JourneyThroughHell reviews: Killzone 3 (PS3)

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JourneyThroughHell

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[HEADING=2] JourneyThroughHell reviews: [/HEADING]
[HEADING=1] Killzone 3[/HEADING]
You all probably know that the Killzone series is not a critical darling. While getting fairly good scores and positive reviews from pretty much everyone, it's never been a GotY contender the same way CoD and Halo games have been for years. It seems like everyone just seems to forget about the game two or three months after its release. And, obvious review starter here, yes, Killzone 3's probably not changing any of those. Which is unfortunate, because it's a title of high quality and offers enough content to satisfy long-term FPS fans like myself.

Killzone's campaign picks off where the second one ended, which is a good thing, because Guerilla likes cliffhangers a lot and the ending of KZ2 was nothing short of that. With Visari and Radec dead, the leadership immediately concentrates in the hands of the party. When you think about it, the game paints a pretty nice political post-totalitarian picture, almost textbook style, to be honest.

Anyways, two men step up for the occasion to become the new Autarch of the Helghan army. One of them is Orlock, a clear Stalin stand-in in all but actual power, the other one is Chairman Jorhan Stahl, head of Stahl Arms, which is a semi-independent military corporation and weapons maker in a totalitarian society... weird. Since there are two people and only one Autarch post, many, many cutscenes are spent showing the political dogfights of these two.


This is the WASP and it is the most awesome
rocket launcher thing you can imagine.

Of course, there's always the ISA, the side the game goes to when it thinks they are letting the players have too much with the Helghasts. Fan-favorite (or at least I think so) protagonist Thomas Sevchenko is back, along with Rico, Narville and... actually that's it. Not that I wanted to see more ISA characters, but Natko's absense, for example, is not explained at all.

So, basically, Helghan is strong, the ISA is in deep shit, they're hunting for you because you've killed their leader and you have to kill a bunch of bad guys to make everything good again. That's the gist of it and, you know what? It works. It works really well.

I would be lying if I said I didn't care much for the story of Killzone 2 - sure, Rico was a moron, Narville was the most unlikeable person ever and nobody on your team was any competent. With that said, frequent appearances by the great Colonel Radec, along with the most mind-blowingly beautiful cutscenes that were the exact definition of "cool" made me a firm defender of the franchise's singleplayer.

As you probably know already, Killzone 3 was panned for its story... and I have no idea why. I mean, it's not perfect by any stretch of the imagination, but it's actually pretty great - most of the ISA still act like morons but at least find themselves being awesome, which is more than I can say for them in KZ2. Sev is still a likeable bastard, this time a bit more like Nathan Drake but not to the point of annoyance, Narville's alright and actually trying to save the lives of his soldiers, Rico's not as bad as he used to be, which is not saying much, but still. There are some new characters, also, but they get mostly episodic roles.

And the Helghast side. Oh, man, the cutscenes that depict them deserve a review of their own. First of all, for as corny as some of the dialogue is, it's engaging, well-paced and, while not terribly relevant, is a decent sub-story. Secondly, Jorhan Stahl is voiced by Malcolm McDowell, who steals the show, runs with it and doesn't let anyone come near his levels of badass. Stahl could very well be the best character of the year already - power-hungry, much cleverer than all of his opponents, cunning and absolutely crazy. Can't say for everyone, but I cheered every time Stahl was on screen, because the acting, the dialogue, the actions - all of this is delightful.


What a badass.​
So, now with this love letter to McDowell over, I can actually talk about something else. Like, the setting - the places you visit in KZ3 are far more diverse. Sure, you get some of your desert-like scrapyards and Helghast strongholds, but, among that, there is a jungle, some snow, a section in space. All of this looks great and keeps the player from getting bored of the surroundings.

The graphics are beautiful, pushing the capabilities of the PS3 - lush environments, great character designs, incredible levels of polish - things that you've come to expect from the sequel to one of the prettiest games out there.

But that's not what you care about, right (or maybe you do, it's THAT pretty)? You care about the gameplay, the changes from KZ2, to be more specific. And, in singleplayer, there aren't that many. The basic combat is the same, there are few new enemy types (if any) and the only new weapons (again, I think) are the ones by Stahl Arms, which are fun to use but mostly situational and largely impractical.

It controls better, sure, but that's what you would expect. It's still the Killzone controls, which take a lot of getting used to, especially for die-hard CoD players such as myself. The cover system's still a bit awkward and not really necessary. It seems like it's the one thing Guerilla is trying to do to separate KZ from other FPS games - all it really does is ruin all unexpected encounters by putting chest-high walls everywhere. Oh, and now Rico or Narville can revive you, so you die much faster. Sounds like a good design choice, but, in reality, I don't know about that - you're not always accompanied by someone, for one, and their A.I. is blissfully stupid, to the point where they struggle to revive you even when you're lying right in front of them, bleeding out and calling for help. And, since the game expects that you can be revived, every death takes forever.

It's still a good campaign - great level design, fairly long without getting boring, pretty solid set-pieces (there's a jetpack level made of awesome, a sniper thing, all of the stuff you'd expect from a modern FPS game). However, the on-rails-shooter sections are mostly utter trial-and-error crap with the only redeeming factor is them being pretty.


There's a stealth level and, oh dear, is it good.​

Also, be prepared - the ending is dumb. About as dumb as they get. Really dumb. Just dumb.

So, that's the campaign. Not the only part of KZ3, thankfully. There's also Botzone, coop and multiplayer.

Let's get coop out of the way first. It's split-screen only. Why? Oh why, Guerilla? That is nonsense. Botzone is just basically multiplayer with bots. Which brings me to the multiplayer.

There are three modes in Killzone 3 - Warzone, Guerilla Warfare, Operations. Warzone is the dynamic objective-change trademark mode of Killzone. Guerilla Warfare is TDM. Operations is... hahahahahaha. I'm sorry. Operations is basically an Attack-Defend mode with varied objectives. Which sounds like great fun, but the objectives are same for each map that supports the game mode, of which there are three. Also, it's not nearly as good as Warzone, but compensates by having cutscenes after completed or failed tasks, which feature the best players on both teams (which is signified by a PSN name floating above the random soldiers) doing some funny heroic stuff for about 15 second. That alone sends the mode straight into Gimmicktown.

So, how does the game function? Well, character progression is a lot like Battlefield - you upgrade every class individually, buy weapons and abilities for it with buy points you get for leveling your profile. It's actually really neat - leveling doesn't take long and is essential.

Oh, and the classes themselves offer immense variety, rivaling TF2 (in my opinion) - Infiltrators can disguise themselves as enemies and can be revealed by placing your reticule over them or just spy-checking, Marksmen are snipers who can go invisible, Tacticians can capture spawn points, Engineers place turrets, Medics revive and heal.

With classes like these, the game needs to be balanced really well. And it's kind of not. For example, when you upgrade a Marksman's cloak to the max, you can go invisible forever. So, if you want to hide in the corner and wait for people to run buy, stabbing them in the back, you can be my guest, you jerk. There are similar problems with The Infiltrator.

Obviously, there are other things that break the game. The shotguns, for example, are madly overpowered. The grenades are deadly, especially because there's no on-screen indicator and, although the grenade does beep like mad and is blinking yellow lights, it can also be cooked with the help of a special meter.

So, you'd think that no one uses anything but grenades? Well, you'd be wrong. Very wrong. There are also the proximity mines, which are claymores you can fucking throw. They also blink colours, but are hard to notice, especially on the more colourful maps. Oh, and you can place multiple. And their hitboxes are incredibly small. Balance flies out of the window.



Jetpacks are also present in some multiplayer maps,
along with exoskeletons.
So, back to the good things. The melee system... wait, it's actually kind of broken, too. Contrary to popular belief, getting up close to the enemy while melee-ing him is a bad idea - it will initiate an animation of a kill. However, when you do a running melee, more often than not, you'll just hit the enemy with the butt of your rifle and he will instantly drop dead. Also, even up front, melee attacks are instant kills, which works so well for CoD, so why not here (sarcasm).

Still, it's a shooter to be admired. No killstreaks - instead, you get ribbons when you complete certain tasks in a game, which improve some aspect of your game. The perks are class-based and are not as overpowered as they could've been. There are remote drones and turrets which deal minimal damage, pretty much, and are great support machinery, but are not that good for offense.

The maps are mostly excellent, with some notable exceptions, such as a map where you can't see jack because of the fucking snow (what's this, Bad Company 2?) and a gigantic alley map which is sniper heaven. If you like a certain map, there are almost dedicated servers - you can select a "preferred map" which is actually the only map you'll play in the game mode, which was achieved by setting up dedicated 24/7 servers. If you want a variety of maps, well, that's a problem, because every map in the game mode is put on vote after the round ends.

Also, special mention goes to the patching, which fucks up all of the servers for most people fora day or so. Guerilla, this is NOT how you implement patches.

So, that's Killzone 3. Great singleplayer outing that's still not quite near the levels of CoD perfection (in this reviewer's opinion) but is getting there through trying new things. Some of them work, some of them don't, but it's hard to deny it's getting better with every installment.

The multiplayer also has every right to rival Black Ops and Reach, in that it's deep, high on addictiveness and functions well enough to be enjoyable.

If you're tired of FPS games, I'm fairly certain Killzone 3 won't change your mind. It's also probably not a system-seller, but, really, if you don't own a PS3 yet, you should. In case you do and you like FPS games, there's no reason not to add this game to your collection.
 

MiracleOfSound

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That was an excellent read. Pity I still don't have a PS3 - but as you said the multiplayer would probably turn me into an expletive spewing rage demon.
 

JourneyThroughHell

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MiracleOfSound said:
That was an excellent read. Pity I still don't have a PS3 - but as you said the multiplayer would probably turn me into an expletive spewing rage demon.
You can't even imagine, can you?

I've been stabbed with so many knivesm killed by so many default spawn turrets that protect from spawn campers and people who run around, killed by so many snipers and people I couldn't see, fucking no-scoped, rocket-launchered, I've fallen into stage hazards because of the snow, I've fallen down seconds after getting into cover and thinking I'm safe.

This game would be the end of you and FPS games.
 

MiracleOfSound

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JourneyThroughHell said:
You can't even imagine, can you?

I've been stabbed with so many knivesm killed by so many default spawn turrets that protect from spawn campers and people who run around, killed by so many snipers and people I couldn't see, fucking no-scoped, rocket-launchered, I've fallen into stage hazards because of the snow, I've fallen down seconds after getting into cover and thinking I'm safe.

This game would be the end of you and FPS games.
I think Black Ops sealed that for me to be honest. COD4 was the only multiplayer shooter I ever really enjoyed (as in not raging at it all the time), and I stopped enjoying it when I got good at it and started expecting too much from my 30-year old reflexes. Black Ops just showed me that even when shooters are pretty balanced they still make me mad.

It does sound maddening though... suggest you stick with Black ops as you seem to be having a god run on that ATM.
 

JourneyThroughHell

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MiracleOfSound said:
I think Black Ops sealed that for me to be honest. COD4 was the only multiplayer shooter I ever really enjoyed (as in not raging at it all the time), and I stopped enjoying it when I got good at it and started expecting too much from my 30-year old reflexes. Black Ops just showed me that even when shooters are pretty balanced they still make me mad.

It does sound maddening though... suggest you stick with Black ops as you seem to be having a god run on that ATM.
One - Battlefield 3. That is all.

Two - well, I am playing with Onyx and pretty much exclusively with him - it seems like nothing can piss the guy off. So I wouldn't drop KZ3 even even if I weren't enjoying it, because it's, like, the only MP game I can play with other people.
 

MiracleOfSound

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JourneyThroughHell said:
One - Battlefield 3. That is all.

Two - well, I am playing with Onyx and pretty much exclusively with him - it seems like nothing can piss the guy off. So I wouldn't drop KZ3 even even if I weren't enjoying it, because it's, like, the only MP game I can play with other people.
No, nothing pisses Onyx off. I am rather jealous of his cheery disposition online!

BF3 will be great. Actually come to think of it I rarely got angry playing Bad Company 2. Also, the multiplayer in Bulletstorm is amazing.
 

JourneyThroughHell

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MiracleOfSound said:
No, nothing pisses Onyx off. I am rather jealous of his cheery disposition online!

BF3 will be great. Actually come to think of it I rarely got angry playing Bad Company 2. Also, the multiplayer in Bulletstorm is amazing.
Don't you say good things about that game in my presence?

I still have nightmares about the singleplayer.

Also, Bulletstorm - that must be cooperative only, no?
 

Kaytastrophe

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I played the game and while the ending was a little over the top and all I didn't find it as terrible as you said it was. Would you mind explaining what you didn't like about the ending in particular, I feel that needs to be clarified a bit. Otherwise it was a well written and accurate review of Killzone 3 in my opinion.
 

MiracleOfSound

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JourneyThroughHell said:
MiracleOfSound said:
No, nothing pisses Onyx off. I am rather jealous of his cheery disposition online!

BF3 will be great. Actually come to think of it I rarely got angry playing Bad Company 2. Also, the multiplayer in Bulletstorm is amazing.
Don't you say good things about that game in my presence?

I still have nightmares about the singleplayer.

Also, Bulletstorm - that must be cooperative only, no?
It's competitive co-op!
 

JourneyThroughHell

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Kaytastrophe said:
I played the game and while the ending was a little over the top and all I didn't find it as terrible as you said it was. Would you mind explaining what you didn't like about the ending in particular, I feel that needs to be clarified a bit. Otherwise it was a well written and accurate review of Killzone 3 in my opinion.
Well, imagine yourself going through the last sequence of the game, all angry at the fact that it keeps unfairly killing you. So you're expecting a damn good ending for your troubles, perhaps with Stahl doing something really cool or Rico shooting him because that's all he can do.

Instead, the game ends with you dropping a nuke at his ship and frying EVERYONE who lived on that planet.

I don't want to play as these morons, I don't want to feel as if all I've accomplished is committed mass genocide. The ending in KZ2 was okay, at least it accomplished something.

This one is just "Oh, shit, we killed everyone on the pla-CREDITS."

MiracleOfSound said:
It's competitive co-op!
That kinda sounds a bit terrible.
 

ProfessorLayton

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Alright here's a question. I never played Killzone 1 or 2... will I need to have played either of those before I get Killzone 3? You might have sold this series to me.
 

gigastar

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Well it was good but not great compared to everything else.

Compared to KZ2 however its an immense improvement. Some bits even made me laugh.

Also I dont know about anyone else but i figure that the Move controls work quite well. And you can use them on multiplayer, a considerable bonus when sniping.
 

JourneyThroughHell

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ProfessorLayton said:
Alright uhere's a question. I never played Killzone 1 or 2... will I need to have played either of those before I get Killzone 3? You might have sold this series to me.
To understand the story? Nope. I have not played Killzone 1 and the only thing they're not ashamed to carry over from Killzone 2 is the ending. You can just look that up online.

However, be warned - I am, in fact, in the minority here. The critical consensus for the story in the game was "total crap". And it is quite cheesy, I admit.

But I enjoyed it. However, I also enjoy the likes of MW2 and... well, that's basically it.
 
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I just want to say that having bots its totally fucking sweet and Killzone 3 deserves a medal for having them. Seriously, I love playing with bots.

Fun game, even though when we played it KEPT FUCKING DISCONNECTING US.

MiracleOfSound said:
JourneyThroughHell said:
One - Battlefield 3. That is all.

Two - well, I am playing with Onyx and pretty much exclusively with him - it seems like nothing can piss the guy off. So I wouldn't drop KZ3 even even if I weren't enjoying it, because it's, like, the only MP game I can play with other people.
No, nothing pisses Onyx off. I am rather jealous of his cheery disposition online!
Oh really? Seems I have a challenger...
 

Soviet Heavy

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Well, I enjoyed the story. Honestly, despite what Critical Miss said about it being dumb and insulting, I still enjoyed it.

The one thing I felt was lacking was subtlety. Fascism and racist undercurrents were handled really well in Killzone 2, from the architecture and the environments. Here the Higs are just straight up Nazis, albeit slightly more sympathetic ones.
 

JourneyThroughHell

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Irridium said:
I just want to say that having bots its totally fucking sweet and Killzone 3 deserves a medal for having them. Seriously, I love playing with bots.
Combat Training.

Yeah, okay, it requires you to be online for some reason, but Combat Training.


Irridium said:
Fun game, even though when we played it KEPT FUCKING DISCONNECTING US.
Oh, that's totally the game's fault and not just your horrible connection.

Irridium said:
Oh really? Seems I have a challenger...
You still got the emotionless voice.



Soviet Heavy said:
Well, I enjoyed the story. Honestly, despite what Critical Miss said about it being dumb and insulting, I still enjoyed it.

The one thing I felt was lacking was subtlety. Fascism and racist undercurrents were handled really well in Killzone 2, from the architecture and the environments. Here the Higs are just straight up Nazis, albeit slightly more sympathetic ones.
I'm guessing that has something to do with the ending.
 
Apr 28, 2008
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JourneyThroughHell said:
Combat Training.

Yeah, okay, it requires you to be online for some reason, but Combat Training.
Yes that is true. And I love it. But its annoying that I have to stay connected to the internet to play it. Which doesn't make much sense.

JourneyThroughHell said:
Oh, that's totally the game's fault and not just your horrible connection.
Hey.
Shut up.

JourneyThroughHell said:
You still got the emotionless voice.
Score, still got something!
 

Soviet Heavy

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JourneyThroughHell said:
I'm guessing that has something to do with the ending.
Like I said, slightly. I've read the backstory to all three games, and a lot of the Higs motives were justified, at least under Visari. It was only after Visari nuked Pyrrhus that the war crimes began happening.

Stahl was a genocidal maniac. Visari was an idealist. You might argue that nuking a city is a war crime, but the city was evacuated before the invasion, so the civillian casualties were minimal. He'd also pulled the majority of his army back to the palace, making the nuke a net gain for the Higs.

I just can't get behind the ISA. Despite them being puppets of the corrupt UCN corporation, they are still a bunch of moronic, under equipped and poorly led task force. Within hours of landing, they lost thousands before many of them even hit the ground.

And that ending, what were the ISA thinking!? Are they insane?
 

Irriduccibilli

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I got this game on release and I like it. The addition of brutal melee is great. I always hated how melee attacks work in other FPS games like Call of Duty. You just slash you knife and you dont really see any impact when your knife hits an object, but in this game you jap your knife through another guys eye or hit his head towards a wall. Much better. Also the slide is really appreciated although it kinda sucks that it isnt in the multiplayer part.
I agree, the ending seriously SUCKS
As for the multiplayer part, I really like it, but if there is something that pisses me off is when you get teamed up with a suckish team that dont get how you play the game. But that happens in any multiplayer game doesnt it? Yes, it does, but if your teammates suck, you suck. You cant get a kill if you cant get away from your spawn. Also, random grenading... FFS, I dont think I have to explain this one... and the class that can disguise themselves... *sigh*
Being a sniper in this game has never felt so rewarding, I love it. It was also the class I maxed out