Lufia Erim said:
The two extra videos, on crunch
Literally the first result on a Google search for "video game crunch" is a Kotaku article from three years ago [https://kotaku.com/crunch-time-why-game-developers-work-such-insane-hours-1704744577]. That is a revised and republished article from
2015. That references an IGDA study from
2014.
Windsock.
Literally the first result on a Google search for "AAA early access" is a Gamespot article from five years ago [https://www.gamespot.com/articles/aaa-publishers-now-eyeing-steam-early-access/1100-6417174/]. Here's a 2016 gamesindustry.biz article [https://www.gamesindustry.biz/articles/2016-03-29-shifting-from-aaa-to-early-access] and a 2014 Polygon article [https://www.polygon.com/2014/1/24/5338478/early-access-exposes-the-lie-that-the-best-games-should-or-even-can] about early access and triple-A development.
Windsock.
the current hot Topic du jour...
...are actually years-old industry issues that are only now getting widespread attention, completely independent from Jim and all of which predate him saying a goddamn word about any of them. Might I suggest extending the full breadth of your industry news consumption to "someone besides Jim"? At this point, I'm sure we can expect a Jimquisition video about at-will and temp-contract employment in the games industry somewhere around the year 2022. That is, when he's not faffing around with videos about unionization, once again playing the windsock to Polytaku, like he did six months ago.
Accept it or don't. But you got served.
lol k