives, how much better the PS4 may make games look than the XBONE and microsoft PR fuckups or lack of them.
 

NuclearKangaroo

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Scrumpmonkey said:
Jimothy Sterling said:
Charcharo said:
I still dont understand why indi games cant be system sellers...
Some of them are flat out better (subject to personal subjective opinion) then AAA games. Or last longer. Or have better storylines...
From a pure logistical standpoint, they do not have the marketing money to become identified with a system the way Titanfall or Uncharted can. Furthermore, their digital exclusivity means they can't really occupy shelf space in a world where physical media is still a massive influence and will obviously attract the attention from window shoppers when they're at a store looking at consoles.

It's nothing to do with their quality or superiority over AAA games. I think many indie games are as legit, if not moreso, than major publisher games. But the vast majority of console buyers are going to see them after the bigger, more widespread, physically available games get their attention.

Simple facts, nothing to do with one's opinion on whether or not indie games are good/better.
I would also say that anyone truly invested in the indie scene and more unique games is probably going to be looking to be getting into the PC space. The 'next gen' needs to have a WHOLE lot more content, price cuts and more certain and better DLC and micro-purchase polices before I'm even close to sold on it. Indie games or more 'off the radar' games ARE a system seller for me but i am a person who prefers more open platforms.

The PS4 seems to be absolutely dominating by virtue of being "Not horrible". I know that sounds like damming with faint praise and i suppose it is but consoles seem to have got to the "Don't fuck it up too much and you'll be okay" point. Which i suppose makes Microsoft's dismal failure all the more baffling. Sony simply has common sense; "These games seem good and run quite easily, lets have them on our platform"
well come consoles players might still want a bite off the indie pie, if minecraft sales are any indication

even the lowest of peasants may aspire to atleast touch some of the magesty of the master race (im kidding btw, no need to get riled up console playas)


also i have to agree with you when it comes to indies, i used to look down on them, i considered too simple, that was before playing some of the truthly great ones, such as FTL, Mark of the Ninja, Antichamber, Rogue Legacy, Bit Trip Presents... Runner 2 etc etc long name, Torchlight II, Path of exile, FLY'N, Dust: An Elissian Tail, among others, the really low price of most of these games also mean they are easier on the wallet
 

WarpZone

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Okay so current-gen has a pack leader. Good to know.

Is current-gen actually any good yet? Literally the only thing I've heard about that the 360-generation didn't do better was Titanfall.
 

Eldritch Warlord

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I figured I'd give Jimquisition another shot but I couldn't get more than half through the video. The point of this video though is to say that PS4 is "kicking arse" in terms of Jim's own personal use because it's got lots of indie games on it? The same indie games I can get for cheaper on Steam and run quite well on my $200 laptop?

Well alright then. I must say I don't really see how that is a system justifier unless your PC is truly awful or you don't use Windows[footnote]Fittingly there's all manner of OS wars jokes in that phrase.[/footnote]. Though I get the sense that by "system justifier" Jim just means "Well of course my PS4 was worth it, I've played a ton of Octodad!" Seems like a pretty pointless thing to say, but like I implied earlier I can't stand watching Jimquisition anyway so that's probably why I feel that way.

I'm a little disappointed that I don't get to argue that PS4 sales are just 25% greater than Xbox One sales (which is significant but not even close to an ass-kicking) and the cheaper price and wider availability may well account for all of the difference. Personally I think console wars can be very entertaining.
 

carpathic

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I haven't bought either console yet for a few reasons:

1. my 360 still works well.
2. there are no compelling reasons to upgrade yet (ie. no new elder scrolls or fallout)
3. the idea of a paywall keeping a service i am already paying for makes me feel full of rage (I pay for netflix already, I can watch it on my wii for free)
4. I still don't believe that the kinect won't be keeping tabs on me somehow
5. The consoles are overpriced right now.
6. The downloads - oh the downloads. in Canada we have download caps, and they cost money when you go over them.
7. DRM still pisses me off.

Those are most of them. We'll see as time moves on where I go with the consoles.
 
Oct 20, 2010
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disgruntledgamer said:
Dear Jimothy Sterling: What do you think about Sony raising the PS 4 in Canada while the Xbox One and Wii U isn't increasing?

What is total crap IMO, when the CAD was at or ~.05 par with the USD for a good long while, nothing came down in price. Now the CAD drops for a month or two and everything goes up and wont come down.

This seems like a nothing more than a greed grab by Sony. IMO it didn't take them long to get greedy again with their little time on top.....

This shows that while Sony learned from last console gen, they didn't learn enough. I am one of those who dropped $700 CAD on a PS3 at launch, because it was worth the price. Then Sony removed my Linux drive, one of the key reasons I bought the fucking thing since I could not afford a console and a PC but needed to have a basic PC for small things. Then they stopped with the backwards compatibility, and when my PS3 wore out I couldn't get my hands on an older 80 Gig.

Now I should pay $50 more for your system just because I live in Canada? Fuck you Sony.

In fact since the New Dungeons and Dragons comes out this year, FUCK both consoles. I can Play D&D with ALL my friends in the SAME room without paying any extra fees. And since real people are the players, we can have all the Emotionzes! Emotions to make better gamingz!
 

Nimzabaat

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Deathlyphil said:
BL-4CT said:
Is not a matter from "better than", is more like "less wrong", both consoles still doesn't have backward compatibility.
You do realise just how difficult backwards compatibility between completely different hardware is right? The only way to get it to function properly is to have previous gen hardware in the same box. That means buying two consoles in one, and bumping up the price quite a bit.
Besides, WiiU has backwards compatability and obviously gamers didn't really give a shit or they would have bought one.

OT: So the PS4 barely outsold the Xbox One in february and it's being called a win? With PS4 available in 53 markets and Xbox One available in 13 and Sony only barely outsold them? With MS actually making more money in Feb because the Xbox costs more? That actually looks really bad for Sony. It'll be very interesting to see what happens when PS4 and Xbox have the same availability.

http://time.com/#27049/the-playstation-4-won-february-but-by-a-lot-less-than-it-did-in-january/

http://www.pcmag.com/article2/0,2817,2454972,00.asp

EDIT: Okay ninja'd. But that's piss poor garm-jurnalizm if you ask me. Sony is beating MS because they're available in 40 more markets. So even if MS just doubles the amount of markets they sell to, they win, hands down. Now that's something to think about.
 

Atmos Duality

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Currently, the PS4 is winning for one big reason: PS4 is cheaper.
Everything else contributes, but I doubt any other fact matters nearly as much as that since the average console gamer gives few to no fucks about indie games.

Oh, and Jim: Don't worry about hating Sony last generation; they earned every iota of ire.

Sony believed they could ride out the next generation on the PS2's victory lap alone; that they had won so thoroughly over old-timer Nintendo and then-console-newcomer M$ that gamers buying PS3s was a foregone conclusion.

And it bit them in the ass. HARD. Oh, final sales totals look great for the PS3 now, but that was only after YEARS of failure after costly failure, desperate changes*[footnote]Like stripping out the advertised "Other OS" functionality. A move done partly to strong arm more DRM onto users, but mostly to halt the financial hemorraging caused by the PS3's ungodly high production cost.
A problem made hilariously worse by entities like the US Airforce buying PS3s en masse as cheap, effectively subsidized processing. So not only was Sony making a significant loss on each PS3, but they weren't ANY game-licensing revenue from systems being used as such.
[/footnote], price cuts and a strong shift away from the brand of arrogance that made them so seemingly hostile in the first place.
And you know what? They're offering gamers better as a result.

Ironically, M$ is now making the same mistakes Sony made at the start of last gen: It takes a special sort of arrogance to produce the pre-180 Xbone, (and the pathetic corporate pouting that followed when the market rightly told M$ to pack that shit in), or to assume that gamers care more about the ancillary shit a game console can do than playing fucking video games.

(And if you're thinking of responding with "Oh, the Xbone isn't just a game console; it's an all-in-one media center! Microsoft says so!"

Intention =/= Practice. I could sell a cheese grater with intention of using it as beard trimmer.
It doesn't change the fact that it's a bloody cheese grater.

"Oh, but it works great if you just want to use its non-gaming media functions."

Buying a Xbone just to use as a cable box or to watch TV is like buying a car to use as a stereo or flashlight.
Sure, it can perform those functions, but there are much better, cheaper options available.
The PS4 is proving how important games are now, and Titanfall will prove how important they are on the Xbone here in the not too distant future.

The only sensible reason to buy an Xbone, by its own design, is to play video games.
Everything else is a perk.

Because I can assure you, you do not need a game-specialized GPU and 8 GB of RAM on a cable box. You don't even need that to watch Netflix or surf the web.)
 

Mr. Omega

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Jul 1, 2010
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You have hit the nail on the head on the way indie game work. They justify getting a system.

I've only got a WiiU, and I've gotten plenty of indie titles and older games between the games that come out for it. I will say that Nintendo does "get" the idea of indie involvement, just not nearly as well as Sony has. They've made good strides in dealing with indie companies, and several prominent Kickstarter games are only coming to the PC and WiiU (Shovel Knight, Armikrog, ect.).

However, they lack a system like PSPlus to get those games to gamers and keep them on their system. Plus really has been the best indicator of how much Sony has turned things around in recent years, going from a barely-justifiable punchline to one of the strongest points in Sony's favor.

Indies are going to be important for current-gen systems for a while. Big games are still coming out on the PS3 and 360, so the next-gen AAA games like MGS5 or Arkham Knight are going to be few and far between. And the last thing Sony or Microsoft needs are jokes about their systems "gathering dust". The "(console) has no games" meme is hard to get rid of, even when you do have a lot of games. (See: PS3 last gen and WiiU this gen)
 

WeepingAngels

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Ipsen said:
But yea, PS+ definitely isn't what it used to be. Given games on PS4 are slacking (really, PS3 and Vita are getting the good stuff), and the move to monetize MP I agree is a low blow (and since most MP games are P2P or run of of the dev/publisher's own servers, I'm not seeing the reason at all to pay sub to console for MP). Even so, the worst I can say about it is that it's value can appear to work against itself; you can care about the MP and not the given games, or care about the given games and not the MP, but both scenarios clearly give you their value for the time you subscribe. It's at least a fresh take on a subscription service (when's the last time a console company gave you free* games consistently?), and it looks like an awesome deal for the uninitiated (free games with your multiplayer!)
Well, my problem is that just as the masses were beginning to ask "why are we paying Microsoft to play online when Sony, Nintendo, Valve, EA, etc... don't charge" then Sony went and validated what Microsoft was doing. The free games just makes people more willing to continue to pay to play online. Wouldn't surprise me if Valve and EA start charging to play online on PC since people are clearly willing to pay for that. Nintendo could do it too if they get desperate enough and if their online services become desirable enough.

I also believe, though I don't care to argue it because I don't care if anyone else believes it, that with more subscribers to PS+ (because it's almost required) the free game deals will get worse over time.
 

Dragonbums

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May 9, 2013
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Joseph Maggio said:
I don't have much interest in either system. But Jim makes a sound argument. I do question lumping in Nintendo with Microsoft with this though. Nintendo Directs in the past have been used to promote Indie titles. I think the one in December even had a montage of 30 or so indie titles coming to Wii U and 3DS. Titles that outside of Shantae I had little interest in. But After seeing them in the directs (which are aimed clearly aimed at Nintendo fans above all) made me decide to go for many more.

I am not saying Sony isn't doing it better. But Indies are getting attention from Nintendo as well.
He mentioned indie games along with big releases in conjuncture when he referred to Microsoft and Nintendo not getting it.

Microsoft probably had the potential but really screwed the pooch when they fucked up their PR, and Nintendo having the weakest and cheapest system of all three aside from indies themselves was doomed from the start.
 

ecoho

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Ive said this in many threads if MS starts releasing their 360 hits for the XB one as part of their games with gold they'll really start justifying the money you spend on Xbox live. Now they only have a small window to do this as sony is fixing most of their problems now with playstation plus (IE connection issues, bad matchmaking, etc.)along with people still being pissed about that data breech. With all those MS has about a year to pull off some really easy but astonishing business decisions to keep their player base.
 

ShakerSilver

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Nov 13, 2009
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Sony deserves nothing, and they are only doing marginally better than what they've been doing last gen (certainly better than 599 US Dollars, though).
Porting indies to consoles is not an admirable thing. If I can play it on a toaster of a PC, why bother getting console for it? They don't "justify" the price of the thing, and they certainly don't make up for the lack of exclusive content. Microsoft and Nintendo may not "get" the potential for indie games, but they certainly "get" that a console is sold by it's own content. Sony is relying on other developers to pick up slack for it, effectively doing what the 360 did for much of its lifetime: letting third-party studios fill up the library while it slowly cranks out first-party titles. The launch of the system itself just proves how much Sony cares for exclusivity. Counting first-party titles only, the Bone had Forza, Killer Instinct, and Ryse. PS4 on the other hand had Knack and Killzone. Say what you want about the quality of those titles, but at least Microsoft were willing to give people more variety.
They also don't deserve a single once of praise for PS+. I don't care how many "free" games you've gotten with it, it doesn't justify holding online services and store discounts ransom, behind a pay-wall; something you were just shaming Microsoft for in the same video. It's especially terrible when they had previously provided this service for free. And don't bother with telling me it's for "servers" because neither XBL nor PSN use servers for multiplayer games, all of it is P2P. PS+ only manages to be better than Live simply because (discounting multimedia features) of its more robust Games With Gold service, and while I personally don't like it, I can understand why others would. It still doesn't stop both consoles from holding things away from the user that are free on nearly every system. I swear, if Steam suddenly locked multiplayer or locked dedicated servers through implementation of a "Steam+" or "Steam Gold" subscription service than I'd migrate over to GoG in a heart-beat.

Hell, I don't like Microsoft or the Xbox Uno much myself, but, at least in my eyes, the PS4 isn't all that better. It's success at this point really only has to do with it being the cheaper console and having much better press than the Xbox One. I mean Knack certainly isn't selling systems.

Bke said:
Stuff like titanfall for XB1 will require 35gb of sound files to be downloaded
That was only for PC. Titanfall on Xbox One is only 20GB. Do some research before you spout misinfo.