JK Reviews: Catherine

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Julianking93

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As with every year, the gaming industry hits its slow and stagnant point midsummer, leaving little for gamers to sink their claws into to tide them over until the fall rush of blockbuster games. There is, however one game that comes along right in the middle of that dull point in the year and Catherine arrives just in time to serve as the perfect game for adding a bit of spice to what is otherwise a rather bland gaming season.

[HEADING=1]Catherine[/HEADING]

Platform(s): Xbox 360, PS3
ESRB Rating: M
Developer: Atlus Persona Team
Publisher: Atlus
Release Date: February 17, 2011 (Japan), July 26 (North America), October 28 (Europe)
Genre: Puzzle/Sim

A dating sim mixed with block puzzle solving with a heavy dose of almost overly sexualised, yet mature and adult themes told through the form a narrative driven anime style plot is a breath of fresh air from the normal rehashed game plots seen year after year. The idea of Catherine in itself is original enough for many gamers to welcome this type of break from the monotony, yet also enough for many to shun the idea entirely, which is a shame considering how great of a game it really is.

Players take control of main character Vincent Brooks, an average early 30s male, completely content with his menial job and carefree life. Katherine, his loving, yet nagging girlfriend of five years, however has other plans. She wants a stable, committed relationship whereas Vincent approaches that idea like it means the death of all fun and freedom then goes to whine about it to his friends at their favourite bar. Things are only made more difficult when Katherine very nonchalantly mentions one day "Oh, and by the way I think I'm pregnant." That evening, he meets a young, sexy but obviously insane girl coincidentally named Catherine. She and Vincent hit it off at the bar and in a drunken blur, go home together and Vincent wakes up in a daze next to her completely naked. Vincent has cheated on his long time girlfriend and instead of ending things then and there, he finds himself falling deeper and deeper into his predicament, all the while being plagued by strange nightmares that's rumoured to be a curse placed on adulterous men. The string of young men dying strange deaths in their sleep does nothing to dispel these rumours and worry from Vincent's mind. It's up to the player to determine Vincent's overall fate and which of the "C/Katherine's" he ends up with.

The story of Catherine isn't a simple or straight forward plot in the least. It takes a similar anime style that Japan is known for and throws it into a twisted storyline full of lies, sex and betrayals. Perfect makings for a cheesy daytime soap opera but with the adage of a surprisingly well done psychological horror aspect presented in the dream, or rather, nightmare segments of the game. These nightmare portions are where you'll be spending the majority of the game. The nightmare world is presented as an almost infinite tower, populated by other cheating men who Vincent sees represented as sheep and a mysterious figure who judges their actions at the end of each section after climbing to the top of each block ridden stage, fighting their way to the Chapel and to what is described as "ultimate freedom" as well as fighting their own temptation.

DAMN YOU TEMPTATION!!!

While Catherine has a wonderfully original story arc to keep players intrigued throughout the 10 - 15 hour entirety, the game really shines during these nightmare scenarios where the player must quickly solve different puzzles using the blocks in various ways to create a staircase leading to the exit. These sections are made up of numerous stages for each night that Vincent sleeps, eventually culminating in a climactic boss battle with some form of deranged, disgusting or outright terrifying creature representing Vincent's real life struggles, albeit in a very demented way. Although it sounds simple enough, each stage is timed as the lower levels slowly but surely begin to fall beneath you, causing a very surprising amount of tension and stress when attempting to solve these quite challenging puzzles. This is possibly one of the best games I've played in a long while to offer a good amount of fair challenge. Even though players can choose their difficulty from the beginning, even on easy mode, you will be presented with more than a few rage inducing moments, possibly a few too many for the lowest difficulty setting.

During my first playthrough, I went with the normal difficulty setting and found myself stumped more times than I'd like to admit. This, however didn't result in the type of angry chagrin I would have expected from a game like this. Instead of dropping my controller in frustration and giving up or throwing it against the wall, despite my few urges to do just that, the game's difficulty in puzzle solving only made me want to press onward as much as I could with more determination than before as I gripped my controller harder, uttering "fuck you, game" under my breath and saying that I'll get it this time.
Duuuuuhhh.... now what do I do?

Catherine does unforunately fall into a few cheap kills along the way. Controls for one, can feel extremely wonky and clunky at times, making gameplay feel more stiff and unresponsive and even at some points, too responsive, sending me into one of the many trap blocks like a spiked square when I didn't want to step over or off the edge of the level, falling to my death for the millionth time. This is only exacerbated by the ridiculous designer choice to completely reverse controls once you get behind a block. What's more is that more often than not, deaths as a result of failing a block puzzle weren't any fault of my own, but instead the result of either one of the aforementioned issues or because I never saw something I needed earlier in a level.

I suppose this aspect was intentional but it seems to lessen enjoyment when I realise after completing the stage that the reason for my failing before wasn't due to my inability to solve the puzzles but because of one move earlier that completely fucked up the layout later on or in one instance, was due to a glitch I had to fix by restarting the entire nightmare section. Strangely, on the flip side of this lies another, yet minor complaint which is that while the game offers only a limited amount of lives, I never once actually died in game. I always had a ridiculous amount of lives saved up, even in the early stages that guaranteed unless I was a completely inept gamer, I would complete most stages without much worry considering by stage 4, I had over 80 extra retries.


Gameplay however is not limited only to these nightmare segments. To those who are familiar with previous games from the developer, Atlus' Persona Team's presence is easy to sense. While not throwing your controller across the room in pure frustration, the main story of Vincent's growing relationship issues flows well during daytime scenarios wherein the player can converse with Vincent's friends, answer text messages from either Catherine or Katherine, on occasion look at dirty pictures in the bathroom from the former and engage with the other patrons at the bar, who you'll quickly come to notice are also present in Vincent's dream world. Basically, this serves as the dating sim portion of the game and while I've never played a dating sim or VN before, Catherine does this aspect exceptionally well.

Stressed Vincent is stressed. ;~;

While I originally held a bit of uncertainty about these early portions of the game, I soon realised that simply talking to the other customers and friends can be just as fun and engaging as the puzzle levels. During the day, Vincent is also presented with the game's version of a morality system by vaguely presenting questions that will ultimately decide the decision made at the end of the game regarding who the player ends up with or which of the game's 8 endings you'll see. This was something I really appreciated seeing after the recent surge of moral choice systems in games. In spite of most games lately featuring painfully obvious "Good and Evil" style moral choices (see Infamous), Catherine presents each question with a certain amount of ambiguity that at times had me questioning which was the "right" answer for the type of ending I wanted. There's no black and white here. In fact, no right or wrong at all. They're simply choices to be made and reflect what you as a player and even person would want out of a real relationship and the game ultimately rewards you with what you choose.

In terms of presentation, the game succeeds at originality as well. Again, the obvious influence of the Persona Team's previous games are apparent and bring a pleasant and welcome style to the game's character design and creation. Vincent's crew of colourful characters bring a certain humorous vitality that draws the player into the game more. There were even several instances where Catherine had me genuinely laughing at the well written dialogue. My only main gripe in terms of the characters or presentation would be that some of the dialogue tends to fall flat early on but soon picks up to an enjoyable and well written plot. Graphics are another thing to be praised. While not outstanding in terms of realism, everything is in a beautiful and vibrant cell shaded style reflecting the wonderfully done anime cutscenes.

If I haven't made my opinion on this game clear yet then I'm not doing my job right. Catherine is a wonderful gaming experience that features a well told and unique storyline with some of the most innovative gameplay I've seen in a long while. While it definitely isn't the game for everyone, those who want something new and enjoyable need to at least rent the game to see if it's something you'd want to continue playing, and trust me when I say that you will want to see everything Catherine has to offer. It offers a wonderfully paced and mature narrative that is refreshing to see in gaming today and something that I hope to see touched upon a little more in upcoming Atlus games. Despite the fact that Catherine had me screaming at it so much that if I continued to do so anymore, my hair would turn gold and I'd go super saiyan, the euphoric and rewarding feeling of accomplishment gained at the end of each level makes all the frustration worth it.... that is of course not counting the times the game ocassionally likes to fuck you over with a bullshit glitch, but we'll just overlook that aspect for now.

I'm glad we're on the same page then!




Movies:
Best Movies of the Decade [http://www.escapistmagazine.com/forums/read/326.164045-Best-Films-of-the-Decade-Warning-Extremely-Long-Review] I Inception [http://www.escapistmagazine.com/forums/read/326.215806-JK-Reviews-Inception] I Oldboy [http://www.escapistmagazine.com/forums/read/326.236848-JK-Reviews-Oldboy] I Thirst [http://www.escapistmagazine.com/forums/read/326.238393-JK-Reviews-Thirst] I Noroi [http://www.escapistmagazine.com/forums/read/326.258713-JK-Reviews-Noroi] I Ghost in the Shell [http://www.escapistmagazine.com/forums/read/326.264848-Poll-JK-Reviews-Ghost-in-the-Shell?view_results=1] I Top 25 Favourite Films [http://www.escapistmagazine.com/forums/read/326.273264-JKs-Top-25-Favourite-Films#comment_form] I Kodomo no Jikan (series) [http://www.escapistmagazine.com/forums/read/326.283845-JK-Reviews-Kodomo-No-Jikan] I Super 8 [http://www.escapistmagazine.com/forums/read/326.291002-JK-Reviews-Super-8]

Games:
Bayonetta [http://www.escapistmagazine.com/forums/read/326.169030-JK-Reviews-Bayonetta-Warning-May-Contain-Spoilers] I Game of the Year 2009 [http://www.escapistmagazine.com/forums/read/326.163760-Celebration-for-My-5000th-post-Game-of-the-Year-awards] I God of War III [http://www.escapistmagazine.com/forums/read/326.182952-JK-Reviews-God-of-War-III] I NieR [http://www.escapistmagazine.com/forums/read/326.203204-JK-Reviews-NIER] I Castlevania: Lament of Innocence [http://www.escapistmagazine.com/forums/read/326.206361-JK-Reviews-Castlevania-Lament-of-Innocence] I Maximo: Ghosts To Glory [http://www.escapistmagazine.com/forums/read/326.212014-JK-Reviews-Maximo-Ghosts-To-Glory] I Kingdom Hearts [http://www.escapistmagazine.com/forums/read/326.229506-As-Per-Request-JK-Reviews-Kingdom-Hearts] I Kingdom Hearts II [http://www.escapistmagazine.com/forums/read/326.230725-As-Per-Request-JK-Reviews-Kingdom-Hearts-II] I Assassin's Creed Brotherhood [http://www.escapistmagazine.com/forums/read/326.248762-JK-Reviews-Assassins-Creed-Brotherhood] I Top 12 Games of 2010 [http://www.escapistmagazine.com/forums/read/326.252471-JKs-Top-12-Best-Games-of-2010] I Bioshock [http://www.escapistmagazine.com/forums/read/326.262110-As-Per-Request-JK-Reviews-Bioshock] I Fallout: New Vegas [http://www.escapistmagazine.com/forums/read/326.266849-JK-Reviews-Fallout-New-Vegas] I Silent Hill 2 [http://www.escapistmagazine.com/forums/read/326.270928-As-Per-Request-JK-Reviews-Silent-Hill-2] I Dragon Age 2 [http://www.escapistmagazine.com/forums/read/326.276414-JK-Reviews-Dragon-Age-II] I Infamous2 [http://www.escapistmagazine.com/forums/read/326.300006-JK-Reviews-InFAMOUS-2#comment_form]

Music:
Equilibrium's ReKreatur [http://www.escapistmagazine.com/forums/read/326.204108-JK-Reviews-Equilibrium-ReKreatur] I Devin Townsend's Deconstruction & Ghost [http://www.escapistmagazine.com/forums/read/326.307243-JK-Reviews-Devin-Townsend-Deconstruction-Ghost]


Remember, that I am now taking requests for reviews, so any suggestions for future reviews or lists you may have, please let me know via PM or in the replies to this review.
 

mParadox

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Sep 19, 2010
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Yay! *goes spinny on chair* You reviewed it! Nice review! *hugs* :3
 

Jack and Calumon

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You're well written and gleaming review of this game makes me more mad at Atlus for not establishing a European publishing branch, or getting someone to publish earlier. At least it gives me spare money for winter.

Calumon: Maybe they'd want to give it to you if you weren't being so mean to them!
 

suxturdman

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Jack and Calumon said:
You're well written and gleaming review of this game makes me more mad at Atlus for not establishing a European publishing branch, or getting someone to publish earlier. At least it gives me spare money for winter.

Calumon: Maybe they'd want to give it to you if you weren't being so mean to them!
Gotta agree, sitting with my Xbox in Europe without any possibility to play the game is making me angry as hell.

Greatly written review!
 
Apr 28, 2008
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Suppose I should just up and buy this game already. I would, but I'm poor :(

Hopefully there are still copies around near Christmas. I wantses this game. Mainly because it's Atlus.
 

Fiz_The_Toaster

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Yay! I'm just now finishing the game and I couldn't agree more about it. Great review, really enjoyed it.
 

Grey_Focks

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Very nice review, though despite your recommendation I have to say I am just not interested in this game...at all, really. Just nothing about it doing it for me. Then again, Deus Ex: HR and Space Marine will be plenty to hold me over until November comes and ravages my wallet.
 

Julianking93

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mParadox said:
Indeed and at your recommendation! Keep recommending stuff so I don't go getting lazy!! ^_^ *huggies*
Jack and Calumon said:
You're well written and gleaming review of this game makes me more mad at Atlus for not establishing a European publishing branch, or getting someone to publish earlier. At least it gives me spare money for winter.

Calumon: Maybe they'd want to give it to you if you weren't being so mean to them!
It seems odd that they'd go about releasing this so... strangely in different parts of the world. Like... why the fuck is it out in Japan in February? And why does Europe always get the shit release dates? D:

Oh well. This gives ya something to look forward to... along with all the other awesome games coming out in October/November/December.... @_@
Jack and Calumon said:
Calumon: I don't get it...
Don't worry, little Columon. You'll get it soon enough...
Irridium said:
Suppose I should just up and buy this game already. I would, but I'm poor :(

Hopefully there are still copies around near Christmas. I wantses this game. Mainly because it's Atlus.
Atlus is one of the few companies that I almost always trust when it comes to good games. I've yet to be disappointed by their games and this just adds to the awesomeness of their catalog. Definitely pick this up when you get a chance. So far... it's my game of the year and I'm almost finished with Deus Ex right now. :eek: (which I plan on reviewing next week too ^_^)

Fiz_The_Toaster said:
Yay! I'm just now finishing the game and I couldn't agree more about it. Great review, really enjoyed it.
Grey_Focks said:
Very nice review, though despite your recommendation I have to say I am just not interested in this game...at all, really. Just nothing about it doing it for me. Then again, Deus Ex: HR and Space Marine will be plenty to hold me over until November comes and ravages my wallet.
Thanks for the awesome comments everyone! :D
Divine Miss Bee said:
i knew you'd like this one. :) i've been looking forward to this review.
Hehe, well I'm glad I didn't disappoint, Bee. *tips hat*
 

Marter

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I really do need to play this, even if I don't have the time/money at the moment.

Great review, Jules. You're making me want to play it too much though. XD
 

DustyDrB

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Jan 19, 2010
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Great review, JK. I'm very much in agreement about all the highs and lows of the game (seriously, going behind blocks was a death sentence half the time for me).

I've gotta ask, since I haven't heard many people talking about it...
In case you forgot, it's the one where you and Katherine are in the nightmare together. This part frustrated the hell out of me for all the wrong reasons. I did feel like in every other stage, deaths were due to my error and not cheapness. But this part of the game just infuriated me. What did you think? An "escort mission" in this game is a beautiful idea in terms of the story, but...well, I definitely was screaming at the TV in this part.
 

Julianking93

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DustyDrB said:
In case you forgot, it's the one where you and Katherine are in the nightmare together. This part frustrated the hell out of me for all the wrong reason. I did feel like in every other stage, deaths were due to my error and not cheapness. But this part of the game just infuriated me. What did you think? An "escort mission" in this game is a beautiful idea in terms of the story, but...well, I definitely was screaming at the TV in this part.
Hehehehe...

That is actually the exact part I'm mostly referring to when I mention the cheap deaths due to the game. There were instances before where I had no idea why I couldn't continue but simply couldn't at all due to what I assumed was a weird glitch but that whole Katherine stage... good lord >.<

I hated that stage. I mean, I didn't hate it in the sense of it being bad. In fact, it was a pretty well done area and portion in regards of story but the design was horrible. I actually never once died as Vincent. Katherine was always the one to lag behind for some weird reason and get killed by Catherine. If you were too far ahead, she would stop completely. If you were too close, she wouldn't move and there were some parts where I actually had to stop and think "Wait... ***** WHY AREN'T YOU MOVING!!!???" XD

So yeah, I totally agree with you there :p
Can't really talk about that one in review since it's a big spoiler but yeah, that part was hell for me.
 

DustyDrB

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Julianking93 said:
DustyDrB said:
In case you forgot, it's the one where you and Katherine are in the nightmare together. This part frustrated the hell out of me for all the wrong reason. I did feel like in every other stage, deaths were due to my error and not cheapness. But this part of the game just infuriated me. What did you think? An "escort mission" in this game is a beautiful idea in terms of the story, but...well, I definitely was screaming at the TV in this part.
Hehehehe...

That is actually the exact part I'm mostly referring to when I mention the cheap deaths due to the game. There were instances before where I had no idea why I couldn't continue but simply couldn't at all due to what I assumed was a weird glitch but that whole Katherine stage... good lord >.<

I hated that stage. I mean, I didn't hate it in the sense of it being bad. In fact, it was a pretty well done area and portion in regards of story but the design was horrible. I actually never once died as Vincent. Katherine was always the one to lag behind for some weird reason and get killed by Catherine. If you were too far ahead, she would stop completely. If you were too close, she wouldn't move and there were some parts where I actually had to stop and think "Wait... ***** WHY AREN'T YOU MOVING!!!???" XD

So yeah, I totally agree with you there :p
Can't really talk about that one in review since it's a big spoiler but yeah, that part was hell for me.
It's good to know I wasn't the only one having that same problem. Every other stage I loved.
My second try of the stage, I actually made it all the way to the top. But Katherine got squished by Catherine right before she made it to the immovable blocks right at the end (the part where all you need to do is run straight up). Foul language commenced.
 

Julianking93

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DustyDrB said:
It's good to know I wasn't the only one having that same problem. Every other stage I loved.
My second try of the stage, I actually made it all the way to the top. But Katherine got squished by Catherine right before she made it to the immovable blocks right at the end (the part where all you need to do is run straight up). Foul language commenced.
That's pretty much right where it kept happening for me too. Right at the very end of the level, right at the easiest part... but I failed to notice that

she was behind and I had somehow blocked her path or she decided to stop moving all together but goddamn it... that's when I almost threw the controller
XD
Karutomaru said:
What you have in this review is well-written, but I feel you could've gone into more detail. How's the music? Atlus usually has good music in their games. And could you've gone into more details on the graphics?
Yeah, I noticed that too but I felt when reading it before that it was getting too lengthy already so I decided to skim over the last couple bits rather quickly. As I said in the review, the graphics aren't anything spectacular in terms of looking "real" or "state-of-the-art" but they do look amazing in terms of colour and being vibrant and nice to look at, especially the animated cutscenes.

And I can't believe though that I missed the music part... that was something I loved most about the game. The music was phenomenal.
 

infohippie

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I like what I've been hearing about this game, and I would quite happily buy it... except it's another damn console exclusive! FFS, Atlus, you've already got a 360 version, it's not that much more of a stretch to release for the PC too and expand your market further.
 

KaWaiiTSuKI

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Very nice review here, Jules. You cover all your basis and its very very well written. Nice to see you reviewing a bit more actively now.
I hope your next review of Deus Ex comes soon and is just as good as this one, if not better. You've been weird about that one, not telling me much about your opinion. Either that means you really love it and are saving that for the official review.... or you hate it or don't have a popular opinion x_x
Regardless, it should be a good read!
And congrats on the RotM nominations! :D

As for my opinion on the game, I share the same sentiments as you do here. Great game, tough gameplay but not cheap and one of the most original games to come around in a while. I'm wondering if this'll be like last year's Nier for us ;P

lithium.jelly said:
I like what I've been hearing about this game, and I would quite happily buy it... except it's another damn console exclusive! FFS, Atlus, you've already got a 360 version, it's not that much more of a stretch to release for the PC too and expand your market further.
Aren't JRPGs though usually on consoles only? Like... I don't know really any JRPGs or any Japanese anime style games that actually are on PC.
It would be an interesting idea but I can't imagine using a mouse and keyboard for this game. It's difficult enough on controller o.o
 

FredTheUndead

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It was pretty bad overall, especially Vincent himself and the fact we're apparently supposed to be surprised by a couple things about Catherine that were blatantly obvious from the game's first announcement. But, my friend and did get a kick out of the actual game part when she rented it for us to run through because it's a pretty decent puzzle game even if it has a lame story attached to it.
 

Sassafrass

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Good review, Julian, and thanks for putting the European release date up, I know one person who will use this information well. XD

Couldn't spot any errors and it was your usual good work. Nicely done. :)
 

Julianking93

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Sassafrass said:
Good review, Julian, and thanks for putting the European release date up, I know one person who will use this information well. XD

Couldn't spot any errors and it was your usual good work. Nicely done. :)
Hehe, glad you liked it and I hope you pick this one up when it comes out. Figured the separate release dates would work since this was released so sporadically throughout the year for some reason. I'm assuming it has to do with the voice acting overdubs but... I dunno. Didn't they do the same with FFXIII? x_x